The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

50 ratings
A Subtle Home
Category: Houses, Landscape
File Size
0.250 MB
Feb 19, 2012 @ 5:52am
Apr 21, 2012 @ 5:00am
9 Change Notes ( view )

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A Subtle Home

**I am not able to update this mod. No changes or corrections can be made.**

Two player houses in one! The small house has player beds and storage for low level characters but sits atop a large hideout with all the luxuries, crafting essentials, storage and display the advanced Dovahkiin wants.

Located in Riverwood behind the Inn is a small house that was used as a brewery by its former inhabitants. It has player beds and safe storage plus a few extras.

But this little house has some secrets. A hidden passageway leads to a Dovahkiin worthy hideout with loads of player storage, weapon displays and racks, and functioning bookshelves and mannequins. Everything a crafting player needs is also included in the library and armory. There is even a bathroom!

Be sure to read the letters and journals for a bit of back story related to an existing quest out of Riften and enjoy the music and environmental FX in the hideout. The map marker allows for fast travel once discovered and the Navmesh is suitable for companions.

*The location of the house in Riverwood seems to be a popular one. Please be sure it doesn’t conflict with your other house mods.

*Listed as “HiddenHouse.esp” in your data files upon subscription


Version 1.3
- Adjusted the lighting in the underground areas. Should work better with lighting mods now.

Version 1.2
- Raised key completely from the dirt pile. It now rests on top of the dirt pile in full view.
- Fiddled with the omni lights making the underground area slightly brighter. It is still not very bright because it is underground and lit by candles. ;)

Version 1.1
- Added 3 large open bookshelves in the enchanting area (kept 3 closed bookcases because I like the look of the green glass doors)
- Increased lighting in most rooms
- Cooked the fix resistant, crazy dancing pheasant and placed the roasted bits on the table
- Raised the door key ever so slightly from its hiding place

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Ticklefeather  [author] Apr 8, 2017 @ 2:18pm 
Hey Caddis. I'm glad to see people are still using this old mod! But I'm sorry, as stated in the description above, I'm not able to edit this mod anymore. Too old, to many updates. So it is offered as is only. I can't even correct the errors. :(
FS7_OP Apr 1, 2017 @ 11:58pm 
please can you remove the smelter thats near alvors house. its pointles when your house with a smithery is just 20 feet away an it can conflict with other mods that changes things around in that area. its basicly comes to this or that an i would like both but i carnt because of that smelter you placed near alvors. i like your house but that smelter has to go in my opinion to make that house complete. that smelter is just like a ...... WTF is that for moment when you see it. please.
FS7_OP Nov 26, 2016 @ 2:05am 
there is also a very small (crack :/) in the smithing room. look like jus a window to see the underside of skyrim ha ... other than that, the damn oddd smelter in the middle of riverwood town.
FS7_OP Nov 25, 2016 @ 8:06pm 
this is a fantastic home mod, but why the smelter out near old m8s plc for when you have set a smthery up inside the home, anyways. good mod ty.
MacTireLass Sep 2, 2015 @ 9:11pm 
love simplicity good job
wolfman Mar 22, 2013 @ 7:25pm 
just visited this place, and i think it's great. only 2 things missing 1- as the father was a less resputable fellow he should have had a secret entrance for his comings and goings. and 2 if Wulferd had left a recipe for his ale hidden somewhere. but otherwise great little house
Aaron of Minneapolis Feb 5, 2013 @ 11:43am 
While I agree that Riverwood is rather built-up, there was still room for one more little house back there. It did seem to fit in with the other houses.
The Dark Ranger Feb 5, 2013 @ 10:14am 
what about in the western mountains borderimg falkreath hold? It could still be within the general area.
Ticklefeather  [author] Feb 5, 2013 @ 10:03am 
@ I've really been meaning to redo this mod. This was my very first one to make after finishing all the CK tutorials. It is very messy. But I love the story so much, I think if I do remake it, I'll leave it at least nearby. You are certainly right about Riverwood being crowded!
The Dark Ranger Feb 5, 2013 @ 9:34am 
I think you should put this house somewhere else. Riverwood is too crowded. I think this house or another like it literaly built into a cliff or mountain side with the front of the house being normal and a doorway without a door just like a drape over it leading down into sub levals with rooms for followers and kids and a wife or two. The place would be abandoned and you would just build it up adding what you wanted. It would require hearthfire but it is cheap I would assume many people have it and besides it would be an awsome mod.