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I mean, that's a good thing tbh with ya.
I keep meaning to try scales Nazca b/c the mages look really interesting but then I run into "trying to expand with birbs" and omg I hate it.
Simply due to this being more of a scales-focused guide that relies more on mages and having more gold for said mages than on having more sacreds and a hell-bless (but having less money because hellbless ruins your scales)
Literally every other guide "Take an awake with Tweps, fire res, and w/e else you want, turn all air gems into Condors, turn all other gems into air gems if you can't cast Condors every turn, crush with your ball of absurd sacred birbs"
Sorry. Been abit abscent. I shall try to fulfil that request and update the guide some more.
Typo near the top, you meant "best MA nation in the game", just left out the word "best"
You didn't mention pretender design at all, do you have any comments on that?