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53 ratings
Winter Lodge (AR)
   
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Game Mode: Armsrace
File Size
Posted
Updated
10.826 MB
Feb 8, 2013 @ 10:07am
Feb 19, 2013 @ 11:25am
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Winter Lodge (AR)

Description
This map was created for the GameBanana.com winter mapping contest.
(and received 2nd place! http://gamebanana.com/news/20534)

It'll be a long time before I ever update this map to fix various bugs and in all probability I might not ever get round to doing so.
14 Comments
Jura Jun 29, 2015 @ 10:01pm 
I can't play it because I can't select a game mode when trying to play offline with bots.
nikkeli Apr 8, 2015 @ 9:03am 
:)
Smint May 16, 2013 @ 1:36pm 
Nice map! cool timelapse.
Nogo May 9, 2013 @ 11:38am 
no playable mode
Craig  [author] Feb 19, 2013 @ 10:13am 
Thanks for all the praise everyone!

In response to Ztride I think the doors go at an appropriate speed and I don't see much of a reason to change them (I used the same speed as Valve maps).

To AWG, I think I know the issue you're refering to and I'm going to have another crack at fixing it at some point in the very near future. Also, I can't do anything about the bots, sorry.

A small update on the deatchmatch mode; everything seems to work up until I try to generate a nav mesh and gets bots to try it out. If anyone would like to [tell me how] (http://steamcommunity.com/workshop/discussions/-1/864959336457777034/?appid=730) to turn off random spawn points for deatchmatch, that'd be grand (and yes I have changed the appropriate parameter in the info_map_parameters entity).
The A.W.G. Feb 19, 2013 @ 9:35am 
My experience: very nice scenario but textures inside the house are all fraked up during the respawn time. Also, the bots are retarded.
Ztridus Feb 19, 2013 @ 3:16am 
Doors open very slow, you might want to double or tripple the speed at which they are opened.
MICHAEL MAKES AN ENTRANCE Feb 15, 2013 @ 6:56pm 
awesome, can't wait for new gamemodes on it
schnittemilch Feb 15, 2013 @ 4:43pm 
good job
thibmaek Feb 15, 2013 @ 7:30am 
Super map