Sid Meier's Civilization V

Sid Meier's Civilization V

62 voti
Reduced Unit Graphics
   
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Mostra gli oggetti etichettati con tutti i termini selezionati: GodsAndKings, Units, Vanilla, BraveNewWorld
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7 feb 2013, ore 3:05
21 feb 2014, ore 16:26
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Reduced Unit Graphics

In 1 collezione di Nutzzz
Unit Scaling Collection
14 elementi
Descrizione
Reduced Unit Graphics
for Civilization V (vanilla), Civilization V: Gods + Kings, and Civilization V: Brave New World

Causes units to be represented by a few (usually 3) larger models instead of many small ones. Makes it easier to tell units apart, and it can also increase game performance!

Integrates with R.E.D. Modpack (v 27), but can NOT be activated at the same time as Single Unit Graphics, R.E.D. Xtreme, or R.E.D. - Just Ethnic Diversity.
42 commenti
Tweaky 28 ott 2016, ore 22:21 
Yep! Sorry for that, I meant Xtended ofcourse!
Nutzzz  [autore] 27 ott 2016, ore 22:16 
@Akinaba: Do you mean R.E.D. Xtended?
Tweaky 27 ott 2016, ore 10:02 
Can you make it compatible with R.E.D. Xtreme, or at least so it could be activated alongside with it.
iNol 26 lug 2016, ore 6:52 
I see. I'll try it when the new version comes out.
Nutzzz  [autore] 25 lug 2016, ore 19:05 
@iNol: Ah, sorry I wasn't clear. This will always support R.E.D., but it is intended to be fully independent for those not using it. Because of the way I changed R.E.D., all of the scaling mods should be easier to keep in sync, so new releases of each version should come at nearly the same time in the future...
iNol 25 lug 2016, ore 13:24 
Hopefully in futures this scaling mod can function flawlessly without the RED modpack, because RED makes my game lagging (potato pc) xD This scaling is somewhat the best imo, compared to RED, single graphic unit, and default scaling.
Nutzzz  [autore] 23 lug 2016, ore 14:11 
@iNol: Sorry about that. I'm working on an update to R.E.D., and the other various scaling mods. Hopefully, I'll be releasing it soon. If you want it sooner rather than later though, I'd watch the R.E.D. Modpack [forums.civfanatics.com] thread on CivFanatics for the upcoming beta version.
iNol 20 lug 2016, ore 14:57 
This is actually very neat. Btw I found a little bug maybe, when this mod is used without RED modpack, the "Infantry" unit (the one with 70 strength) still has so many units (more than 10) in one squad. I think it was not suppose to be like that. When used together with RED modpack, the same infantry squad becomes only 3 soldiers in one squad (normal).
Nutzzz  [autore] 30 ago 2014, ore 12:48 
@I.de.waal: Click the Subscribe button above. If you're having problems with Steam, you can download it from the bottom of this post [forums.civfanatics.com] on the CivFanatics website, and unzip it to your mods folder manually.
Renelyx 30 ago 2014, ore 10:32 
If you're wondering why saves and/or in-game turns are crashing, it's because the Workshop is having some issues, and updates are having some bugs and/or glitches within those updates.