Sid Meier's Civilization V

Sid Meier's Civilization V

62 ratings
Reduced Unit Graphics
   
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14.151 KB
Feb 7, 2013 @ 3:05am
Feb 21, 2014 @ 4:26pm
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Reduced Unit Graphics

In 1 collection by Nutzzz
Unit Scaling Collection
14 items
Description
Reduced Unit Graphics
for Civilization V (vanilla), Civilization V: Gods + Kings, and Civilization V: Brave New World

Causes units to be represented by a few (usually 3) larger models instead of many small ones. Makes it easier to tell units apart, and it can also increase game performance!

Integrates with R.E.D. Modpack (v 27), but can NOT be activated at the same time as Single Unit Graphics, R.E.D. Xtreme, or R.E.D. - Just Ethnic Diversity.
42 Comments
Tweaky Oct 28, 2016 @ 10:21pm 
Yep! Sorry for that, I meant Xtended ofcourse!
Nutzzz  [author] Oct 27, 2016 @ 10:16pm 
@Akinaba: Do you mean R.E.D. Xtended?
Tweaky Oct 27, 2016 @ 10:02am 
Can you make it compatible with R.E.D. Xtreme, or at least so it could be activated alongside with it.
iNol Jul 26, 2016 @ 6:52am 
I see. I'll try it when the new version comes out.
Nutzzz  [author] Jul 25, 2016 @ 7:05pm 
@iNol: Ah, sorry I wasn't clear. This will always support R.E.D., but it is intended to be fully independent for those not using it. Because of the way I changed R.E.D., all of the scaling mods should be easier to keep in sync, so new releases of each version should come at nearly the same time in the future...
iNol Jul 25, 2016 @ 1:24pm 
Hopefully in futures this scaling mod can function flawlessly without the RED modpack, because RED makes my game lagging (potato pc) xD This scaling is somewhat the best imo, compared to RED, single graphic unit, and default scaling.
Nutzzz  [author] Jul 23, 2016 @ 2:11pm 
@iNol: Sorry about that. I'm working on an update to R.E.D., and the other various scaling mods. Hopefully, I'll be releasing it soon. If you want it sooner rather than later though, I'd watch the R.E.D. Modpack [forums.civfanatics.com] thread on CivFanatics for the upcoming beta version.
iNol Jul 20, 2016 @ 2:57pm 
This is actually very neat. Btw I found a little bug maybe, when this mod is used without RED modpack, the "Infantry" unit (the one with 70 strength) still has so many units (more than 10) in one squad. I think it was not suppose to be like that. When used together with RED modpack, the same infantry squad becomes only 3 soldiers in one squad (normal).
Nutzzz  [author] Aug 30, 2014 @ 12:48pm 
@I.de.waal: Click the Subscribe button above. If you're having problems with Steam, you can download it from the bottom of this post [forums.civfanatics.com] on the CivFanatics website, and unzip it to your mods folder manually.
Renelyx Aug 30, 2014 @ 10:32am 
If you're wondering why saves and/or in-game turns are crashing, it's because the Workshop is having some issues, and updates are having some bugs and/or glitches within those updates.