Arma 3
209 ratings
RKSL Studios - Foxhound LPPV
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Wheeled
File Size
Posted
170.257 MB
Dec 25, 2017 @ 12:20pm
1 Change Note ( view )

Subscribe to download
RKSL Studios - Foxhound LPPV

In 2 collections by RKSL-Rock
RKSL Collection
11 items
UKAF: UK Armed Forces Collaboration
14 items
Description
RKSL Studios presents the Official Port of our Foxhound LPPV.

The Ocelot Foxhound LPPV was specifically designed to meet the UK MoD’s £200m LPPV programme requirements and replace the Snatch Land Rovers in use with the army. The Snatch Land Rovers have been criticised for their inability to provide protection against IEDs and roadside bombs in Iraq and Afghanistan.

The LPPV programme’s objective was to have 400 light protected patrol vehicles production ready by 2010.

The UK MoD purchased two Ocelot Foxhound vehicles for testing in April 2010. The invitation to tender (ITT) was issued in May 2010. In September 2010, the Ocelot Foxhound LPPV was selected under the programme against the contender Supacat and NP Aerospace consortium’s SPV400. An initial £180m order for 200 Ocelot Foxhound vehicles was made through urgent operational requirements (UOR) process in November 2010

In December 2011 a further 100 Ocelot Foxhounds were ordered as part of a £400m package of protected vehicles and Counter-Improvised Explosive Device (C-IED) technology for British Forces in Afghanistan. The contract was finalised in June 2012. The UK MoD also plans to acquire additional 25 vehicles at a cost of £30m.

ArmA2 to ArmA3

This is an improved port of the original A2 release into the A3 game engine. The model itself is largely unchanged with some minor edits to add features and fix some old material bugs. This version also supports some of the newer A3 features such as texture customisation.

END USER LICENSE AGREEMENT
You may:

DISTRIBUTION: You may distribute the original .PBO files within this download freely, so long as the PBO files are unmodified and the Readme and EULA files are included.

Under the following conditions:

ATTRIBUTION: You must give the original author credit. The content of this archive is the sole intellectual property of RKSL Studios and its Creators.

NO COMMERCIAL USE: This content is provided free of charge solely for entertainment purposes. You may not use this addon for commercial, military or teaching/training purposes.

NO DERIVATIVE WORKS: You shall in no way modify, repackage or reverse engineer any of the archive's content and PBO files included in this download without first receiving prior permission from RKSL Studios.

NO VBS USE: Use of this SOFTWARE may not be used in the VBS/JCOVE product lines or any other simulator without written authorization from the LICENSOR (RKSL Studios)

DO NOT UPLOAD TO STEAM WORKSHOP: You may not upload to Steam Workshop or any other service that reassigns rights over RKSL Studios Intellectual Property to 3rd Parties.


FULL END USER LICENSE AGREEMENT: Common A3 RKSL Studios EULA[www.rkslstudios.info]

POLICY ON RE-UPLOADS FOR STEAM: Any uploads will be met with a DMCA takedown request[www.rkslstudios.info]

FULL DOCUMENTATION: Foxhound LPPV v3.100[www.rkslstudios.info]

ADDON FEATURES
*MRAP capability
*2x GPMG
*Thermal Imaging all around Cameras
*Thermal Image Reversing Camera
*Turn In/Turn Out on the turrets
* Lilt Can
*3x Skins
** Desert Tan
** NATO Green
** United Nations

A WORD ABOUT REALISM
We strive to make all our addons as realistic as the game engine and our own capabilities allow.

This means that real world speeds and capabilities are simulated where possible. Compromises have and will be made where necessary but we will not downscale or completely cripple an aircraft, system or weapon to fit into the limited spaces some ArmA maps provide.

1- GPMG Iron sights - When I asked an RAF Regiment Gunner (that spent 3 tours on the Foxhound) how easy was it to use the iron sights on the Foxhound he replied, "Nearly impossible, the pivot system doesn't let you in most angles unless you are very tall and can twist yourself in knots." When I asked him how he aimed he replied, "Thats what tracers are for".

2 - Engine Power - The current engine/physx setup approximates the real world power. ArmA simply cannot simulate the range of the real world gearbox. Simply put these are not as fast as the vanilla ArmA MRAPS but they are easier to use at patrol speeds.

COMMUNITY COMPATIBILITY

It has always been a basic tenant of RKSL Studios design philosophy not to negatively affect other community made content. We do not replace core values or modify anything that will affect the function or experience of others.

We are happy to discuss optional compatibility patches, but will not exclusively adapt our addons to anyone elses Mod standards.

All RKSL Content is tested against the currently available stable build of the Vanilla game and official expansions.

KNOWN ISSUES

All known issues are recorded in the Foxhound Bug Tracker. If you find any problems please report them and help make these addons better.

Foxhound BUG TRACKER[www.rkslstudios.info]

CREDITS

This addons and model is 100% unique and does not incorporate any 3rd party content:

Model: Messiah ex UKF & RKSL
Textures: Messiah ex UKF & RKSL
Turret Animation Setup: Da12thMonkey
Config: Rock
Testing:
Jamo [4IB] - Out of the 20 or so people to test hes the only one to post bugs. Thanks!
The lads of DAR-V
Fuller of Task Force 316
Mathias aka ToxicLemon
Research & Information
British Army Website
Ministy of Defence Images
Ministry of Defence - Defence Equiment and Support - DeSider magazine
Phil, Chris & Paul RAF Regiment Honington

Thanks

Rock
Dec 25th 2017


QUICK NOTE: About Steam Workshop reuploads. We will remove any re-uploaded content. If you don't know there is a tool that crawls the Steam Workshop and matches files so even if you upload it for "Private/clan use" we will find it and we will issue a DMCA Take down request. Instead, Just create a Collection and save us all the trouble.

78 Comments
Uncle Imshi Jan 28, 2023 @ 8:15am 
I'm sure that this is a beyond dumb question, but how do I place someone in the second gunners post in the editor?

It spawns with default NATO troops just fine. But when I try to change the troops to another faction I can't get that second topcover in place
Barackuse Jan 10, 2021 @ 10:58am 
@RKSL-Rock Thanks for the reply. No, we did not have them in the US Amy, 113 with mounted 50, HUMVEE with mounted Mark 19, M60, and 50 Cal. NP, your mod your rules. MOD itself looks amazing. Take care.
RKSL-Rock  [author] Jan 9, 2021 @ 1:26am 
Do you have time on the actual Foxhound mounts? I'm 6ft. I cant get on the sights 50-60% of the time. I know 8+ RAF Reg Gunners and various British Army that are shorter than me, most with 3+ tours using the Foxhound and they all say the same thing. The sights aren't practical on those positions while wearing armour and kit.

So it is realistic.

But the bottom line here is that in over 300 hours of game play testing with my mates everyone. And I do mean everyone, said that the Foxhound absolutely ruined the game play when you could use the optics.

And its practical for gameplay purposes.

I dont see it as a problem.
Barackuse Jan 8, 2021 @ 2:08pm 
@RKSL-Rock, "7ft tall and incredibly flexible too." ? In my personal experience with weapon mounts, you can lean in and easily use iron sights. Also they are suppose to be lethal to soft targets, that it what they are there for. Check out the armed polaris
RKSL-Rock  [author] Jan 7, 2021 @ 11:16pm 
@Barackuse.... You cant use the sights properly on the real vehicle. You would have to be nearly 7ft tall and incredibly flexible too.

But the ingame reason is very simple too. When we tested it with the ability to use optics it became far too powerful and ruined the balance, removing the need for dismounts.
Barackuse Jan 7, 2021 @ 2:20pm 
My only issue is that you can use the iron sights on the guns. :(
Triangle Nov 17, 2020 @ 8:48am 
Awesome - Thank you for your response Rock.

I just remembered an issue we encountered before, is it possible to have some functionality that disabled the PiP - either on the unit class or via a command.

In my community we had to choose drivers based on who had the most powerful system to reduce lag / have the drivers disable PiP in video the settings ,which is somewhat annoying but not a deal breaker :) Looking forwards to your next project.
RKSL-Rock  [author] Nov 16, 2020 @ 3:12pm 
The new version has slightly better coverage. I'll see if i can patch in the arcs later. I'm a bit busy with some other stuff. right now.
Triangle Nov 16, 2020 @ 10:46am 
Is there any chance you could increase the overlap of the GPMG's so LG can reach 2 o clock, and RG can reach 10 o clock - perhaps the same for the rear?

I appreciate this may not be the case IRL but it makes them extremely hard to use when you cannot engage target at your 12 effectively.

Huge fan of you guys over at RKSL, I used to read your blog posts every week over the years! Thanks for your continued support to the ArmA community :)
RKSL-Rock  [author] Jul 14, 2020 @ 10:14am 
@Skykid - Search for a guy called MikePheonix. He's making the Challenger now. I dropped mine as he's more into the armour than i am. https://twitter.com/mikephoenix