Divinity: Original Sin 2

Divinity: Original Sin 2

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Assasins headquarters
   
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Type: Add-on
Game Mode: GM
File Size
Posted
8.539 MB
Dec 23, 2017 @ 2:44am
1 Change Note ( view )

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Assasins headquarters

Description
This was created as an abandoned temple that has been taken over by 12 assasins who now use it as headquarters.

Features

- an entrance.
- a natural cave where they can make woodwork, smithing and clothes/leather.
- a storageroom with a chemical workstation (gonna need some poision you know).
- a kitchen/dinnerroom/office.
- 6 rooms/sleeping quarters for 12 people.
- a natural cave to wash clothes and bathe.
- a destroyed temple that now acts as a training area.

NOTE: There is spiked trap on the ramp up from the entrance to the work area. That on gives around 900+ in damage. I was not able to change that. Remove it if you think it is not working for you (In GM mode CTRL+left click).

This was made for a stand alone story (The Divine Deceit) that is, at the time of posting this, work in progress. You can read about it here http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=637623#Post637623.

I relase this map as a stand alone map in agreement with iwantcheese, the creator of The Divine Deceit, and have give the map to iwantcheese to do with as iwantcheese wants. If you plan to play the The Divine Deceit just remember this might be a spoiler.

As always feedback is appreciated and requests welcome :).
2 Comments
Tiqon  [author] Sep 19, 2018 @ 9:08pm 
All of my maps are converted. Almost. One is currently missing, the town map, Skumleren_Town is not not done yet and there will go some time until it is).
Death Sep 19, 2018 @ 7:12pm 
Update for DE please :)