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Compatibility with Rise&Fall improved. Now FreeCities do not count as CityStates.
Also tweaked defeat condition in situations when only two major players are alive.
https://forums.civfanatics.com/threads/warmongering-guide.608752/
I do appreciate discussion, but please be more carefull with you judgements without actually played a game with this mod enabled.
--Any AI opponent has friendly relations with more than half of all major civilizations
This is NOT the same thing as being voted as a world leader. Friendly relations are nothing more than friendly relations, perioid.
Do you understand how rare occasion it was for AI to win diplomatic victory in Civ4 & 5? I've played them thousands of hours if you count the hours together, so I can confirm you that the possibility for it to happen was pretty much nonexistent, no matter how you treated others during the game.