Arma 3
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SW: Redux
   
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Data Type: Mod
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773.746 MB
Dec 3, 2017 @ 2:17am
May 24, 2018 @ 5:29pm
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SW: Redux

In 1 collection by scΛrecrowbi
Recommended SW:Redux Collection
20 items
Description
Release 0.28.1
Changelog
Improvements (been finishing uni, updates and info coming soon on discord!)

⚠️ Development announcement [09/04/2019]:
Dear Redux Community,
Firstly I want to thank those who have supported the project since its creation and all the people that helped the project to become a reality. Though the mod has had both its ups and downs, as many have come to know, we pulled from development on the project, and as of today (Tuesday 9th April 2019) this project will no longer be receiving main branch updates.

This may leave you with some questions, that being said, for one this mod will continue to receive updates to ensure that it will continue to function within arma for now, and we are in talks with other developers to continue to see this project thrive into the future. Although we don’t officially have armour working in game (due to irl things and that) we do have a bunch of amazing textures that can be utilised to those that we release the assets to.

It has been an amazing couple of years with the Star-Sim community within Arma 3, however this is a chapter that I want to move away from.



► About the Mod:
SW: Redux, bringing you textures of the Clone Wars Era. We are renowned for us connection with our community and the individuals that we work with to get custom upon request clone assets. We have the LARGEST COLLECTION OF HANDMADE TO SPEC SW CUSTOM CLONE ASSETS FOR A3!. If you wish to join the discord to discuss with the management team, texture artists and modellers, and get to find out more about the mod and the development team join us!

► Included Assets:
◘ 21st Nova Corps
◘ 31st Nexu Battalion
◘ 33rd Peacekeeper Company
◘ 41st Elite Corps
◘ 74th Legion
◘ 91st Recon Corps
◘ 101st Doom Company
◘ 104th Wolfpack Battalion
◘ 115th Legion
◘ 182nd Legion
◘ 187th Legion
◘ 305th Legion
◘ 321st REPSOB
◘ 327th Star Corps
◘ 332nd Legion
◘ 442nd Siege Battalion
◘ 612th Attack Battalion
◘ 722nd Legion
◘ Interstellar Regulators
◘ Keepers Legion
◘ Null Arc
◘ Rancor Battalion

► Custom Requests:
As of the 09/04/2019 all custom requests have been closed
If you are looking at making a custom request, join the Redux Discord and get in touch, our support devs can help you with designing a concept for you to get in game, this will be passed on to our texture team which will process and produce the helmet. More information regarding this is provided on our discord, if you have any questions get in touch.

⚠️ Please Note:
Currently, this mod is in alpha stage. We are aware of several issues, such as colours, sizes, and compatibility. However, this is due to us experimenting and trying to find what works best with the community. There is definitely more to come. If you are experiencing any issues get in touch with the team and we will troubleshoot the problem.

⛔ Known Bugs:
◘ Some small scripting issues (this should not effect performance, however will show in the error logs)
◘ Some Phase 2's are missing, they are still being worked on, will be fixed soon
◘ LOD for Clone Phase 1 Bugged at longer distances

► Current Content:
◘ Phase 2 Helmets,
◘ Phase 1 Helmets, (Coming Very Soon)
◘ ARF Helmets

► Planned Content:
Clone Pilot Helmets - Coming Soon
◘ Clone Armour, This is still a WIP and is planned for the future, check our discord for more info
◘ Armour Accessories, This is still a WIP and is planned for the future, check our discord for more info


Originally posted by Redux Development Studios:
Custom texture sets available for each unit.



Originally posted by Redux Development Studios Texture Development:
Custom made assets requested by the community made by the texture team.



Originally posted by Redux Development Studios Management - Shakespeare:
Phase 2 Under Testing/Rendering 4K (Experimental - Final Release Appearance Subject to Change)


Originally posted by Redux Development Studios Management - Shakespeare:
Phase 1 Under Testing/Rendering 4K (Experimental - Final Release Appearance Subject to Change)


Originally posted by Redux Development Studios Contributors - Spartanmyth:
Phase 2 - 305th Legion


Originally posted by Redux Development Studios Contributors - Spartanmyth:
Phase 2 - EVO Squad (WIP)

► Special Thanks to:
➬ E50 Panzer - Helping us in the most amazing way possible, both coding, modeling wise.
➬ 501st CC Jay - for providing us with kick models
➬ Gonzo - for providing us with some more kick models
➬ Silver - for supporting the mod by providing us with textures
➬ Timm & Idio - Helping us learn coding and helping the team fix glitches as they came
➬ Opposition Team for bringing Star Wars to Arma 3
➬ Spartanmyth - Providing awesome textures

► License & Disclaimer
The work contained within this distribution is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 4.0 Unported License.
The aforementioned agreement gives the rights for the Redux Development Studios to waiver any of the conditions, contact the Redux Team to obtain permission to modify our work.

Creative Commons License: https://creativecommons.org/licenses/by-nc-nd/4.0/legalquote

It is forbidden to distribute the content of the SW:Redux package itself, or as part of another distribution, or use of sound or graphic materials/assets, or using it in the Steam Workshop be anyone other than the Redux Mod Authors.

You may not use the material for commercial purposes. This includes the running of this package on server instances that employ any monetization schemes, including, but not limited to, donate-reward systems.
Bohemia Interactive's approval of your monetization scheme does not grant you rights to waive this clause of the EULA.

SW:Redux is a non-profit firm for non-profit use only and is not for sale or resale. It is in NO way endorsed by Lucasfilm or Disney nor is it intended to undermine or compete with any existing or forthcoming material. SW:Redux is created for fun and should not be sold, rented or used for anything of the sort. SW:Redux makes no claim to any of the characters, locations, storylines, props, costume designs, 3d Models, logos, names, vehicles or situations that are trademarked, copyrighted or otherwise protected by federal, state, international, or other interllectual property law. SW:Redux is produced for the personal enjoyment of the Redux Team and other Star Wars fans. No copyright infringement is intended or implied.

SW:Redux is an unofficial resource and is in no way linked to LucasFilm ltd. The Walt Disney Company, Electronic Arts Inc, or Twentieth Century Fox. The "Star Wars" brand and all the intellectual content of this mod is based on the property of "The Walt Disney Company" and the use of which is exclusive for non-profit purpose.

This item is not authorized for posting on Steam, except under the Steam account named Scarecrowbi
147 Comments
KiberSun Jun 13 @ 12:27pm 
так а запустить то как? чет я походу тупой или где?
namenai Aug 2, 2022 @ 9:57am 
:)
juan 65 Jul 13, 2022 @ 12:58pm 
Borraron SW opposition? No lo encuentro en la workshop
YashaDeadeye Mar 15, 2022 @ 6:15am 
Soooo it's been 6 months since the last comment, I just have a question that I'm hoping someone can answer, I'm having trouble finding mods for clone armour and helmets that I can use in Eden Editor to create custom load outs, is this mod actually working still? Or can someone recommend another mod that is?
Saber The ODST Oct 15, 2021 @ 7:42am 
Thank you for adding the 31st! they are my favorite fanon battalion
Brother Andreus Feb 28, 2021 @ 5:35pm 
Lovely mod. Have you thought of reskinning vanilla vehicles?
fadi.karee.m Dec 7, 2020 @ 10:17am 
Great mod! I love the custom designs on the clones.
Donut May 15, 2020 @ 11:07pm 
Is this still being worked on?
Wendigo Dec 2, 2019 @ 9:01am 
Do I need to have SWOP for this to work?
wadekielan Nov 30, 2019 @ 3:54pm 
Does this work with SWOP?