XCOM 2
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Playable XCOM 2 Aliens
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35.405 MB
2017年12月1日 12時58分
2018年12月29日 12時15分
13 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Playable XCOM 2 Aliens

RealityMachina 作成の 1 件のコレクション
RealityMachina's War of the Chosen Mods
97 アイテム
解説
The actual aliens from XCOM are available to you!

Well, Vipers, Mutons, Andromedons, and Sectoids anyway.

Features
All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mentioned weapon schematic:

They are also able to bond with other soldiers on the Avenger.

Sectoids - Equipped with a sectoid blaster and their version of psi-amps. Has one utility slot. Gains upgraded equipment from the psi-amp and pistol schematics.

Vipers - Equipped with a Viper rifle and their own biological weapons. Has no utility slots. Gains upgraded equipment from the sniper rifle schematics.

Mutons - Equipped with a Muton rifle and the attached bayonet. Has one utility slot. Gains upgraded equipment from the assault rifle schematics.

Andromedon - Equipped with an Andromedon rifle and the base of their acid attacks. Has no utility slots. Gains upgraded equipment from the cannon schematics.

Aliens are earned from the Rescue Rogue Operative covert action that is added to the pool of covert actions.

Other Mod Integration
If Allies Unknown Redux is installed, the above aliens will also appear as potential rewards from Spectres/The Liberated and related mission content.

With Extract Corpses installed, Fultons can be used on stunned aliens of the right type in order to have a chance of gaining a new recruit.

FAQ
Are you going to keep working on this - not really, I'm just not super enthused to really work on this mod anymore.

Oh. Can I make something with this as a dependency then? - Go ahead! I ain't gonna stop you.

What about if i want to make my own custom version using code from this mod? - This is also fine.
人気スレッド 全て表示 (20)
51
3月10日 12時17分
Playable XCOM 2 Aliens Suggestions
Circle of Psi
31
2023年12月29日 0時00分
Playable XCOM 2 Aliens Bug List
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27
2022年7月26日 17時15分
Can we have playable chosen?
A.M (All Maker)
566 件のコメント
Joker_Newbee 5月21日 4時45分 
How it is possible to have a "Tertiary Weapon" in the allowed weapons list? Do you created this slot? Or is this a hidden possibility in the game?
Kiltias Warlock 5月19日 9時19分 
Just read the mod's name in the launcher, the answer is yes... :cta_emo6:
Kiltias Warlock 5月19日 9時14分 
Wondering about the whole "Allies Unknown Redux" compatibility, looked around and there isn't one precisely labeled that on the workshop, but are reworks to alien units. Did you mean https://steamcommunity.com/sharedfiles/filedetails/?id=1123588800 <---that one?

I'll install and try a fresh playthrough to pioneer my own answer in the meantime. :steamthumbsup:
Epic Dovahkiin 2月27日 6時19分 
related*
Epic Dovahkiin 2月27日 6時19分 
(i also don't really like the idea of having 2 different vipers both popping up at the same time) i assume commenting out everything relate to the vipers in the ini file would work but i'm not sure
Epic Dovahkiin 2月27日 6時11分 
i much prefer the vipers from allies unknown redux species: viper is there a way i can use the vipers from that mod while keeping the other aliens?
[BT] Konrak 2月3日 5時44分 
is it possible somehow change skin of Muton to Muton guardian (elite muton from long war?)
BearJewTheGolem 2023年10月9日 11時18分 
Don't think this mod works anymore, I'm like 5 hours into a new playthrough and havent found any covert ops
I've tried a vanilla playthrough with only this mod as well, nothing
I have the SHIV mod and a SPARK rework (and the dependencies) but thats it
VommyMommyLover 2023年10月9日 6時27分 
I just completed an entire playthrough with this mod enabled and not even once did I encounter any recruitable aliens. Could it be that the Legacy update is somehow disabling this mod?
Lucifer Von Allard 2023年9月4日 14時48分 
Does anyone know how I can get this mod to work with the starting soldiers mod without creating eldritch abominations?