XCOM 2
903 voti
Playable XCOM 2 Aliens
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War of the Chosen, Soldier Class, Alien
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35.405 MB
1 dic 2017, ore 12:58
29 dic 2018, ore 12:15
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Playable XCOM 2 Aliens

In 1 collezione di RealityMachina
RealityMachina's War of the Chosen Mods
97 elementi
Descrizione
The actual aliens from XCOM are available to you!

Well, Vipers, Mutons, Andromedons, and Sectoids anyway.

Features
All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mentioned weapon schematic:

They are also able to bond with other soldiers on the Avenger.

Sectoids - Equipped with a sectoid blaster and their version of psi-amps. Has one utility slot. Gains upgraded equipment from the psi-amp and pistol schematics.

Vipers - Equipped with a Viper rifle and their own biological weapons. Has no utility slots. Gains upgraded equipment from the sniper rifle schematics.

Mutons - Equipped with a Muton rifle and the attached bayonet. Has one utility slot. Gains upgraded equipment from the assault rifle schematics.

Andromedon - Equipped with an Andromedon rifle and the base of their acid attacks. Has no utility slots. Gains upgraded equipment from the cannon schematics.

Aliens are earned from the Rescue Rogue Operative covert action that is added to the pool of covert actions.

Other Mod Integration
If Allies Unknown Redux is installed, the above aliens will also appear as potential rewards from Spectres/The Liberated and related mission content.

With Extract Corpses installed, Fultons can be used on stunned aliens of the right type in order to have a chance of gaining a new recruit.

FAQ
Are you going to keep working on this - not really, I'm just not super enthused to really work on this mod anymore.

Oh. Can I make something with this as a dependency then? - Go ahead! I ain't gonna stop you.

What about if i want to make my own custom version using code from this mod? - This is also fine.
Discussioni più popolari Visualizza tutte (20)
51
10 mar, ore 12:17
Playable XCOM 2 Aliens Suggestions
Circle of Psi
31
29 dic 2023, ore 0:00
Playable XCOM 2 Aliens Bug List
Circle of Psi
27
26 lug 2022, ore 17:15
Can we have playable chosen?
A.M (All Maker)
566 commenti
Joker_Newbee 21 mag, ore 4:45 
How it is possible to have a "Tertiary Weapon" in the allowed weapons list? Do you created this slot? Or is this a hidden possibility in the game?
Kiltias Warlock 19 mag, ore 9:19 
Just read the mod's name in the launcher, the answer is yes... :cta_emo6:
Kiltias Warlock 19 mag, ore 9:14 
Wondering about the whole "Allies Unknown Redux" compatibility, looked around and there isn't one precisely labeled that on the workshop, but are reworks to alien units. Did you mean https://steamcommunity.com/sharedfiles/filedetails/?id=1123588800 <---that one?

I'll install and try a fresh playthrough to pioneer my own answer in the meantime. :steamthumbsup:
Epic Dovahkiin 27 feb, ore 6:19 
related*
Epic Dovahkiin 27 feb, ore 6:19 
(i also don't really like the idea of having 2 different vipers both popping up at the same time) i assume commenting out everything relate to the vipers in the ini file would work but i'm not sure
Epic Dovahkiin 27 feb, ore 6:11 
i much prefer the vipers from allies unknown redux species: viper is there a way i can use the vipers from that mod while keeping the other aliens?
[BT] Konrak 3 feb, ore 5:44 
is it possible somehow change skin of Muton to Muton guardian (elite muton from long war?)
BearJewTheGolem 9 ott 2023, ore 11:18 
Don't think this mod works anymore, I'm like 5 hours into a new playthrough and havent found any covert ops
I've tried a vanilla playthrough with only this mod as well, nothing
I have the SHIV mod and a SPARK rework (and the dependencies) but thats it
VommyMommyLover 9 ott 2023, ore 6:27 
I just completed an entire playthrough with this mod enabled and not even once did I encounter any recruitable aliens. Could it be that the Legacy update is somehow disabling this mod?
Lucifer Von Allard 4 set 2023, ore 14:48 
Does anyone know how I can get this mod to work with the starting soldiers mod without creating eldritch abominations?