RimWorld

RimWorld

86 ratings
RimGate - Jaffa, Kree! RW 1.0
   
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Mod, 1.0
File Size
Posted
Updated
2.667 MB
Nov 17, 2017 @ 11:06pm
Nov 2, 2018 @ 2:09pm
3 Change Notes ( view )

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RimGate - Jaffa, Kree! RW 1.0

Description
Helixien's original Description:
----When I was young, one of my favorite TV Show was Stargate! Now, after so many years I still feel the same nostalgia and I am not the only one. Back in A8, Carnov made a mod which brought the Jaffa with weapons and armor into Rimworld. And now with A16, I once again bring them back! They are not lore friendly and I wont even make an excuss for why they may be. If you are a Stargate fan like myself, you will love the mod! Enjoy! ----

Updated and maintained by Xen since A17



Features:
- Custom head texture! Fully working with all vanilla and modded hairstyles!
- Custom Jaffa Amor and helmets!
- Three new, hidden Factions! Each with a unique helmet! (Anubis, Ra and Apophis)
- Custom names! Each Jaffa has a chance to spawn with a custom name!
- New Weapons! The Ma'Tok Staff and the Zat'nik'tel! Each with custom sounds!
- Longer Lifespan than normal humans!

Credits:
Created by Helixien - maintained by Xen
Carnov (Textures)
CPT.OHU (Humanoid Alien Races)
Erdelf (Humanoid Alien Races modifications)
92 Comments
Ltc. Frost Mar 21, 2020 @ 3:20pm 
here is the link for Xen's Version 1.1 of this mod, for those that are too lazy to click buttons
https://steamcommunity.com/sharedfiles/filedetails/?id=2018387536
Friendly Noob Dec 3, 2019 @ 12:49pm 
do the zats work right?
Kradas Sep 23, 2019 @ 11:35am 
And also, the factions bringed from this mod doesn't apparead in my game, it doesn't help the fact than if i want to remove the mod all my colonist die suddenly for some reason.
Kradas Sep 23, 2019 @ 7:39am 
For some reason the masks apparead when dissaembling mechanoids, i'm certain this is a bug, fix it please.
sharuezbot Sep 17, 2019 @ 7:36am 
they spawn in without weapons just armor...
Maty the Fluff :3 Sep 7, 2019 @ 2:17pm 
My jaffa raids spawn without weapons. I tried to edit the ''Defs\ThingDefs_Misc\Weapons_Guns_jaffa.xml'' but the Guns_jaffa does not show up in my folder. Anyone know a fix? :s
「 LiTe Em uP 」 Mar 29, 2019 @ 11:55pm 
so im wondering it says three hidden factions.. how do unhide them??

i dont think i've encountered any jaffas yet.. ive gotten visits or attacks from all the custom race mods, but not yet from any jaffa
Fenris Mar 1, 2019 @ 8:13am 
Hi, I really like this mod. Do you mind if I use the textures and sounds for mine? I somehow can't reach you directly with steam
delta29 Feb 20, 2019 @ 8:10am 
is the author working to fix this? this mods rubbish without weapons
Ravayen Jan 14, 2019 @ 1:21am 
Sorry missed the question till now but glad you worked it out, for anyone who wants to make the edit themselves until the mod author picks this back up the answer is this...........

1) Open the following text file:-
Defs\ThingDefs_Misc\Weapons_Guns_jaffa.xml

2) Locate the <statBases> section of each weapon there are 2.

3) Add <MarketValue>100</MarketValue> in that section somewhere like directly under <Mass>
Pick a value that makes sense i chose 100 coz i just wanted them in the game and didnt care about worth for traders

And that should be it theres only 2 weapons to do that to so enjoy :)