Total War: WARHAMMER II

Total War: WARHAMMER II

43 ratings
Stupidly OP Malagor the Dark Omen
   
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Tags: mod, Units
File Size
Posted
Updated
457.589 KB
Nov 15, 2017 @ 1:50pm
Aug 22, 2022 @ 3:30am
11 Change Notes ( view )

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Stupidly OP Malagor the Dark Omen

Description
Made by request.

Stat changes can be seen on the image above + 75% magic resistance.

In addition Malagor has been given a new bound spell as shown in the youtube video, the cooldown intervall is 45s, not 0 as in the video.

Those who are interested in seeing the new stats for all the lords in a spreadsheet can go here[docs.google.com]. The spreadsheet will always be updated, the images may not be up to date.

Stupidly OP Legendary Lords TWW2


Vampire Coast

Norsca

Tomb Kings

Lizardmen

High Elves

Dark Elves

Skaven

Empire

Vampire Counts

Chaos Undivided

Dwarfs

Greenskins

Wood Elves

Beastmen
6 Comments
Ulrik H.D  [author] Aug 22, 2022 @ 5:05am 
Update regarding these mods:
They all got their final update and should be working with TWW2 out its lifetime assuming CA doesn't go back to make changes to TWW2

Will new ones be made for TWW3?

Never say never, but it's unlikely. While I do have some nostalgic feeling to where I started out with modding, there is simply too many individual mods and I can't justify the time spent maintaining them. Even if the mods are basic in nature, the volume is simply overwhelming when it needs to balanced with my studies, something that wasn't an issue when I first started out with these. For this update, RPFM gave me more than 600 errors/warnings that had to be fixed to make the mod compatible with the latest version of the game.

As for all your comments on the mod pages, I got 100+ unread messages so I won't go though and read/reply to them all, if this status update doesn't answer your question, feel free to write another.

Hope you guys are enjoying TWW 2 and 3
-Ulrik
I AM GRUNGNAR Jul 15, 2021 @ 3:53pm 
finnaly this is vanila
VelourNaga20653 Jul 6, 2021 @ 8:21am 
I don't hink we need this mod anymore...
Ulrik H.D  [author] Apr 20, 2019 @ 4:41am 
@arksmoke All mods without custom spells should work fine, but CA broke their launcher with the DLC, they are looking into it. I will update the mods once I'm home from vacation
arksmoke Apr 18, 2019 @ 1:07pm 
@ulrick H.D will any of your mods be working again soon??
Cowmanguy Jan 4, 2018 @ 2:14am 
Used his bound spell.... 1135 kills instantly. I love it.