RimWorld

RimWorld

28 ratings
Security Plus[v18]
   
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3.106 MB
Nov 12, 2017 @ 4:48am
Dec 3, 2017 @ 2:19am
6 Change Notes ( view )

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Security Plus[v18]

Description
Turrets can now be crafted with stoneblocks.

Adds large turret: slightly more damage, 5 bullets at once instead of 3. Cost more to build and takes more power.

Changed base game sandbags into steelbarriers.

New sandbags are crafted with fabric or leather (just fill them with dirt or sand from the ground{no actual need to fill}).

Adds half wall: which is the next step up in cover from sandbags, built with stone or metal.

Adds spike traps: Simple trap that is easy to build, does a low ammount of damage.

Mortars can now be constructed with stone.

Lowered the negitive beauty ammount of security items - personally I don't think that turrets and sandbags are ugly.. but they sill are in the game, just not as much.

Adjusted the timers on IED type traps to be more reliable - In my experience not many people build IEDs that wait for you to walk away before explodeing.

Adds: Embrasures - walls you can shoot through found in the secruity tab.

Adds: Barbed wire - Seriously slows down pawns crossing it. There is a 50% chance for the "trap to spring", my way of makeing a person get caught up in the wire, getting slightly cut and "breaking" the wire. You CAN rearm the wire, however time wise it would be much more efficiant to just destroy it and make new barbed wire. When rearming wire, it will not immediatly go back to looking connected, but if you destroy a peice by it, then it should to back to being connected.
My intention is for wire to be rebuilt instead of rearmed.

Adds: Advanced Mortar - must use plasteel and more components to build than normal mortar, but fires rounds twice as quickly.
31 Comments
Cassandra Complex Oct 31, 2019 @ 6:26am 
These spike traps are better-looking than vanilla and your darker sandbags are better-looking too. I'm going to delve into changing my textures...
Joseph  [author] Aug 31, 2018 @ 2:34am 
Not updating any mods. Anyone who wants to can take over.
sir Aug 30, 2018 @ 12:59am 
19 NOAW
DingooS Aug 26, 2018 @ 1:21pm 
works with ce ?
little pogchamp Apr 10, 2018 @ 6:50am 
I love this mod but stone turrets are... questionable to me.
sir Feb 6, 2018 @ 3:42am 
i love this fucking mod and this game
IceMaverick Jan 29, 2018 @ 6:50am 
So... Sandbags being 35 cloth a piece is kind of nuts. Especially when I can build steel barriers for much, much cheaper and only lose out on 5% defense for it. I'd need over 4k cloth just to use sandbags everywhere I have steel barriers in my colony.
Joseph  [author] Dec 9, 2017 @ 5:33pm 
putting the grass on top of the spikes was my first idea, however that would look pretty bad if built on floors/stones/sand.
Joseph  [author] Dec 9, 2017 @ 3:10pm 
@bearhiderug ... that sounds amazing... I wonder if I can make the traps not remove grass...
Joseph  [author] Dec 3, 2017 @ 2:21am 
Update: Added advanced mortars - higher base cost than standard mortars but they fire twice as fast.