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It's not always easy to figure out what's when combining mods. This mod is just a single variable tweak for each grass type in each game.
It should just be able to overwrite any other mod which changes this variable if it's placed at the end of the mod load order.
It's probably a specific mod causing the clash, so you'd probably be able to keep most of your grass mods enabled, if you spend some time finding the one which is clashing.
So yeah...