The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

5,271 ratings
Faction: Pit Fighter
File Size
87.864 MB
Jan 9, 2013 @ 5:17pm
Mar 31, 2013 @ 12:00pm
9 Change Notes ( view )

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Faction: Pit Fighter

In 1 collection by ThirteenOranges
An Elder Scrolls Collection
11 items
Pit Fighter contains an all new faction to join, complete with NPCs, progression through the ranks, unique rewards and side quests.

"The Pit Fighters of Windhelm were once the city's proud Arena Team, known throughout Tamriel as The Paladins. Since the Arena in Windhelm was closed, the team has fallen on hard times, competing in underground pit fights to earn coin and renown as the great champions of the Arena they once were. Join their ranks, compete in Pit Fighting Arenas throughout Tamriel and challenge current Champions to earn the ultimate title, becoming a Legend of gladiatorial combat."

The Travels add-on is now available to download, allowing you to compete in fights and challenges throughout the other provinces of Tamriel, with new weapons, enemies and creatures.


- An all new faction to join.

- Compete in a variety of locations from Windhelms old Arena to Orc Strongholds and Smuggler fighting rings.

- New unique weapons from The Heavy Armoury's author, PrivateEye.

- Fight against a variety of opponents from one-on-one contests to fights against teams of opponents or dangerous creatures.

- Bet on (and spectate) fights in Windhelm's Old Arena.

- Lore friendly and consistent with the style and themes of the rest of the game.


- Dialogue is fully voice acted to a high standard.

- The Pit Fighters can be found in Windhelm's Grey Quarter.

- You can spectate fights in Windhelm's Old Arena. Talk to the Doorman in the Dock's District.

- The above images contain some, but not all of the unique weapons/items available.

- This mod is Compatible with all DLC. No Prerequisites.

- Due to the start of this mod being in Windhelm, Open Cities Windhelm will not let you access this mods main features (the faction).

Patch Notes
note: some changes may not work without first cleaning the mod from your save.

Changelog 1.2 - 02/02/13
- Attempt at resolving Skyrim 1.9 "combatants not spawning" issue.
- Fixed an issue where the player could receive an extra Title message.

Changelog 1.11 - 02/02/13
- Adjusted combatant attack start.
- More fixes for 'Travels' add-on compatibility.

Changelog 1.1 - 30/01/13
- Delayed combatant attack start.
- Reduced Load Screen frequency.
- Improved enemy AI.
- Groundwork for 'Travels' add-on compatibility.

Changelog 1.02 - 16/01/13
- Fixed string errors in Messages.
- Set Rank Tracking Quest to "Complete" when final title is attained.
- Fixed issue where Sirollus could "get out the wrong side of bed".
- Fixed rare issue relating to Troll combatant in WH Arena.
- Fixed Message reference on plaque for final reward.


Troubleshooting Q&A

Q: What could cause the game to crash to the desktop?
If the .bsa is conflicting with another archive from a mod using the same scripts/assets or otherwise failing to access it's data it will cause the game to CTD in the front end menus. Try changing the load order first as the issue can sometimes cause "incompatibilities" between mods that would otherwise work together. If it still won't work, then disable other mods one at a time until it does.[/i]

Q: Why do I get a Steam Error when trying to download the mod?
A: This is a connectivity issue between you and steams servers during the download. Nothing to do with the mod directly. Contact Steam Support if it persists.

Q: Will this mod ever be on Skyrim Nexus?
A: Absolutely Not. Please do not ask for this.

Q: Where do I go to start the mod?
A: See 'Notes' above.

Q: I've not seen Adamantium in TES, is the blade lore friendly?
A: Yes, Adamantium was an ore type in TES III: Tribunal Expansion (and previous TES games), that could be used to make Adamantium Armor.

Additional Credits

Voice Overs
Ilfhild - Brittany Morgan Williams[]
Gerich - Ben Britton
Sirollus Carbo - Ben Britton
Hassel - Ben Britton
Honthjolf - Ben Britton
Doorman - Ben Britton
Faldan - Ben Britton

Design - ThirteenOranges, PrivateEye
Production - PrivateEye

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If you like this mod, please try The Elder Scrolls Places and The Elder Scrolls Quests Collections, or check out my full Elder Scrolls Collection.

I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[] to
Any contribution of any size is welcome. Thankyou.
Popular Discussions View All (30)
Apr 17, 2019 @ 7:48pm
PIT not There
Full Putasso
Jan 17, 2018 @ 7:41pm
Compatibility with other mods.
Feb 8, 2018 @ 8:54am
Русские сюда
Blood & Rum
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RAIDENmgr Mar 13 @ 2:42am 
this is the only thing i missed from OBLIVION :endoskull:
MisterFuzzyPants Jan 25 @ 12:46pm 
Awesome! now imagine boxing coming next
Alejandro Oct 19, 2020 @ 10:51am 
Coolest fights in Skyrim and beyond!
jonnylsutter2 Sep 20, 2020 @ 4:39pm 
I Love this mod!! not great for my dashing rogue/bard character a rapier and parrying dagger are not the wisest weapons for this one but if you have a good sword and board or smashy barbarian its flippin phenomenal. great mod from great content creators
The Running Man Apr 28, 2020 @ 1:17am 
Is this mod not working?
Niko Feb 25, 2020 @ 7:38am 
I really like this mod! Had a lot of fun!
Goblin Slayer Feb 15, 2020 @ 7:00am 
is it still broken?
TorriderKnave43 Jan 26, 2020 @ 3:46pm 
When I try to fight, the enemies don't appear in the arena or if I kill them, I'm stuck in the arena.
When I try to fight, the enemies don't appear in the arena or if I kill them, I'm stuck in the arena.
EDIT: I deactivated "WARZONES - Civil War Unrest" and I solved the problem of the enemies not appearing but I encountered other problems:
- I've been told over and over that there weren't other fights scheduled;
- when I started fights in the arena, I often found my opponents death.
GhazghkullMagUrukThraka Jan 24, 2020 @ 2:31pm 
we'll set off as soon as we're prepared
Commissar Nov 28, 2019 @ 3:41am 
Seems to be working again!