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Faction: Pit Fighter Travels Add-On
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62.774 MB
4. Feb. 2013 um 8:44 Uhr
24. Apr. 2013 um 9:13 Uhr
5 Änderungshinweise ( anzeigen )
In 1 Kollektion von ThirteenOranges
An Elder Scrolls Collection
11 Objekte
Beschreibung
Pit Fighter Travels is an Add-On for An Elder Scrolls Faction: Pit Fighter which provides multiple new pit fight locations and rewards as well as new creatures, weapons and armor. Both the original Pit Fighter and Dawnguard are required to play.

"The Pit Fighters of Windhelm were once the city's proud Arena Team, known throughout Tamriel as The Paladins. Since the Arena in Windhelm was closed, the team has fallen on hard times, competing in underground pit fights to earn coin and renown as the great champions of the Arena they once were. Join their ranks, compete in Pit Fighting Arenas throughout Tamriel and challenge current Champions to earn the ultimate title, becoming a Legend of gladiatorial combat."

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Features

- Compete in a variety of locations in other provinces, from The Summerset Isles to Morrowind.

- New unique weapons from The Heavy Armoury's author, PrivateEye.

- Fight against new opponents and new champions in a variety of combat types including new Team Fights.

- Includes new, lore friendly creatures from Dogtown1's Skyrim Monster Mod.

- Lore friendly.
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Notes

- (Important) To compete in the new locations, talk to Gerich after competing in any of the original locations (after this add-on is installed).

- (Important) You must have the absolute latest version of Pit Fighter for this mod to function properly.

- (Important) This mod is Compatible with all DLC. Dawnguard is required.

- Dialogue is fully voice acted to a high standard.

- Due to the start of this mod being in Windhelm, Open Cities Windhelm will not let you access this mods main features (the faction).
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Troubleshooting Q&A

Q: What could cause the game to crash to the desktop?
A: If crashes repeatedly occur, it is usually caused by one of two things:
1) Skyrim's limited memory allocation for the use of .esp (mod) files means using a lot of mods (especially large ones) will eventually cause the game to run out of memory and cause issues during gameplay. The solution is simply to use less mods.
2) The .bsa is conflicting with another archive from a mod using the same scripts/assets or otherwise failing to access it's data will cause the game to CTD in the front end menus. Try changing the load order first as the issue can sometimes cause "incompatibilities" between mods that would otherwise work together. If it still won't work, then disable other mods one at a time until it does.


Q: Why do I get a Steam Error when trying to download the mod?
A: This is a connectivity issue between you and steams servers during the download. Nothing to do with the mod directly. Contact Steam Support if it persists.

Q: Will this mod ever be on Skyrim Nexus?
A: Absolutely Not. Please do not ask for this.

Q: Why can't I receive payment after participating in new fights?
A: I believe this to be caused by data in your save game that interferes with the updates to the Pit Fighter mod. Clear your save of both mods (create a new save with neither mod active) and try again.
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Additional Credits

Voice Overs
Ilfhild - Brittany Morgan Williams[cni2.sfcasting.com]
Gerich - Ben Britton
Hassel - Ben Britton
Honthjolf - Ben Britton

Weaponry
Design - ThirteenOranges, PrivateEye
Production - PrivateEye

Creatures
Production - Dogtown1

This mod was only possible thanks to the donations received from Pit Fighter. A heart fealt thankyou to all those who contributed
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Follow Projects I'm currently working on via Twitter

If you like this mod, please try The Elder Scrolls Places and The Elder Scrolls Quests Collections.
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DONATIONS
I can only continue to make mods with the generosity of the people who use them. If you enjoy my mods, please make a small donation via PayPal[www.paypal.com] to the_a1f@hotmail.com.
Any contribution of any size is welcome. Thankyou.
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Beliebte Diskussionen Alle anzeigen (1)
3
16. Nov. um 23:15 Uhr
People turning hostile
andythunder _veteran
544 Kommentare
< >
Assassin of old 6. Dez. um 6:49 Uhr 
amaiazing!!!
valkyriesurvives1 22. Nov. um 21:18 Uhr 
@SirGamesAlot It is, just look up Factions: Pit Fighter and grab the base mod. Travels is an add-on to it that makes the mod utilize Dawnguard locations as well.
SirGamesAlot 21. Nov. um 11:21 Uhr 
can you make this non Dawngaurd dlc?
LumerArkenstone 19. Nov. um 16:39 Uhr 
It says this mod starts in windhelm, but I cant fint shit from this mod anywhere, can anyone help?
chrisanthopoulos_babis 11. Nov. um 6:48 Uhr 
It makes my game client cras....I can't even begin to play with this mod on
MrMegaMiner 7. Nov. um 3:03 Uhr 
you should add another part this is great
jamesirayee 26. Okt. um 1:49 Uhr 
I've got the same problem as philipp. They turn hostile in every arena except morrowind
philipp 18. Okt. um 9:50 Uhr 
the team of Pit Fighters attack me when I want to speak with Gerich to start an arena fight, but just in the arenas of the Summerset Isles, High Rock and Valenwood... if I leave the room to get to the training hall everything is fine... What´s wrong with my game? :D Apart from this, this mod is f*cking awesome ^^
debeq 16. Okt. um 18:24 Uhr 
Good to see the re-release of this mod. I am Legend FTW. If Bethesda ever comes out with a multiplayer version of Elder scrolls (Besides ESO :P) I will accept challenges
PaperyRacketeer 16. Okt. um 17:47 Uhr 
Also, why no nexus version? It sucks having to wait for a hundred or so mods to update before I can get the one I want