Total War: ATTILA

Total War: ATTILA

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The Kingdom Of Camelot campaign collection
   
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Description
Mods i use for an alternate grand campaign experience, im using this as a way to make it easy for people subscribed too my mod the kingdom of camelot. You dont need all these mods at all too use kingdom of camelot though they all work together, you need kingdom of camelot and Terminus imperium 12y beta.. While there are other campaigns that unlock the britain faction, i feel like this one is my favorite. Also if u dont like Terminus imperium 12tpy, there is a regular Tpy version... Hope this helps DONT SUBSCRIBE TOO BOTH TERMINUS IMPERIUMS, choose weather u want a 12TPY or normal, have fun ;)
Items (48)
A lush Persia
This mod changes the texture of the Persis and Spahan regions of the campaign map to allign with the other regions of Iran and Mesopotamia instead of being inaccurately shown as a desert. Persia, susiana and the neigbouring regions are in reality quite lus...
agrez pack all in one
Created by agrez
WORKS WITH ALL SAVED GAMES WORKS ALMOST WITH ALL MODS EXCEPT RESKINS Full Reskin of All Factions A big thanks to Berserkrhöfuð for his awesome video All my mods in one pack so u can finnaly enjoy multiplayer games and have more space in launcher enjoy and ...
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
All my mods in one (for Radious Total War Mod)
Created by Tobias Ents
This mod combines all my mods stated below, to be used with the mod "Radious Total War Mod". - Barbarian New Kingdoms Buildings Upgraded - Eastern Roman Buildings Upgraded - Western Roman Buildings Upgraded - Roman Paganism Buildings Upgraded - Food Resour...
All Occupation & Diplomatic Options for All Factions (Including Confederations)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Compatible with save games, most other mod...
Ammunition Refill
Created by Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
Attila: Flora HD (NO LONGER MAINTAINED)
Created by Celticus
(NOTICE): This is the advertisement page for Attila: Flora HD. The mod was too large to upload to the workshop so an external download has been provided below. Screenshots taken at maximum settings, default gamma and brightness with no other mods active. D...
Aztec 2015 Graphics
Created by mkinG
Aztec 2015 Graphics (NEW) Version 1.02 released - Red skies bug fixes (thanks for reports). - Some bugs fixes - Some RED VALUES for a few battles fixes Features: ★ added more than 50 different scenes to the game (more in future) ★ added new and realistic D...
Bad Traits Reworked
Created by wesloo
Total War: Attila has definitely better characters' traits mechanics than Total War: Rome II. Bad traits aren't usually so much damaging as they were in Rome II and their triggers are also (usually) better designed. But there are still some flaws. So simil...
Barbarian Confederations
Created by Dresden
This mod allows barbarian factions to form confederations, like in Rome 2. Compatible with save games, most other mods and patches. To install this mod, click Subscribe. Then, Run Attila and click Mod Manager in the Attila launcher. Make sure this mod's ch...
Better Family System! -READ DESC-
Created by bonk
Don't forget to rate up! Increases chances for male children Decreases chances for illegitimate children Increases chances for birth Changes possible children per family to 10 Note - The changes do take time to take place because of other factors li...
Better resource buildings
Created by Matan27d
I hate it how in Attila a resource building barely gives you anything(except for gold). I hate how having a resource in a settlement is just wasting a building slot, its unrealistic and annoying. That is why I made this mod that makes resources worth your ...
Bright Weapon Textures (No black weapons!)
Created by olvkhs99
Texture reworked: spatha roman dagger shotel khanda sax falx himyar sword horse cutter all celtic swords all eastern swords all steppe swords all axes germanic spear this mod changes only texture files, so it's compatible with almost all mods,campaigns 13/...
Cinematic Combat - Radious Version
Created by Bladeuk
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people. This makes battles look more 'real' as there is a lot more shield mane...
Defensive Testudo Upgrade
Created by Professor Oak
Defensive Testudo formation has been improved: +5 against Infantry unit +10 against Cavalry unit +25 melee defense +60% missile block chance The formation is not useless against enemy infantry anymore! Defensive Testudo is now a hybrid between Shield Wall ...
Double Build Times (x2)
Created by Dresden
This mod doubles the build times for all buildings. Recommended to use a TPY mod with this mod, such as 12TPY or 24TPY. See Double Tech Times for research times. Custom Mods, Previews & Feedback: http://i.imgur.com/Lc4OTTA.png...
Double Garrisons
Created by Will
Thumbs up if you like it. This mod simply doubles all garrison units in Total War: Attila Every settlement now has twice the defenders it did before. This makes it harder to steamroll across the map, and means you will have to fight more manual battles and...
Double Tech Research Times (x2)
Created by Dresden
This mod doubles the research time for all technologies. Recommended to use a TPY mod with this mod, such as 12TPY or 24TPY. See Double Build Times for buildings. Custom Mods, Previews & Feedback: http://i.imgur.com/Lc4OTTA.png...
GBJ Blood Mod Attila: The Blood Dark Times
Created by Apis in Memphis
I've stopped supporting all my mods for TW. To all those who wish to take them for further development, I will only be glad if you continue this business, I wish you creative success, there will be one request from me if you take any of my mods, please lea...
Improved Family Tree
Created by GreenJKing
Main improvements: Age of adulthood reduced to 16 Age of guarantied adulthood reduced to 18 Base child chance increased to 30% Base child chance reduction per child increased to 4 Base male child chance increased to 65 Chance of illegitimate child reduced ...
Improved Gold Mines
Created by GreenJKing
Reduced squalor and public order penalties. Increased income. Save game compatible...
mm_attila_coloured_buttons.pack
Created by Musculus Maximus
This Mini-Mod changed many Icon to a coloured Version. Some "Pips" Recource are new, Wine, Olive..... ect. Regards Musculus...
More Bold Campaign Borders v2
Created by zombieflanders
This is an updated version of the "More Bold Campaign Borders" mod by Vita, who is no longer on Steam and has deleted all their mods. I added compatibility with the Age of Charlemagne and Prologue maps, and should be compatible with pretty much any mod. Qu...
More deployables for fortified stance and more barricades and deployables for city's/towns
Created by Tobias Ents
This mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city's. The screenshots tell the most so look at them if you want to know something :) I always found the defenses for fortified stance...
More Detailed Unit Stats Tab
Created by wesloo
This simple mod adds more information on the unit stats tab (in both campaign and battle UI). These missing stats are now displayed for relevant unit types: Attack Bonus vs Infrantry Attack Bonus vs Cavalry Range Rate of Fire Because of the tab's fixed siz...
More Meaningful Seasons
Created by Dresden
This mod adds various effects to the different seasons such as growth, movement rate, morale, etc. It also adds Extreme Winter in the north and Extreme Summer in the south and east. It also adds season effects to Age of Charlemagne. Custom Mods, Previews &...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
No Cheats for the AI !
Created by MINOS
This is a Mod for eliminating the Cheats for the AI and giving it the same (dis)advantages as the Player. ------------------------------------------------------------------------------------------------------------------------- Only Technology Research Cos...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Pikes ready in your hands
Created by Noif1988
This mod fix pikemens units and their disappearing long spears animation. Now they show up all time in active and inactive! Work with all mods!...
Realistic Battle Pack
Created by Itaewon Dweller
A mod that adjusts some of the DB values to make battles look/play in a more realistic manner. Support me by donating if you want ;) paypal.me/LittleLoyal Description Features - Realistic cavalry movement - Realistic cavalry VS cavalry charges - Better uni...
Realistic Charge Impacts (UPDATE FEB 2025)
Created by Hiysta
I've awoken from my slumber, 5 years sleeping in a coffin get's boring. So here's an update :) UPDATE - 08/02/25 - Added compatibility for MK1212 mod, including all new added units. What does this mod do? Upon impact units will no longer hit a brick wall a...
Sebidee's Lower Politics Costs
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Sebidee's Unlimited Governors for Radious Total War
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Skills Overhauled
Created by bloodfist
Update: I am not longer working on the Skills Overhauled mod, as i stopped playing and modding Attila quite some time ago. If you are into modding feel free to take my work and reverse engineer / transform it into your own mod. This is the latest iteration...
Stronger Barricades
Created by Pepe
Barricades are sort of meant to well....barricade things. This is a stand-alone version of my stronger barricades from "Stronger Walls" for those who feel my other changes are too extreme and radical! Changes to Gameplay: -This buffs barricades to a point ...
Stronger Walls
Created by Pepe
I have taken it upon myself to pursue balancing out the sieges of Attila. Now what exactly do I mean by balancing? Well, I will not be touching any unit stats since I love the battle speed of Attila as it is right now. I also will not be touching much, if ...
Trade Routes x2.5
Created by GreenJKing
Increases "trade_route_value_combined_gdp_proportion" from 1.3 to 3.25. Makes trade a bit more important to keep hold of. Save game compatible Place top of mod loading order. Compatible with 1212 AD and most other mods....
Transports Only Through Ports
Created by Augustusng
This mod is based on a very similar mod created by IlluminatiRex for Rome 2. It's a very simple change, but hopefully it should reduce the tendency of AI hordes (and armies in general) to move out to sea. It seems impossible (or very difficult) to stop hor...
Weaker Towers
Created by Pepe
Arrows are arrows! Regardless of how you swing it. Left, right, straight, or bi-sensually curious, Arrows are simply arrows. Just because they are being shot from a stone window does not mean they become the all mighty jab of God himself! Did you know arro...
Wolfmans "Riches and Resources"
GET RICH, OR DIE TRYIN´ ... Hi all, this is a little fun mod for the treasure hunters and merchants amongst you. I use this mod for my own campaign. It´s made for the grand campaign (not for the Last Roman DLC). It might not work with other overhaul mods, ...
Kingdom Of Camelot
Created by thedudeasp15
http://steamcommunity.com/sharedfiles/filedetails/?id=651241526 I used this mod by JVR to learn how to actually use PFM and what to do to get models functioning in game, i used the mod as a template to learn although it is not supposed to be used to this p...
Terminus Total War - Imperium
Created by Terminus
395 AD, a year of upheaval. The once mighty Roman Empire, now fat and bloated from years of corrupt and gluttonous rule, is ripe for raids and revolt. The empire claws at itself from within and power hungry retainers set their plans in motion. Then, with t...
Terminus Total War - Imperium 12 TPY Standalone (BETA)
Created by Terminus
12 turn per year version of Terminus Total War - Imperium (BETA) This mod only changes the amount of turns per year to 12. If anyone wants to make a full 12 tpy conversion please let me know....