Total War: SHOGUN 2

Total War: SHOGUN 2

445 ratings
Diplomacy Tweaks for Shogun 2 Vanilla
Tags: Mod
File Size
23.109 MB
Jan 3, 2013 @ 7:25pm
Jan 4, 2013 @ 1:10am
1 Change Note ( view )

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Diplomacy Tweaks for Shogun 2 Vanilla

This mod is just a few tweaks for diplomacy that have always bothered me:

Trade starts at 12 and creeps upwards to 85.
(Formerly started at 15 and went up to 40. Why start at 12? To make sure the mod is working, it's easy to check :P)

Alliances now start at 20 and creep up to 85.
(Formerly started at 100 and fell slowly to 40. I never understood why alliances got worse over time.)

The Realm Divide penalty now caps at -120, so if you have an old ally and trade partner they should stick around, unless you've really upset them some other way.
(Formerly capped at -200, which was enough to kill your long time allies and trade partners. I figured that made no sense.)

This is actually a duplicate of my previous mod, but I had to rename the mod file because I kept forgetting which one it was. Thanks for patience while I figure the whole modding thing out!
Popular Discussions View All (1)
Apr 1 @ 12:33pm
Hello! I Have A Question!!
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xAlphaEliteGaming May 1 @ 2:50pm 
Should be. If the diplo tables are the same for FOTS and vanilla, then it will work
UltraClassified May 1 @ 5:09am 
Fots compatible?
xAlphaEliteGaming Apr 1 @ 12:33pm 
I see
ryu2985 Apr 1 @ 12:01am 
@sunfang this was the warring states period for japan aka sengokju jidai (age of warring states).
xAlphaEliteGaming Mar 13 @ 8:35am 
@baker - you can literally just use PackFileManager and edit the values yourself. I know I tweaked the values because this mod although helping deal with AI not honoring aliances, was not doing enough so I tuned it up and now pockets of Alliances last until people run out of enemies to kill.

Also warring states is china; this is a game set in Japan.
baker Mar 13 @ 8:28am 
Not that i'm complaining about your mod, I just thought i'd give you my insight.
baker Mar 13 @ 8:27am 
Alliances getting worse over time makes sense.
During the warring states period everyone went to war with each other over little reasons. The longer the alliance the more likely the other side will be likely to break it. So what do you do? You place more forces on the border "Just in case", but those border forces will then be seen as a threat by the alliance and they'll place some forces on their border and a vicious cycle ensues.

Not only that but as a player, you're likely to be invading a lot of lands with your alliance right? Well your allies would be worried about your growing power too.
xAlphaEliteGaming Feb 17 @ 4:58am 
how did it mess up otomo?
Denzz Feb 17 @ 12:51am 
It messed up ottomo
tiptoethroughthetulips Dec 20, 2017 @ 9:21pm 
Great mod. Won't play without it.