Portal 2

Portal 2

36 ratings
Adventure Time
   
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7.210 MB
Dec 29, 2012 @ 11:38pm
Feb 5, 2013 @ 12:22am
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Adventure Time

Description
An fun, multi-floor exploratory level that at times requires some thinking.
10 Comments
lfairban Apr 11, 2018 @ 12:32pm 
Very cool and inovative, and not very hard.
SassyMammoth Jul 23, 2016 @ 10:51am 
Every step of the process involved a clever solution.
ktait Jun 9, 2015 @ 5:12am 
Really enjoyed that. Almost got stuck in the middle, but not quite. Which is exactly what I want out of a map.
dire.fcs Mar 13, 2015 @ 8:26am 
Nice simple map.
Stuntmanmyke Apr 6, 2014 @ 8:40am 
Nice fun test. Just the angled panel on the floor is useless
kimist108 Oct 10, 2013 @ 8:37pm 
Played this map after finishing Energy Bank. Nice and relaxing. Still have what hair I didn't pull out with the other map.
Emmalinda Mar 29, 2013 @ 11:14pm 
The timing on this map was perfect and the chamber itself was disarmingly pleasent. On an unrelated note, could you tell me what that green rectangular prism in the map photo is? I do not recall this map using any out of the ordinary logic gates, so I am a bit perplexed.
sembiox Feb 19, 2013 @ 12:08pm 
@tonica. Haha shenanigans indeed. I took a perverse pleasure in watching that as you have tortured me with some of your chambers in the past.

@juggler. Great test but I felt like the end was a bit of an anti-climax. I expected one more twist after getting the funnel going.
toncica Feb 1, 2013 @ 2:36am 
Sharp thinking can go to hell when you know that you can shoot portals through glass. It's an old run I still had on my hard disk. I wish I could just forget that exploit. If it weren't for two other maps which, to my outrage, actually used this exploit for their intended solutions, I probably wouldn't have used it so much at that time. Watching this run now made me facepalm, even getting the cube I did with a lot of shenanigans.
http://youtu.be/bpRzwZ-WWXk
KennKong Jan 29, 2013 @ 2:27pm 
That was a nice, tricky little bastard of a map. The timing was just about perfect, tight enough to make you move, but not so tight you couldn't make it on the second try, at worst.