Total War: SHOGUN 2

Total War: SHOGUN 2

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Unit/Building Cost Reduction & Upkeep mod (Shogun 2).
   
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218.388 KB
Dec 27, 2012 @ 10:32pm
Dec 27, 2012 @ 10:35pm
1 Change Note ( view )

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Unit/Building Cost Reduction & Upkeep mod (Shogun 2).

Description
MUST START A NEW GAME FOR THIS MOD TO WORK!

YES THIS MOD AFFECTS THE AI - Its stronger for the player in the early game but balances out towards the mid and can give a challenge in the later game.

08/03/2013 - Second Minor Info Update -

Sound Bug Fix!!!

http://www.twcenter.net/forums/showthread.php?544459-Sinfonia-Semplice-%28Sound-Fixing-Tool%29

12/01/2013 - MINOR INFO UPDATE -

For the sound bug go here http://www.twcenter.net/forums/showthread.php?p=12073038

Hello

Thought i'd transfer my basic mod onto the Sengoku period...

Althought the pricing isn't as bad as FOTS, can't hurt to give cheaper units and upkeep a shot right?

Quick rundown of the changes:

~~~Non-Castle/Farm/Road building prices reduced by approximately 30%.~~~

No real reason on the amount other than minor OCD and a full half seemed a bit over the top.

~~~Castle/Farm/Road Upgrades prices reduced by 50%.~~~

Think these (except the road, thats mainly for my personal preference) should be lower basically because it takes forever and a day to consolidate your position enough as it is, never mind bankrupting yourself doing it. Farms are thrown in the 50% bracket mainly because of an annoying thing me and a friend noticed on a co-op campaign game, When you capture lots of provinces quickly and the A.I doesn't need to worry about starvation, you get Castles backed up by subsistence farming -.-* why doesn't the A.I have to worry about farms too...

~~~Unit (Not Ships) Costs reduced by 30%.~~~

See Non-Castle/Farm/Road building prices reduced by approximately 30% reason.

~~~Units (Not Ships) Upkeep reduced by 50%.~~~

I feel this is too much of a strain on the player in the early game, just like I did in FOTS except its not as bad still a minor annoyance.



If anyone actually uses this any feedback would be great. I Just wanted a bog standard price reduction without loads of AI mods and added units.
370 Comments
Smoked Bacon Jul 29, 2024 @ 11:34pm 
Place mod first within your load order to get the mod to work. Will not affect unique Otomo units.
AtomicThunder Dec 19, 2023 @ 8:18pm 
Not working as of 2023
[YEET] Jey Uso! Oct 6, 2022 @ 6:42pm 
not work bruh
Suurin_ May 1, 2020 @ 10:58pm 
Incompatible game version occurs because of mod load order in the user.script.txt file found in the following directory. Whoever is hosting should copy their file data (it's not very large at all) and send it to anyone who is joining. It may take a restart or two of the game to lock in the load order but it does resolve the issue.

%appdata%\The Creative Assembly\Shogun2\scripts
CptBritish  [author] Apr 29, 2020 @ 10:49am 
@wroter - Are you using any other mods?
Dojo Mar 28, 2020 @ 5:11am 
Been running into an issue, when trying to host a campaign for coop my buddy gets an error message saying incompatible game version. We are running the same mods (this and the expanded pack). I was just wondering if it's something on my end or not. Besides that, I'm having a great time with this mod (I really like having a ton of armies roaming around).
CptBritish  [author] Feb 4, 2020 @ 7:03am 
@ Azza_asa - it should do, the only faction that wasn't covered was the Otomo Units and any unique buildings they have.
Azza_asa Feb 3, 2020 @ 7:11pm 
Does it still work?
Grandpa With A Shotgun Aug 8, 2019 @ 11:42am 
cheese nibba
Jon Feb 24, 2019 @ 6:25pm 
Damn unfortunately it does not work with Master of Strategy... :steamsad: