XCOM 2
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[WOTC] Stances
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328.174 KB
Oct 8, 2017 @ 7:47am
Jun 30, 2020 @ 2:15pm
18 Change Notes ( view )
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[WOTC] Stances

Description
This mod adds Stance abilities to your organic soldiers:
Rush
0 AP to enter
1 AP to leave
-5 will/turn
+50% mobility
+50% detection radius
-10 aim
-10 hacking
-10 psi offense

Focus
0 AP to enter
1 AP to leave
-4 will/turn
+20 aim
+20 crit chance
+20 psi offense
+20 hacking
-30% mobility
-20 defense

Guard
0 AP to enter
1 AP to leave
-3 will/turn
+10 aim
+20 defense
-50% crit chance
-30% mobility

All of the stances are configurable, and you may add or remove stances at will.
If you add stances in the ini, don't forget to add them to the localization file as well.
Popular Discussions View All (2)
3
Aug 8, 2022 @ 12:37pm
little help
madwolf
1
Dec 22, 2021 @ 5:13pm
繁中翻譯 + 平衡修正 3.6
stappy82
128 Comments
Stukov81-T.TV Feb 17 @ 2:42am 
you could also change from an absolute to a percentage adjustment
though to be fair, the stances should have a real disadvantage applied to them in my opinion
Kittah Khan  [author] Feb 17 @ 1:33am 
@uberjammer
You can alter the stances by editing the ini file.

But, besides that, if I recall correctly, if you rush one turn, you should be able to leave that stance at the start of next turn, which would take 1 AP, leaving 1 AP for the objective.
uberjammer Feb 17 @ 12:21am 
I don't know if negative hack is a great idea - I rushed to get to an objective, and because I was in a 'rush' with -25 hack, a turn later I still couldn't hack the array even though I had two turns and was standing on the objective doing nothing. Then again, I don't know if it's possible to just reduce it to 1 hack instead. Perhaps negative stat debuffs are easy, and setting stats is hard?
Kittah Khan  [author] Dec 28, 2023 @ 7:20am 
@wilnemo35795
I think the community highlander fixes that? From what I recall, it's a bug in the base game.
That, or this IS the community highlander fix.

Either way, you should be able to leave stance and regain normal mobility.
wilnemo35795 Dec 27, 2023 @ 6:41pm 
I am trying to make a stance that imitates the function of crouching in UFO defense, where after you crouch you can't move until you stand back up. But when I make a stance that modifies mobility to zero, selecting the soldier will show the entire map as able to be moved to in a dash, but if you click any tile, nothing will happen and the soldier won't be able to do any action when selected, even if they have full action points. How do i fix this issue?
Stukov81-T.TV Jul 5, 2023 @ 8:08am 
thanks a lot :)
Morianthi Jul 4, 2023 @ 11:54pm 
@Stukov I actually took some inspiration from your configs (faster research 😜). But same as mine, I don’t think meditation works. On a different note, I’m also using many of your Amalgamation classes. Thanks!
Stukov81-T.TV Jul 4, 2023 @ 1:55pm 
Thanks for your kind words. It's just some configs for this awesome Mod you created though
Kittah Khan  [author] Jul 4, 2023 @ 1:36pm 
@Stukov81-T.TV
Nice stuff, dude.
Stukov81-T.TV Jul 4, 2023 @ 8:51am 
i have not really tested meditate though, somehow never got the time for that in a mission :)