XCOM 2
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A Better Barracks: Custom Weapons Support
 
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0.093 MB
Oct 8, 2017 @ 7:01am
Feb 4, 2018 @ 2:06pm
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A Better Barracks: Custom Weapons Support

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Description
Adds custom weapons support to DerBK's A Better Barracks.

E.g. a conventional assault rifle added by the Resistance Firearms pack will receive the perks and stats that DerBK have assigned to the AssaultRifle_CV in ABB. It does this by matching the weapons category with it's corresponding tech.

CURRENT SUPPORT

MODDERS
Modders that create new weapon packs and want to support ABB can do so by specifying:
+CustomWeapons=TC_WOTC_IW_NV4_T1
in XComCustomWeaponsSupport.ini.

CREDITS & ACKNOWLEDGEMENTS
  • DerBK for letting me use his preview image
  • E3245 for letting me use his preview image
  • Robojumper for all the continuous help with coding in XCOM 2

KNOWN ISSUES / NOTES
  • Does not overwrite the Tier of the weapons, since this is heavily used by Resistance Firearms to sort correctly
Popular Discussions View All (1)
5
Feb 16 @ 1:02am
Compatibility fix with [WOTC] CBR Redux mod
p6kocka
< >
56 Comments
p6kocka Nov 16, 2018 @ 10:42am 
OK. I didn´t want to wait and I have ported this mod for A Better Barracks TLE:
https://steamcommunity.com/sharedfiles/filedetails/?id=1566370449
That Guy Fred Nov 12, 2018 @ 7:12pm 
are there any commands for this mod?
p6kocka Nov 11, 2018 @ 11:06am 
@Zamster
Could you pls update this mod pls?
Norpal Oct 26, 2018 @ 10:09pm 
Yeah, this doesn't work properly anymore. I'm using the Resistance Weapons Pack, and they only adopt the basic attributes like damage, clip size, and crit from ABB. More special stuff like the different firing and loading mechanics aren't there. Damn shame.
Tyrant Oct 14, 2018 @ 1:57am 
I'm guessing this probably doesn't work with ABB: TLE?
Dasta Jun 22, 2018 @ 1:32pm 
Don't suppose there's a way to support the Halo Weapons Medley (All the weapons of Halo Reach Weapons + a couple more)

https://steamcommunity.com/sharedfiles/filedetails/?id=1126904015
Smoothskin May 28, 2018 @ 2:59am 
Does Titanfall's support still work? It's been updated twice, adding "weapon ability names" and "fixing Grim's Loot support"
Texhnophille Mar 16, 2018 @ 2:55am 
Will you patch the updated Republic Era Weapons mod?
Tyrant Feb 26, 2018 @ 5:39pm 
DerBK has given up on any sort of integration or compatibility patch with MOCX... any chance you could do it?
Zamster  [author] Feb 25, 2018 @ 11:57am 
Sorry for the delay, looked at the mod and I don't really know what would happen, since the weapon is added as a loot drop to a specific new enemy. I think it could work but no promises.
You could test it (but be warned that it would be overwritten if i would push an update) by adding the three weapons to one of the XComCustomWeaponsSupport.ini currently in the mod.