Source Filmmaker

Source Filmmaker

119 arvostelua
RUINER - Puppy.
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Universe: Original IP
Model
Models: Character
Tunnisteet: SFM
Tiedostokoko
Julkaistu
Päivitetty
222.668 MB
30.9.2017 klo 8.38
1.10.2017 klo 5.45
3 muutosilmoitusta ( näytä )

Tilaa ladataksesi
RUINER - Puppy.

Kuvaus
GET UP PUPPY. YOUR BROTHER NEEDS YOU.

daft punk goes mad

Yeah, protagonist of newest cyberpunk Hotline Miami top down shooter RUINER.
I had some problems finding his textures since the game uses masks only so it comes with hand crafted textures.

Comes with custom-animated skin. However it has kinda crappy quality since I was unable to bypass Source restrictions. Sorry for that.

Gmod version would be added soon!

Credits:
  • Reikon Games for character and game;
  • Me for porting it to sfm;

Includes:
outlaw\Ruiner\ruiner.mdl

If you enjoy my work and want to see more you can support me via
WebMoney
  • USD Z838615534899
  • RUB R138662124577
PayPal[www.paypal.com]
37 kommenttia
HelplesslyWeak 6.4.2022 klo 9.43 
when I decompiled the files the textures came out as an .smd file, I do not know how to convert smd to .mat so I can use it as a VRchat model any help would be appreciated
Potongy 15.12.2020 klo 13.04 
omg yes, an L4D2 port would be awesome
Artidery 2.11.2020 klo 15.20 
awesomesauce
AceRemington 26.4.2020 klo 20.47 
Is there a way i can import it into Unity?
Cowboy Khan 30.10.2019 klo 15.47 
Could I have permission to port this to Left 4 Dead 2?
o u t l a w  [tekijä] 11.3.2018 klo 6.26 
@Mana Burst EX you can use auto rig script that is avaliable on the workshop
Galatine. 11.3.2018 klo 5.18 
it doesnt support any rig?
Rude Arcade Machine 4.2.2018 klo 8.19 
@o u t l a w Mostly to make a proper RUINER cosplay, but also to improve or replace the very crude avatar I made to use in VRChat so having the proper model and the proper masks to work with would be amazing
o u t l a w  [tekijä] 4.2.2018 klo 8.13 
@Rude Arcade Machine well actually it depends where do you want to use it. Porting it over SFM would be a little bit tedious since source is slightly outdated engine and stuff like animated masks is kinda hard to make