Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
One thing to do is not have them run. Walking and running are the same speed for flying creatures, the only difference being that while running they won't get staggered when damaged excessively.
Cheers
Odd "feature", though i could understand the need to get actual rest.
Will have to keep my units from reaching exhausted.
I will test it some more, to see if i can give you some more details, but i did experience the things i described. It was two fire mages(empire) that never got their fresh status back btw, and a frostheart phoenix(HE) that bugged out.
I know about walking my units into battle; it's all i do when i can. :D