RimWorld

RimWorld

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GeneticRim Cosmic Horrors Patch [DEPRECATED]
   
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Mod, 1.0, 1.1, 1.2
File Size
Posted
Updated
2.479 MB
Sep 19, 2017 @ 12:35pm
Oct 9, 2020 @ 6:30am
17 Change Notes ( view )

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GeneticRim Cosmic Horrors Patch [DEPRECATED]

Description
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamcommunity.com/sharedfiles/filedetails/?id=2801160906

This will be left here for those who want to play on older versions.

[www.patreon.com]

UPDATED 11/08/20

And with strange aeons even death may die... Wait... DIE? Death may die? That's... that's interesting... I have in mind an experiment to prove it! Let me just grab my lab equipment, and let's learn EVERYTHING about those strange aeons!

Features:
- Adds eight hybrids between vanilla creatures and monsters from the Call of Cthulhu - Cosmic Horrors mod!
- Adds a new building, the Eldritch genepod, to mix genes from eldritch abominations and create your hybrids.

Wiki:
There is a cool wiki here![rimworld-bestiary.fandom.com]

Load Order
- As with all patch mods, be sure to call it after Call of Cthulhu - Cosmic Horrors mod and GeneticRim mod, or else you'll get some errors.

Compatibility
Compatible with A Dog Said
Should be savegame compatible and not break anything. Should!

Older versions of the mod
A17 version: Get it here[github.com]
B18 version: Get it here[github.com]
B19 version: Get it here[github.com]


Translations
Simplified Chinese: http://steamcommunity.com/sharedfiles/filedetails/?id=1139359100

Credit
Credit goes to jecrell for all his awesome work on Rimworld.

Changelog
v4.3: Updated for RW 1.2 (11/08/20)
v4.2: Updated to 1.1 (09/03/20)
v4.101: Changed all hybrids to use GeneticAnimal instead of ExoticAnimal so they don't appear on modded merchants. Tweaked eldritch wood and formless leather (23/08/19)
v4.1: New building graphic and optional legless graphics (28/01/19)
v4.0: Updated to RimWorld 1.0 (18/10/18)
v3.02: Added A Dog Said patch (16/09/18)
v3.01: Added skeletons for all animals. Added animal implant compatibility. Added special ability for eldritch hybrids using the Animal Control research (31/08/18)
v3.0: B19 update (29/08/18)
v2.01: Fixed ROM_RawCHFoodBase reference, and added chemfuel production to the formless boomalope (3/12/17)
v2.0: B18 update (23/11/17)
v1.01: Eldritch hybrids should no longer make each other insane (28/9/17)
v1.0: Release (19/9/17)


Popular Discussions View All (1)
0
Apr 29, 2021 @ 11:41pm
PINNED: Bug Reports
Sarg Bjornson
185 Comments
SuwinTzi Dec 26, 2021 @ 2:01am 
The original mod for CoC got updated and doesn't need the continued version
TheSleepingDead Dec 7, 2021 @ 12:35pm 
gracias
Sarg Bjornson  [author] Dec 7, 2021 @ 9:41am 
Genetic Rim is not updated for 1.3
TheSleepingDead Dec 7, 2021 @ 6:14am 
The mod for Cosmic Horrors just got an update, do I use that instead?
Emelio Lizardo Jul 26, 2021 @ 9:44am 
Will Elder things EPoP get an update too?
GULÉ🏠 Jul 24, 2021 @ 2:13am 
Of course! thank you for working on it! I really love this mod!
Sarg Bjornson  [author] Jul 23, 2021 @ 10:01am 
No 1.3 until I rewrite Genetic Rim
GULÉ🏠 Jul 23, 2021 @ 10:00am 
Would it be possible to update for RimWorld 1.3 & Ideology? Or does it work with 1.3 already even though it only says 1.2?
Sarg Bjornson  [author] Jul 17, 2021 @ 11:32am 
Hell no XDDD
Unicornhoodlum Jul 17, 2021 @ 10:59am 
Patch for monster girls? I know it's not going to happen, but I can dream dammit.