XCOM 2
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DLC2 Abilities Remastered WOTC
   
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Sep 18, 2017 @ 11:47pm
Nov 8, 2022 @ 6:33pm
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DLC2 Abilities Remastered WOTC

Description
Allows complete customization of Throw Axe, Freezing Lash, Rage Strike, Icarus Jump and Shadowfall. All parameters are in the config file. This is a port of my 5 individual mods, merged together.

Note: If a parameter isnt in this mod, it's probably already changeable in the base game (like damage for example).

-= CONFIG =-
C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1138613549\Config\XComDLC2AbilitiesConfig.ini

-= DEFAULT VALUES =-
Shadowfall: 6 turn cooldown, no charges, conceal after kill, disorients 50% of the time for 2 turns if still alive

Ragestrike: 15 aim, 30 crit, can miss, can crit, 3 turn cooldown ends the turn. Triggers Blademaster, Implacable, etc. Remember that Ragestrike causes Cerebral Trauma effect which was unchanged. I highly suggest increasing the Ragestrike damage in the DLC2 INI files.
I use : RAGESUIT_RAGESTRIKE_BASEDAMAGE=(Damage=7, Spread=1, PlusOne=50, Crit=3, Pierce=0, Shred=0, Rupture=2, Tag="", DamageType="Melee")
Ragestrike provides a melee attack to classes that dont have it, and if you put it on a Ranger it just allows him to switch out his usual sword effects for a rupture attack that causes trauma.

Icarus Jump: Teleport range limited, 5 turn cooldown, 2 charges.

Freezing Lash: 1 AP, doesnt end turn, not free, 6 turn cooldown 2 charges but the charge isnt used on miss. Uses gun calc with cover, 10 bonus aim 20 crit chance. Grappling cooldown 4 turns, completely free to use.

FREEZING_LASH_DAMAGE = (Damage=3, Spread=0, PlusOne=50, Crit=1, Pierce=99, Shred=0, Rupture=1, Tag="", DamageType="Frost");

Throw Axe: 1 AP, doesnt end turn (not a free action). Counts as a melee attack for all talents. Doesnt ignore cover, can crit, 10 aim and 30 crit bonus.

-= BONUS FIXES =-
- Shadowfall counts as a pistol shot for Quickdraw and doesnt end your turn.
- The Throwing Axe had no unit whining sounds when hit or miss, thats fixed too.
80 Comments
Juravis  [author] Mar 5, 2024 @ 3:17pm 
This is an XCOM visualizer bug I dont believe i can fix that
Mr TKBear Mar 5, 2024 @ 1:20am 
I noticed freezing lash pulls the enemy a few tiles but with no animation, is this intended?
| TajMahBalls | Apr 3, 2023 @ 2:46pm 
@Dragon32
Awesome just found it. Knew it would've have been somewhere in the game files just wasn't sure where to look. Thanks!
Dragon32 Apr 3, 2023 @ 11:01am 
@| TajMahBalls |
"increasing the Ragestrike damage in the DLC2 INI files" so that's the game files not the mod's. One of these
steamapps\common\XCOM 2\XCom2-WarOfTheChosen\XComGame\DLC\DLC_2\Config
| TajMahBalls | Apr 3, 2023 @ 9:37am 
How do I edit the damage of Rage Strike? I tried copying the line of code you used above into the ini file and it didn't change anything
Juravis  [author] Nov 8, 2022 @ 6:34pm 
Hi guys this mod was updated to fix a weird, hardware specific bug that affects Freezing Lash. Please update your INI files (1 parameter was added). Sorry for the inconvenience.
Juravis  [author] Nov 8, 2021 @ 7:53pm 
If you find anything just hit me on Steam msg but from my perspective i dont think i can fix anything
Juravis  [author] Nov 8, 2021 @ 7:44pm 
I'm finally online. I was able to frostbite a sectoid and a trooper with no visual issues. The mod correctly reported it was loaded in redscreens and the charges seem to be correct. I can't find any issues. I did however runt the game with the Visual Studio Debug tools and launched it with the OLD launcher (that was a surprise seeing that pop up). I did not test with AML, your problem *could* be with that but I doubt it. You may just have a conflict? Did you reinstall the game fresh?
Kevin from HP Customer Service Nov 8, 2021 @ 7:42pm 
2k launcher update breaking this would make sense since all the mod-infested playthroughs I did were pre-2k, most of them had this mod working fine.
OH GOD !! I hope other stuff of yours like more skirmishing is working fine lmao still installing and testing mods, so idk
Anyway thanks for your time!
Juravis  [author] Nov 8, 2021 @ 7:36pm 
Yeah sounds like garbage