Project Zomboid

Project Zomboid

26 ratings
iHoard - Leave nothing behind.
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
63.570 KB
Sep 13, 2017 @ 12:29pm
Jan 29, 2023 @ 5:01am
8 Change Notes ( view )

Subscribe to download
iHoard - Leave nothing behind.

In 1 collection by Brynjar
One of the Living
83 items
Description
Works in MP, can be removed mid save.

Allows creation of a container with -20 weight, 10 weight reduction with 1 capacity.
Accumulate Clutter with 20 garbage bags, a full roll of duct tape and a rubberband.

Use it on the ground to fit more than 50 per tile, place a few in a first aid kit and have a mobile hospital.

Intended for use with any and all mods that add more stuff to carry/organize.

I did my best to balance with rarity of items needed.

Workshop ID: 1134513576
Mod ID: iHoard
Popular Discussions View All (1)
0
Sep 13, 2017 @ 6:32pm
Suggestion Thread
Brynjar
11 Comments
CarltonBob Dec 15, 2021 @ 8:36pm 
this is a highly underrated mod
pgames-food Feb 23, 2019 @ 6:20pm 
hi its true that hydrocraft has so many items to find and use :)

do you happen to remember which mod works with it, that lets us view and access several bags and containers, as though there were equipped containers?

in a casual play through to try out different things in hydro, i wouldnt find it too cheaty to be able to find enough duct tapes and small bags, just to be able to make a few iHoard bags, and to keep them in my inventory to then be able to sort all the hydro items out :)

but i cant remember which mod i used before :lunar2019piginablanket:
Silent Sep 24, 2017 @ 8:19pm 
I agree with Wu.
geowvrav Sep 22, 2017 @ 7:58am 
spooky
Malikyte Sep 22, 2017 @ 7:25am 
Nobody cares, Wu. Go be a pedant somewhere else.
Noodles Sep 21, 2017 @ 4:35pm 
I'm pretty pedantic, so it's bothering me that "accumulated cluttter" isn't capitalized. :uritona: The power of renaming items in-game, I guess.
Deagroth Sep 17, 2017 @ 7:05pm 
I like the idea behind this because I've been using the cheat menu's unlimited carryweight object to essentially do the same, give bags and stuff near infinite capacity.

Having multiple tiers sounds like a nice way to 'balance' it, especially with higher tiers requiring more materials and/or several of the preceeding tier to craft.
Brynjar  [author] Sep 17, 2017 @ 6:45pm 
I was thinking -5 weight, 20 weight reduction with 65 capacity. Perhaps a small item for containers, all it does is increase the size, say by -1 to -5 with appropriate costs.

I think it should be OP only after you take the time to gather and accumulate enough to have large bags.

Any suggestoins on stats, what you want to see next or anything else, let me know here or in the suggestion thread.
Brynjar  [author] Sep 17, 2017 @ 6:45pm 
Thank you, it takes the same art from the game. The initial stats were there more for utility then real gameplay, as its noted as a cheat. I have considered changing the stats and also including other types, so you can decorate with other types which also use similar stats.

The way the game works, that hard 50 on any tile becomes a problem with Drive Cars mod and hydrocraft's larger containers like the pallet jack. I mainly made this so I had an in game way to fix those issues, such as accidentally getting a 120 lb dolly stuck on me when a horde is coming.. or I put it in a car and it can never be removed..

Toby Sep 17, 2017 @ 11:17am 
Either way it looks really nice and fits in perfectly with the zomboid world