XCOM 2
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Lucubrations Sniper Class Wotc
   
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Sep 8, 2017 @ 10:28pm
Sep 18, 2017 @ 10:50pm
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Lucubrations Sniper Class Wotc

Description
Vanilla (Non-WotC) Version: http://steamcommunity.com/sharedfiles/filedetails/?id=658531225

The Sniper is a highly-trained specialist unit, capable of precision marksmanship at incredible range and special tactics designed to give the Sniper an edge on the battlefield.

In the school of Marksmanship, Snipers are trained to make every shot count. An expert Marksman gets the shot in the right place, at the right time, every time.

The Operator is highly-trained in individual battlefield tactics. An expert Operator can ambush their unsuspecting foes from the best available positions, striking with sudden fury and clearing the field for their next targets.

Weapons
Primary Weapons: Sniper Rifle
Secondary Weapons: Pistol

Perks

Squaddie
Sniper Training: You may fire sniper rifles for only 1 action point, but with a -15 aim penalty if fired after moving or attacking.
Set Up: You gain Squadsight, but you only gain 1 action point per turn. Ends your turn. Lasts until you move.

Corporal
Zero In: You gain +10 aim and +10 crit on your first attack if you did not move last turn. This bonus is lost if you move.
Low Profile: Treat low cover as high cover.

Sergeant
Precision Shot: Fire a shot that does +1/+2/+3 damage and has +30 crit. 2 turn cooldown.
Cover Target: Overwatch a single target with Covering Fire. This attack may critically hit.

Lieutenant
Target Leading: You gain +20 aim on reaction fire shots. Enemies suffer -20 dodge against your attacks.
Hide: While Set Up, you may enter concealment if you did not attack last turn. This concealment is lost if you move or attack. Your attacks from concealment gain +20 crit.

Captain
Follow-Up: Once per turn, if you hit with an attack but do not kill your target, you gain a bonus Follow-Up attack against the same target.
Relocation: Once per turn, if you hit a target with an attack, gain 1 bonus move.

Major
Sharpshooter: Treat enemies' high cover as low cover for aim purposes.
Sabot Round: Fire a shot that penetrates obstacles and damages enemies in a line. Ignores cover and 2/4/6 armor on targets. 2 ammo. 4 turn cooldown.

Colonel
Vital Point Targeting: You gain +2/+3/+4 damage with your primary weapon.
In the Zone: Killing a flanked or uncovered target grants 1 bonus attack.

GTS
Ballistics Expert: Reduced aim penalties for Squadsight at long ranges.

Configuration:
After starting the game with this mod loaded, you can find customizable .ini values in the file "Documents\my games\XCOM2\XComGame\Config\XComLucubrationsSniperClass.ini".
Edits to values in this file will not be overwritten when I push a new version of the mod unless the value range changes and I need to validate the values you have configured, or the value becomes obsolete and no longer has any effect in gameplay.

Compatibility:
No known compatability issues.

Known Bugs:
None (yet?)
106 Comments
Alice Malice Apr 15 @ 8:40pm 
@Dragon32
Wow, I'm an idiot. Can't believe I actually forgot to do something so basic as enabling it, lol. I just used the GTS to train a soldier as a sniper and it seems to be working fine on missions too. Thanks!
Dragon32 Apr 13 @ 8:18am 
@Alice Malice
Doesn't sound like it's enabled. Try refreshing your user config. files if it is. Also:
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Alice Malice Apr 13 @ 3:19am 
This mod doesn't work sadly. None of my recruits get promoted into it and it doesn't show up as an option in the GTS. Using the console command to change a soldier's class doesn't work either.
bucktail0117 Jan 18 @ 11:29pm 
i cant find this class in my gts, and trying to use a console command made the unit a fuze on the first time and a hunter on the second >.>
Sest Dec 4, 2023 @ 6:39pm 
For some reason, disabling with Disable any class Redux, for RPGO, will crash before first mission.
Talon Dec 31, 2022 @ 9:08pm 
Anyone played with this class lately? Is it any good?
TROCH22 Jun 6, 2022 @ 10:32pm 
@Syrett I think its..
SoldierClasses="Lucu_Sniper"
Syrett Jun 6, 2022 @ 6:06pm 
question, do you know how i can find the deckname for this class?
trying to patch it for im the commander here, trying to add the class and deckname to config. i have the classname, but i don't know where to find deckname as the config is different from in the vanilla xcom classdata file
XpanD Aug 26, 2021 @ 8:18am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for making this.

Really enjoyed Follow-Up in particular, that definitely rewarded proper setup. (took me a bit to figure out how best to use it, but man did it help with the late-game damage sponges)
4rrakis Feb 1, 2020 @ 12:46am 
You're welcome!