XCOM 2
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[Obsolete, please unsub] --- WC_qUIck_FIX
   
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Sep 7, 2017 @ 11:42am
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[Obsolete, please unsub] --- WC_qUIck_FIX

Description
** DO NOT SUBSCRIBE to this. And if anyone had it already, you must UnSubscribe from it! **

Please check for the WC_qUIck_RCP mod which now offers the same features -- instead.

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MOD-ID TAG = #1130058449
SUMMARY = Swapping a few default images with custom versions.

Specifically adjusted to authentic War of The Chosen features & assets, what follows are custom UI components intended to FIX various situations very rapidly & simultaneously in multiple gameplay conditions found both into Strategy or Tactical layers. As a result.. this Mod is dependant on an external Tool; SwappIMG. Download it by clicking its name in the "Required Items" section to the right.

There are just a few resources at this point. If absolutely necessary, many more could be added later though.

1) A UFO has crashed or just landed! Seriously, why would an ADVENT Logo be used as the Mission symbol? ;)

2) John Bradford is a very special Ranger during the Vipers Nest assault... now, his own unique Class-Icon makes it obvious.

3) PCS were colored as INV_entory items. Their Perky tags deserve that distinction as well. While i had those under my creative thumb.. i've also FIX'ed the default "Dodge" Psi-Twirl with an image related to that specific context.

4) Three factions (Reaper-Skirmisher-Templar) now have their own unique Flags. Since i'm distributing an extensive package of many more buttonized versions (within the qUIck_FLG modular Mods).. it didn't make much sense to overload the other process with them.

The UC script(s) that can produce these kind of results is fairly straight forward for anyone knowledgeable enough, i gather. The method is quite simple, the Library Paths and Texture2d files must be valid. And -- so -- on.


Enjoy.

-- Zyxpsilon.
31 Comments
DERPKING1991 Sep 17, 2017 @ 12:40am 
Eh im just want the standlone mods from them to be updated or add some. They wont be making lw2 for WOTC anyway
Zyxpsilon  [author] Sep 16, 2017 @ 5:54pm 
Unless Pavonis officially adapts its LW2 mod to WotC -- i won't be "supporting" that huge gameplay altering device anytime soon. Sorry. I'd rather concentrate my energy into the present.
DERPKING1991 Sep 16, 2017 @ 5:29pm 
That is something new compared to the base or lw2 cant wait
Zyxpsilon  [author] Sep 16, 2017 @ 12:08pm 
PLANS??

Gee -- where do i even start!

With the next (completely new) mod i guess.. possibly Uploading this evening. Splasher == https://s26.postimg.org/mm5pwzudl/Mod_Preview.png

Stay tuned, lots to come! :)
DERPKING1991 Sep 16, 2017 @ 11:49am 
As much as I wanna jump in and see for myself, im just gonna wait till monday, dont wanna deal with crashing. Just wating for that one mod to be updated and wait for the all the amazing fixes of the mods i have on and etc.

But how much do you got plan for the future stuff? JW
Zyxpsilon  [author] Sep 16, 2017 @ 11:42am 
Thanks for the confirmation @Ghostmak3r.

Ideally this should become "Hidden" though.. but out of the current 184 subscribers -- there has to be some loose-ends to verify still.
Gh0stmak3r Sep 16, 2017 @ 10:34am 
Working perfectly now in the combined RCP for WOTC. SO yes avoid using this now
Zyxpsilon  [author] Sep 15, 2017 @ 11:44am 
TRANSFER done! People should now **Unsubscribe** from this one.
DERPKING1991 Sep 14, 2017 @ 9:50pm 
So I wasnt the only one having trouble eh?
I mean I love what you did for this mod and I hope for more once this gets fixed man
Zyxpsilon  [author] Sep 14, 2017 @ 9:46pm 
Upon further examination of WotC special handling of Web/Helper function.. i'll have no other choice than combining WC_qUIck_FIX with WC_qUIck_RCP.
It's a bit complex technically -- but to prevent any subsequent flaws.. you should expect a new version later next week.

Sorry for all the troubles -- but i really needed to verify thoroughly before taking such a drastic step.