STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Republic at War
 
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Game Type: FOC
File Size
Posted
Updated
763.677 MB
Sep 7, 2017 @ 4:55am
May 18 @ 10:02am
4 Change Notes ( view )
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Republic at War

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Description
What is Republic at War?

Republic at War is a total conversion modification for Star Wars Empire at War Forces of Corruption. The mod replaces the Empire with the Galactic Republic and the Rebel Alliance with the Confederacy. Republic at War focuses heavily on the theatrical films but also contains content from the Clone Wars cartoon series as well as the expanded universe. Players can re-enact various Clone War campaigns such as the Outer Rim Sieges. Players will have the choice to fight as either the CIS or the Republic and wage war for control of the galaxy. Realism is key and players will have unprecedented control over how and where they fight. Push forward with an entire clone legion such as the 501st or 212th or overwhelm your opponent with a seemingly endless number of B1 battledroids. The choice is yours. There are also a number of expansions planned that will add new (as well as polish existing) content.

About Republic at War 1.2
This latest release includes hundreds of additions and improvements over the existing game that make it an absolute blast to play.

Some highlights include:
  • Improved AI (with refined difficulties) -- easy is ACTUALLY easy!
  • 15 new units
  • 5 new structures
  • 2 new planets
  • 2 new GC maps
  • 3 hours of new music
  • Fleshed out FotJ GC campaign with story elements
  • Greatly improved unit balance.
  • Support for both Spanish and Russian text translations

You can view the full changelog here[republicatwar.com].

Where to get more information?

Our Community place is at Discord[discord.gg]

For detailed information about the mod and new updates please visit our Moddb page.

Running Republic at War

After subscribing to this mod, please wait until the download is finished!

The recommended way of launching Republic at War is by using our custom build launcher. The launcher can be downloaded here. Please insert the exectuatble File intor your corruption folder of the game. For more information how to download the mod please get the latest install guides from here.

Alternatively you can use the built-in steam method to launch a Forces of Corruption Mod.
If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options (including steammod):
STEAMMOD=1129810972

Having problems with the AI?
Though we made sure the AI does not conflict with other installed mods we still receive reports that the AI is not doing anything. If you have installed RaW correctly the AI is functional. To check if your mod installation is correct and complete please download the launcher from here. Hit the "Fix AI" button under check-tab. Also press the check button to make sure the mod was downloaded successfully. Restore the mod with the launcher if required.

German Version Download
Germans will have the pleasure to get a full localization of Republic at War including all new audio and voice files, while still beeing able to play online with friends. You can download the german patch from Moddb. Follow the included install guide.



Current Version: 1.2.0.2

Popular Discussions View All (188)
7
Aug 6 @ 9:36am
Editing the XML files [Fixed]
Dennis Delav
157
Jul 23 @ 6:29pm
Feedback and suggestions
NoSkill
53
Aug 6 @ 7:55pm
GC crashes back to desktop
xXJaykeanXx
< >
2,194 Comments
Umbrella  [author] 13 hours ago 
A bit late to your comment but there is a section in the description saying what to do in that case.
KainWall Aug 12 @ 12:00pm 
The IA dont move :/
Umbrella  [author] Aug 11 @ 5:53am 
You can edit all fighter amount spawned from ships/station in the XMLs. Use carracks as the republic to destroy fighters. Buzz-droids and w/e their corvette(s) is called.
Sergej Fährlich Aug 11 @ 5:51am 
Is there a way to reduce the amount of fighters in a battle that spawn from stations ect? 1. They draw alot of processing power 2. If you dont have a metric shit ton of anti fighter ships you just get swarmed
Umbrella  [author] Aug 11 @ 5:40am 
If everything is [MISSING] it's not properly installed or something is broken.
herogun14 channel Aug 10 @ 11:14pm 
Fix things! About everything is writed with [MISSING], playable for now, but that's annoy
LittleIroh Aug 10 @ 8:09pm 
The game breaks when I play as the Republic. The save crashes and the game lags worse than absolute chaos (a mod that is about 3 to 4 times the size of this one) when I reach Tech 3.
Umbrella  [author] Aug 8 @ 2:14pm 
They dont know why it doesnt work. It will definately be looked at later though. However if fixing it will have drawbacks or break other things it may not be fixable.
Datomier Aug 8 @ 2:12pm 
Any updates on multiplayer campaign?
Umbrella  [author] Aug 7 @ 7:36am 
Another thing you could try is to download the launcher and check the mod for issues steam://openurl/http://www.moddb.com/mods/republic-at-war/downloads/republic-at-war-launcher-all-versions . If that doesn't work uninstall the mod and reinstall it with the launcher.