XCOM 2
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[Deprecated] New Promotion Screen by Default
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Aug 31, 2017 @ 6:33am
Nov 29, 2017 @ 11:40am
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[Deprecated] New Promotion Screen by Default

Description
You Should Use The Community Promotion Screen Instead

While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please.

[WOTC] Community Promotion Screen

This will only work with War of the Chosen!

Description
War of the chosen has two promotion interfaces. The old and trusted two column one and the slick new horizontal one that you get for Resistance Heroes and from the Training Centre. This mod eliminates the use of the old promotion interface for visual consistency.

You must have built a Training Centre in order to buy abilities with points. Without it it will simply allow you to select rankup abilities.

As a consequence SPARKs can now buy extra skills with XCom AP like a normal soldier could. They don't gain a line of XCom Abilities though.

Psi Operatives keep their old upgrade screen because they have their own unique promotion system.

Known Issues
Entering the promotion screen while on the gamepad control scheme crashes the game.

Compatibility
This mod overrides UIArmory_PromotionHero and will almost certainly not work with any other mod that overrides it.

Configuration
You can edit the XComPromotionUIMod.ini file to change some options.
* Setting APRequiresTrainingCenter to false will let you spend AP on abilities without needing to build a Training Center
* Setting RevealAllAbilities to true will show you abilities that would normally be hidden because a soldier lacks the ranks.

Custom Classes
This mod will try to look at a class' ability data and try to switch between 1, 2 or 3 abilities per rank automatically. However if that is not enough or not working as you need it you can manually override this behaviour with a .ini setting. Additionally you can change the cost of specific perks for a class.

Read this topic for details.

Credits and Thanks
* Robojumper who helped get this started, helped solve bugs and who is just generally a very helpful person to other modders.
* Musashi who contributed the additional abilities per rank and brigadier rank support.
* GingerAvalanche who contributed a compatibility feature for other mods who inherit from PromotionUI classes

License and Github
This mods code is available under the MIT license on Github[github.com]
Popular Discussions View All (4)
3
Jul 4, 2021 @ 8:51am
Ability selection.
SilverHawk
2
Apr 17, 2019 @ 5:27pm
PINNED: For Mod Authors: Custom Classes
Tzarnal - MoonWolf
1
Nov 13, 2020 @ 4:45pm
[BUG] Infinite Loading Screen with Faction Heroes
VSpider
437 Comments
Modus Mann Apr 18 @ 8:46am 
i cant promote my soldiers the ui is not showing up in the armory, only in a mission debrief it shows up
DaViper Feb 27 @ 10:10pm 
@ Q Late answer, but in the AML, under the 'dependencies' tab, just check 'ignore'. (As long as you have the newer version, it should work just fine.:steamhappy:
Q Feb 18 @ 6:45pm 
wanting to add the pharmicist to the game and it says it needs this but the text says use the other one. WIll the class work w the other like this mod does or do i need to pick this mod over the newer one?

Any info helps
dmc32 Dec 2, 2023 @ 3:35am 
yeah, the avenger screens started going blank so in testing, went back to this promotion screen and they came back :steamthumbsup:. Still works great without any dependencies which is a plus.
AEON Oct 23, 2023 @ 6:49am 
Still working perfectly and the big plus is that it does not require other mods as dependencies in order to work.
Ferrsai Oct 14, 2023 @ 3:10pm 
Way too many incestuous dependencies in this modding scene.
Commodus Jun 26, 2023 @ 2:27pm 
Works fine for me:)
huntersorce20 Jun 8, 2023 @ 11:46am 
can i use this mod mid game or will it mess up my save?
Ydah Mar 11, 2023 @ 7:15am 
Ever since I installed "a better start" this mod no longer works, I like both and I would rather not choose, is it possible to somehow make them work together?
mavisansmembres Feb 11, 2023 @ 3:35pm 
Is there a way to disable the new functionality for SPARKs? I'd like to keep vanilla functionality, and if I just try to self-police I'm sure I'll forget.