Train Simulator Classic 2024

Train Simulator Classic 2024

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Items (330)
CSP Train #858 Pt. 1 [V 3.0]
Created by idaho 2.0
Dive CSP Train #858 from Culdesac to Reubens and later switching at Reubens and the dessent to Culdesac....
(JG) Mixed Freight East
Created by johnguru1
In this early morning duty, you take control of a pair of SD70's heading a train of 90 mixed freight bound for Chicago as far as Cheyenne where you stop for a crew change. Be aware that there is maintenance on the tracks at Dale tunnel, where you will be r...
(MDB-16) Amtraks Eclipse Express!
Created by SomeRailfan
On August 21st, 2017 a total solar eclipse passed over the United States. Due to the amount of people wanting to travel to see the eclipse, Amtrak decided to run a special train from Chicago to Carbondale called the "Eclipse Express". The train sold out al...
15,000 Horses [GWD353]
It is August 1963 and Electro-Motive's remarkable 15,000-horsepower GP35-DD35 demonstrator set is working on the Union Pacific. You are the engineer of a UP piggyback train ready to depart Cheyenne westbound and put the big EMD demonstrators to the test on...
2-8-0 American Steam
Created by Sir Shane
You will start your journey at Qunicy Industry, from there you will head out to Qunicy Juction where you will fill up your tender with water before you procede to Creascent Mills. Remember to check your switchs along the way!...
Adriana County (MHSW07) Henderson-Marlane
Created by LtBligh
One of Adriana Countys regular local turns from Henderson to Marlane. Sign on at the Henderson shops & start up your GP20, pick up your brakeman and marshall the consist before heading off down the line....
Adriana Evening Pick Ups-SG070
Created by Grahlman1
Its a bitterly cold winters day all along the Adriana County Railroad. Track work has been going on all day so the switching duties could not be completed because of the track work. You are working an evening shift. Your locomotive today is a GP20 still we...
Afternoon express freight
Created by SHF
Today you will run a mixed express train. Good luck.DLC: EMDSW10, GeES44AC, EMDSD70M, SD40-2 map: Sherman Hill...
Aggregates to Cypress Creek
Created by James Eagle
Transfer a special order of aggregates from the Florida Rock Division to the distribution center in Cypress Creek. Required DLC: Miami - West Palm Beach Route Add-On CSX AC6000CW Loco Add-On Duration: 50 Mins....
Amtrak Chicago Special.
Created by mwaldham131
Take this chicago special amtrak along the racetrack....
appleberry mainline (WIP).
Created by railworks
this is a industrial coal railway that ran from the 1942-1980 before being handed over to the intercity passenger service. this route played a big factor in the war effor during ww2. serveing as a save place for britan to bulid it's forces. the line is cur...
B&O in Johnstown: Picardi Gravel
Created by GreatNortherner
You are in charge of a B&O local servicing the Picardi Gravel facilties at the end of the line. Pick up the outbound cars and return to Johnstown for further instructions. The scenario is about 30 minutes long and involves some switching and some mainline ...
Baby Quest!
Created by RBJets
Back in 2015 our second child was on the way so I thought to have a little fun and throw this silly scenario together. Live life, have fun and drive an SD40-2 today! Enjoy! Loco: EMD SD40-2 Union Pacific - Difficulty: Med. - Length: 45 Mins....
Big Boy on Sherman Hill Part 1 CS FIX
Created by HDGAMING360
This is a fix for the bugged out scenario big boy on the Sherman Hill Part 1 i haven't added anything to the scenario but edited a AI train tracking to stop it going down a sideing then hitting some wagons this is still a 70min scenario Youtube channel htt...
BN Engineer (marshalling at Whitefish)
Created by ZME_Matchstick
A early morning train has made its way to Whitefish. Your job will be to sort out the lumber flat cars and take them the rest of the way with a lone GP20. difficulty: Hard Run time: 120mins *may very* DLC needed: BN GP20 Marias Pass SD70 V2 Volume 2...
BNSF sd40's to Cut Bank.
Created by mwaldham131
Take this BNSF Army Train to Cut Bank....
BNSF Chicago Local
Created by mwaldham131
Take this BNSF Chicago local Along the Racetrack....
BNSF Crude Oil From Cicero
Created by rece2000
In this scenario you will take an empty crude oil train from NS's Ashland Ave. Yard from which was brought to Cicero earlier this morning. You will take the train over to the Aurora subdivision from Cicero where your next crew change will be in LaCrosse WI...
BNSF Ford transport.
Created by mwaldham131
Take this Ford transport train to San Diego....
BNSF Freight on the surf.
Created by mwaldham131
today youll take a bnsf mixed frieght to hobart yard. ...
BNSF H-PASBAK [JAH-84]
Created by Taconic Simulations
After the 1983 Western Pacific-Union Pacific merger, the former Western Pacific Feather River Route fell under the operation of the Union Pacific and became know as the Canyon Subdivision. Later, in 1996, the Burlington Northern and ATSF merged creating th...
BNSF hotshot "Z" to eola
This is a little run (about 40 min.) to eola you will be meeting a bakken crude (loaded oil train) and the executive train and you will be pacing a ex-SF SD75 also leading a z train hope you enjoy check me out on youtube: R.G. Five DLC-SD70 V2,SD75-BNSF SD...
BNSF interchanging with CN
This is a short little run but you are incharge of some switches so be aware :) ...
BNSF M-BARSTO
Created by Fleegle475
Take the BNSF M-BARSTO (Manifest Barstow-Stockton) through Keddie and onto the BNSF Gateway Subdivision. Traffic is rather heavy today so you'll probably find yourself in a siding or two. Difficulty: Easy Estimated Running Time: 45 Minutes. Requires 3 DLCs...
BNSF Manifest Duty, Part 2 Ver.2
Created by TeplowoznyManiak
Scenario set in modern era. You are in charge of BNSF manifest train, assembled from empties to be delivered to various industries in Oregon. Your route goes by Feather River canyon to Keddie Junction, where it diverts to BNSF Gateway line. This train is l...
BNSF Rock Train (MBT)
Created by mbtolich
From time to tme BNSF sends a rock train over the UP from their connection at Cheyenne to Granite for loading. The train is piloted with a UP locomotive. Today you are driving that locomotive. The hill is busy so you will have to watch your signals as you ...
Branchline War Horse [PRB]
Created by PlumasRailblazer
In this scenario LTBligh's Majestic Falls workshop route takes the role of an Alaska Railroad secondary route during the post WW2 era. You are the engineer of an ARR local job from Wickery Hill to Morgan hauling mainly lumber products with the occasional m...
Brick Making Supplies LNWR G2 {part 1 of 4}
Created by RolandBP
This scenario is a clone of a previous scenario of mine, but I have replaced the pair of Robinson 04 locos with the just one LNWR G2 Super D. So there are a few other minor alterations in the scenario. If you like using the "Super D", I can continue alteri...
Brick Making Supplies v2 {part 1 of 5}
Created by RolandBP
It is summer of 1958 and due to the economic recovery after WW2, there is a building boom going on. There are 3 Brick Manufacturers near Crook that urgently require more supplies and they have products ready to be forwarded. You are to take over the runnin...
Canadian Granger [GWD322]
In this scenario, the Adriana County Railroad takes on the role of a Canadian National granger branch line in Manitoba. You are the engineer of CN Extra 7053, a grain turn collecting cuts at Montibello and Banks, some of which you had switched out for retu...
Cheyenne Frontier days 2017 Part 2
Created by UP 4014
Now that you completed your run From Denver CO your clear to Speer Wyoming Note i had trobule with the Wye . So Going Pass the Wye will not happen Anyways there is Plenty of Freight Traffic This Morning A Freight Bound for Denver has Been Told to wait for ...
Cheyenne Frontier Days 2017 Part 1
Created by UP 4014
Its Summer 2017 your incarge of the Famous Cheyenne Frontier days train you departed Denver 2 hours eariler ! Your power is FEF-3 844 and SD70ACE 9010 Your destination is Cheyenne Depot your next stop will be Speer this will be a 4 Part scenario bassed on ...
Columbia Falls - Whitefish Local Service
Created by PLEvans100
Perform switching tasks at Columbia Falls. Complete the scenario at Whitefish. Difficulty is medium. Duration is about 30 minutes....
Columbia Falls Short Run
Created by johnguru1
Make a short run from Whitefish to Columbia Falls to pick up loaded product ready for market, and drop off empties. Demonstrates a technique for swapping a string of empties and loaded cars in a siding. Requires Marias Pass route and US Locos and Assets pa...
Conkelly Logging
Created by johnguru1
There's a lot of work to do out at Conkelly Plant. Use the power of the GP38-2 to remove loads and deliver fresh empties, but you can't do it all in one trip. Requires the GP38-2 add-on loco...
CP Train 470
Created by Dipper
In this scenario, the player is put in a situation where they're both following and being followed by a train. On your journey eastbound, you'll recieve a radio transmition from the train ahead of you, indicating where said train is. Enjoy! Approximate run...
CSX iron ore train part 2: return to dover yard
Created by Train Sim Player
you are taking this CSX empty iron ore train to Dover yard. loaded ore train to thee steel mill in massilion, and empties to the dover yard. the CSX empty iron ore train's id is ________. -----------------------------------DLC----------------- CSX ES44AH a...
CSX Super Slug
Created by ZME_Matchstick
This is just one of those scenarios that i've made just for fun and it was mainly to test out the pulling power of the VRC road slug. I'll be reworking it with the freeware VRC road slug and (steam) DLC some time down the line but untill then if you have t...
D&RGW Train 183 [PRB]
Created by PlumasRailblazer
D&RGW Train 183 was a Denver to Roper Yard (Salt Lake City) manifest freight. On an Autumn morning you are the engineer of Train 183 and have stopped at Gilully in order to let a wrong main Railblazer pass. You will soon be on your way westbound with a tri...
East Coast meteor
Created by Cubs22
The year is 1990. And your incharge of the Northbound Amtrak Meteor. You will take the train north, as far as For Lauderdale. There should'nt be any delays on the trip. (Incorrect Screenshot. TS wont let me pick any other) DLC: P30CH "Pooch" Amtrak F40PH M...
Eastbound Military Special
Created by Daniel_Higginz
It's a Saturday afternoon in late February and today you have a special train. You will be taking a train of military vehicles toward the East Coast for travelling overseas. You have picked up the train at Johnstown and will run non-stop to Altoona. Traffi...
Eastbound Z To Cheyenne
Created by rece2000
It's a calm Wyoming afternoon and an eastbound Intermodal has arrived in Laramie. You'll climb in the cab and take it east to Cheyenne. Your Power: An SD70Ace, SD70M, ES44AC, and an Ace for a DPU. You will need: Sherman Hill, Stevens Pass, UP SD70Ace, UP S...
Emergency at Evercreech Junction!
Created by Daniel_Higginz
It's a few years after WW2 and Germany is still enraged. Last night, some German terrorists caused an explosion in Evercreech Junction. The bombed a train full of gunpowder that was about to depart for Templecombe. Bring some medical supplies to Evercreech...
1) Emergency on the Hill
Created by trainman4
There is a major slide at the summit. Traffic is at a stand still and backing up. Get to the summit as fast as possible to clear it up...
EMERGENCY to L.A. Pt.1 [STSVC Bonus] [44 107]
Created by 44353
Im very sorry for the wrong screenshot, I'm pretty sure that it won't ever happen again. I'm very sorry. THERE IS AN EMERGENCY IN L.A. Lots of trains need to go and there arent any engines to take them. You are one of many trains to take engines to Hobart ...
Empire Builder Into the Night.
Created by mwaldham131
Today youll take the Empire Builder along the pass....
Forgotten train
Created by SHF
Today you will enter a forgotten locomotive to take it to repair...
FREIGHT 1
Created by Peter Griffin
Set up your train and deliver. duration 95mins...
FREIGHT BREAKDOWN OUTSIDE IPSWICH
Created by petj
This is only my second scenario. Route is GEML London-Ipswich. Drive Class 70 to Westerfield to collect broken down Container train. Drop off at Ipswich Upper Yard. Collect Aggregate wagons and proceed to Colchester Goods Loop. 13 AI Trains, Difficulty Med...
Freight on the Corridor
Created by Bob_Robert
You will be driving an express freight service from New Rochelle to the Bridgeport yard. Your consist will be an EMD SD40-2 loco with 30 cars. This consist represents a CONN dot locomotive. Good luck! NOTE: This scenario requires the New York to New Haven ...
Geep's out of San Bernardino Pt.1
Created by ZME_Matchstick
Take a team of GP9's on the Cajon Pass leading up to Barstow. -------------------------------------DLC needed------------------------------------------ US Loco & Asset Pact Cajon Pass GP9 SD70 V2 Volume 2 BNSF ES44DC SD75 UP SD60M...
Geep's out of San Bernardino Pt.2
Created by ZME_Matchstick
Part 2 of Geep's out of San Bernardino -------------------------------------DLC needed------------------------------------------ US Loco & Asset Pack SW1500 SD75 SD70 V2 Volume2 GP9 BNSF ES44DC UP SD60M...
Geep's to Market
Created by ZME_Matchstick
Now that the modernizantion of Kingwood is in full swing. The older engines are being sold off. Four GP9's have been preped for sale and need to be moved down to the mainline for pick up. Runtime: 55mins Difficulty: medium DLC Needed: European Loco & Asset...
GM50 in Blackwood Creek
Created by ZME_Matchstick
A short detour has the GM50 making a quick stop for railfans in Blackwood Creek. ---------------------DLC NEEDED----------------- Blackwood Creek (WORKSHOP ROUTE) https://steamcommunity.com/sharedfiles/filedetails/?id=675813061 VRC GP40 CSX ---------------...
Granite Bound Empties
Created by Daniel_Higginz
It's a summer afternoon in August 1987 and you are the engineer of a pair of UP GP50s waiting for their next assignment. Your job for this afternoon is to haul some empty hoppers up to Granite for loading and then departing Granite later in the day. Your p...
Hands up to MG
Created by Fleegle475
You're on signal maintenance duty today. You've just fixed a problem at CP slope, but now MG tower has called for some help with something up there. There aren;t any trains going that way that can spare the time to drop you off, so you'll have to take a pu...
Heavy haul of gravel out of Granite, Version 1
Created by karinya.zip
Take a load of empties to Granite inner circle, uncouple and pick up the loaded consist on Granie outer circle after coupling one loco the the back of that consist, then head on up the hill. DCL Req Sherman Hill difficulty, hard. duration, 55 min. ...
(MDB-04) Helping the war effort V2
Created by SomeRailfan
The year is 1943, and WWII is in full swing. You are hauling a train of army vehicles (and a tanker) to shafter yard, where a key system electric will take over. The first version of this scenario had a problem, so I am reuploading it to fix it. SCENARIO L...
Heritage Duo
Created by Daniel_Higginz
It's a hot day in late summer and you are the engineer of a UP Manifest climbing Soldier Summit bound for Helper. On point is a duo of heritage units, UP 1989 DRGW and 1996 SP. Take care of your train on this run. Difficulty: easy, duration: 45 minutes...
Hialeah Industries
Created by James Eagle
Build a consist from local industries and add them a larger consist at Hialeah Yard. Required DLC: CSX NRE 3GS-21B 'Genset' Loco Add-On Miami - West Palm Beach Route Add-On...
Hot Shot Manifest H-BRCNTW1
Created by rece2000
H-BRCNTW1 is a high priority manifest from Belt Railway Of Chicagos's busy Clearing yard to BNSF's Northtown yard in Minnesota. It's a quiet Illinois morning, and as you near midday you'll climb in the cab of the lead unit of H-BRCNTW1 where you will proce...
Keddie Daylighter
Created by trainman4
We have got steam and the GS-4 daylighter is the choice. SP4449 takes the rail today headed to Keddie....
Leaving Altoona - Part 1
Created by RBJets
(Scenario #3 in series) The consist you assembled in "Yard Work (Altoona)" Parts 1 & 2 is now ready to head out of Altoona. You have a "friend" going along in his caboose and a few emergency loco parts that need dropped off in Cresson in "Leaving Altoona -...
Leaving Altoona - Part 2
Created by RBJets
(Scenario #4 in series) In Part 2 on your way through Cresson you will need to drop off some engine parts that a crew is waiting on. Oh, Al Toona is still back there in his caboose. (just try and ignore him.) Loco: EMD F7 Pennsy - Difficulty: Med. - Length...
Leaving Altoona - Part 3
Created by RBJets
(Scenario #5 in series) This part of this series takes you into Johnstown. Enjoy the company of Al Toona and "his friend" as they ride along. Loco: EMD F7 Pennsy - Difficulty: Med. - Length: 40 Mins Click on above "Horseshoe Curve Series" collection link f...
Leaving Cheyenne - Part 1
Created by RBJets
(Scenario #2 in series) Well your consist has been formed thanks to the crew in "Yard Work (Cheyenne) Part 1". Now it's time to take this freight out and head towards Laramie. Loco: EMD SD70M Union Pacific - Difficulty: Med. - Length: 35 Mins Click on abov...
Leaving Cheyenne - Part 2
Created by RBJets
(Scenario #4 in series) We now continue the trip west through Wyoming. You will have another drop then a stop while some stock is finalized and will be ready for "Leaving Cheyenne - Part 3". Loco: EMD SD70M Union Pacific - Difficulty: Easy - Length: 30 Min...
Leaving Cheyenne - Part 3
Created by RBJets
(Scenario #6 in series) The Container stock is finalized and ready for Part 3. You'll have a few things to do till you get to your stop in Perkins where "Leaving Cheyenne - Part 4" will continue the series. Loco: EMD SD70M Union Pacific - Difficulty: Easy ...
Leaving Cheyenne - Part 4
Created by RBJets
(Scenario #7 in series) You now have clearance to drop the empty Container cars for the broke down switcher. Then it is off for a quick pick-up in Hermosa then stop in Red Buttes to prep for "Part 5". Loco: EMD SD70M Union Pacific - Difficulty: Easy - Leng...
Leaving Cheyenne - Part 5
Created by RBJets
(Scenario #8 in series) As you approach Laramie you need to drop the Cement Hoppers at the plant outside of Laramie then it's time to enter the yard and bring your trip from Cheyenne to an end. Loco: EMD SD70M Union Pacific - Difficulty: Easy - Length: 25 ...
Leaving Fredericktown
Created by RBJets
(Scenario #1 in series) In this scenario a mixed freight needs taken to the Brownsville area. You will have a few things to do on the way. This will set up a future "Yard Work" scenario where you will break up and sort this consist through out the "West Br...
Leaving Helper - Part 1
Created by RBJets
(Scenario #3 in series) The "Yard Work" crew got your SD40 prepped and you will make your way to the yard in Helper then form up your consist and head out for Provo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summi...
Leaving Helper - Part 2
Created by RBJets
(Scenario #5 in series) Wagon numbers have been double checked and you can now hook up to the cut of Boxcars in Castle Gate then head towards Provo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summit Series" collect...
Leaving Helper - Part 3
Created by RBJets
(Scenario #7 in series) As soon as Amtrak 212 passes you can continue towards Provo. You will have a drop and pick-up in Colton before giving right of way to another west bound freight. Loco: EMD SD40T-2 D&RGW - Difficulty: Easy - Length: 30 Mins Click on ...
Leaving New Haven - Part 1
Created by RBJets
(Scenario #6 in series) With your work done in the New Haven Yard you will be heading back down the line completing miscellaneous duties. Loco: EMD SD40-2 CSX - Difficulty: Easy - Length: 30 Mins Click on above "New York - New Haven Series" collection link...
Leaving Plum Creek - Part 1
Created by RBJets
(Scenario #3 in series) If you played "Yard Work (Kalispell) Parts 1 & 2" you gathered then dropped off this small consist at Plum Creek. It is now time to take it up to Columbia Falls. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins. Click on abov...
Leaving Plum Creek - Part 2
Created by RBJets
(Scenario #4 in series) In part 2 of this scenario we finish our run by pulling into Whitefish. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins. Click on above "Marias Pass Series" collection link for scenario list/order. ...
Leaving Revelstoke - Part 1 - Non-SW1500 Switcher Version
Created by RBJets
(Scenario #2 in series) The consist collected in "Yard Work (Revelstoke)" is now ready to head East. 3 hoppers need dropped off in "Greely" before you end Part 1. (The "SW1500 Switcher" DLC has been removed in this version for the players that can't purcha...
Leaving Whitefish - Part 10
Created by RBJets
(Scenario #20 in series) With the switcher crew from "Yard Work (Cut Bank)" done gathering what you need it is now time to head to Shelby to finish your journey across Marias Pass before heading back to Whitefish with another consist. Loco: BNSF ES44 DC - ...
Leaving Whitefish - Part 1
Created by RBJets
(Scenario #7 in series) Next you will be pulling a freight out of Whitefish and heading east. You will also be picking up some stock in Columbia Falls before you end Part 1. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 30 Mins Click on above "Marias Pas...
Leaving Whitefish - Part 2
Created by RBJets
(Scenario #9 in series) The series continues at Conram with a quick drop off then you'll end Part 2 in Belton by supplying a crew with some empty Centerbeam wagons. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 25 Mins Click on above "Marias Pass Series"...
Leaving Whitefish - Part 3
Created by RBJets
(Scenario #11 in series) The series continues at Belton with a quick pickup in Red Eagle then it is off to Paola to end Part 3. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins Click on above "Marias Pass Series" collection link for scenario list/or...
Leaving Whitefish - Part 4
Created by RBJets
(Scenario #12 in series) This will be a short run into Essex to drop off and pick up some stock in the next scenario: "Yard Work (Essex)". Loco: BNSF ES44 DC - Difficulty: Easy - Length: 20 Mins Click on above "Marias Pass Series" collection link for scena...
Leaving Whitefish - Part 5
Created by RBJets
(Scenario #14 in series) In "Yard Work (Essex)" some stock was switched out and now you are ready to continue East to Blacktail. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 30 Mins Click on above "Marias Pass Series" collection link for scenario list/o...
Leaving Whitefish - Part 6
Created by RBJets
(Scenario #15 in series) After a short stop in Blacktail some stock is waiting to be picked up in Summit, Montana (Elevation 5215 - Continental Divide). Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins Click on above "Marias Pass Series" collection ...
Leaving Whitefish - Part 7
Created by RBJets
(Scenario #16 in series) In part 7 you will be dropping off and picking up in Glacier Park then it is off to Spotted Robe to end this part and wait for some freight to be loaded for part 8. Loco: BNSF ES44 DC - Difficulty: Med. - Length: 35 Mins Click on a...
Leaving Whitefish - Part 9
Created by RBJets
(Scenario #18 in series) Part 9 goes from Blackfoot to a stop at the yard in Cut Bank. You'll drop some Centerbeam stock and a switcher crew in the scenario: "Yard Work (Cut Bank)" will gather up some cars for you to take in "Leaving Whitefish - Part 10". ...
Life on the New Haven #05: "Bigelow Textiles"
Created by Steemboot Villie
VNHRR v3.0 scenario: A milestone day has arrived. You've been given a bigger locomotive, an ALCO S-2, to take a short freight to the Bigelow-Hartford Carpet mills in Thompsonville, Connecticut. This is a fairly complex switching scenario and provides littl...
Local freight train at Adriana County
Created by Tom88
Take a local freight train from Claiborne to Delray. Duration: 100 minutes...
Local West (MBT)
Created by mbtolich
An easy run from Victorville to Cajon Summit as you are in charge of a local making your way west. An enjoyable little run through the desert if you've got 30 minutes to fill. Please don't forget to rate it if you have enjoyed the run. Have fun....
Majestic Falls (MHSW16) Train R4 Augustine to Lockwood
Created by LtBligh
Haul empty coal hoppers from the screening plant at Augustine to Lockwood open mine, setting out 20 cars from the rear of the train at Salvatore en-route....
Majestic Veteran
Created by Fleegle475
Good Morning! You've been assigned to the Dunham Lake Lumber Company's morning shift. You'll be running one of Dunham Lake's Ex-Army S160 Class 2-8-0s. You will be taking empty flatcars out to the logging sites and bringing fresh loads of lumber back to th...
Metrolink Train #661 Pt.1 [44 123]
Created by 44353
Take #661 from Oceanside to Irvine on a Bright Morning! Metrolink is a commuter Rail system in the Los Angeles, California Basin. Metrolink has tons of Trains a day on 7 different routes with 6 Starting and ending at Los Angeles' Famed Union Station. Metro...
Miami Limestone
Created by blandmedic
Drive a loaded limestone unit train from Miami towards West Palm Beach. You have two AC6000CW's for power. You must remain alert for restricting signals....
Miami Rocks
Created by NEC_Male_TC
Stone is an important commodity that comes from Florida. Your train on this run is a loaded CSX stone train from Miami to Mangonia Park. Think you can rock the world? Difficulty: Easy. Duration: 85 Minutes....
Mix Freight to Shelby Pt.1
Created by ZME_Matchstick
This is a mix freight run to Shelby. In part one you will power your way up to the summit. --------------DLC Needed--------------- Marias Pass BNSF SD40-2 GP9 VRC GP40-2 Prime pack---------> or the VRC GP40 Mega Pack VRC GP40 BN-----------------/ ...
Mix Freight to Shelby Pt.2
Created by ZME_Matchstick
Part 2 of Mix Freight to Shelby starts off at the summit. The snow is still coming down and construction along the tracks near Shelby will be slowing you down. Watch your speed, have fun, and remember.... the sander is your best friend ;) --------------NEE...
Mixed Special on Track 3
Created by johnguru1
You have stopped on a siding on Track 3 waiting for a higher priority train to pass. Your long mixed-freight special is due at Laramie in about an hour. You have three SD70 locomotives at your control, so keep a good speed. You have been notified by Dispat...
1) Montgomery Local
Created by trainman4
Some local work out of Montgomery on the race track in Chicago. Take and use a pair BNSF SD40-2 for a local run in Montgomery to the Eola Yard....
MOW Train
Created by Cluck Norris
Today you will be taking out a BNSF MOW train to Cajon where there has been a washout. This is a busy line, so be quick about it, we don't want any trains delayed. Mods Used: SD70 Pack SD75 Cajon Marias Pass Sherman Hill BNSF SD40 Dash 9 Pack (If requested...
MSTS Classic - Cut Bank Grain Car Sorting
Created by Fleegle475
While on a local run, pick up and drop off cars around the Cutbank yards before continuing on to Shelby. Based on the original Microsoft Train Simulator activity "Cut Bank Grain Car Sorting" Dificulty: Easy Estimated Running Time: 25 Minutes. Requires 3 DL...
MSTS Classic - Morning Intermodal
Created by Fleegle475
Take the morning intermodal train to Whitefish this morning. The train has encounted minor delays over the Pass today but we don't anticipate any more issues. Based on the activity "Morning Intermodal" from the original Microsoft Train Simulator. Diffculty...
N.S59 Sherman Hill - Big Boys, Challengers & UP Gas Turbine
Created by Not.Silent
A Challenger from Wycon Nitrate at 55mph to Cheyenne Yard, uncouple and then light engine back to the shed. Route: Sherman Hill Duration: 32 minutes Scenario: Standard Extra DLC: Union Pacific Big Boy, Union Pacific Challenger & UP Gas Turbine Note: It is ...
New Blood in Kingwood
Created by ZME_Matchstick
Times are changing in the hills of Kingwood and so must the railroad. With more and more Chessie System rolling stock poping up on the B&O line it was only a matter of time before the sleepy cat showed itself on a locomovite. A new face also brings new equ...
Norfolk Southern Dover Local [GWD354]
You are the engineer of Norfolk Southern local H02 which, from Dover, New Jersey, works portions of the NJ Transit Morristown and Boonton Lines. On this weekend morning, you will be pulling together a short local consist at Dover's East Yard, then head eas...
North Dakota Crude (Part 1)
North Dakota oil production has quadrupled in the last six years and has increasingly relied on the railroad to deliver the natural resource to many of the States. In this series you’re in command of ten ES44DC locomotives hauling 105 tankers heading to th...
Northbound from San Diego [GWD352]
You are the engineer of a Santa Fe Railway extra preparing to depart San Diego Yard northbound. Your power is a duo of Electro-Motive SD45-2 diesels in AT&SF's "yellow bonnet" freight livery. You will first need to make up your train in the southside San D...
NS heritage trio on The Racetrack - Aurora to Chicago
Created by Train Sim Player
You need to have: NS heritage ES44ACe's, NS heritage SD70ACe's, and Sherman hill. note: wrong screenshot!! Update: added AI...
NS Racetrack oil train.
Created by mwaldham131
Today you will be taking this NS oil train along BNSF'S racetrack....
Oak Point Assembly
You start this scenario in the Oak Point Yard just west of the Hunts Point Market. You climb aboard a pair of NRE 3GS-21B GenSet locomotives and take command of CSX 1306 with 1304 for support power. It’s the beginning of the shift and you’re tasked with as...
Off To The Races! PT 1[HF19]
Created by Hawksfan19
It is the first weekend of the horse racing season and Amtrak has sponsored a special train to take passengers from Los Angeles to Del Mar (Solana Beach). You have been chosen to drive this train. Your power is a trio of privately restored Santa Fe F7's al...
Off To The Races! PT 3 [HF19]
Created by Hawksfan19
On the 3rd portion of this scenario series. You have just gotten back to the train after taking a rest. Now that the final safety checks have been finished you are clear to pick up your passengers and take them home! Hurry though, you don't want to delay a...
Oroville Job [PRB]
Created by PlumasRailblazer
The year is 1978 and WP is in its final years of independance. You are the engineer of a WP switch job serving the yard and industries around Oroville. Your power consists of a single EMD SW1500 painted in WP's Pearlman Green scheme....
Pacific Special.
Created by mwaldham131
Today you will take the Surfliner from sandiego to oarnge. Be carefull there are some red signals along the way....
Photo-Train across Sherman Hill: Frisco's Historic Gameplay Edition
It's Summer on Sherman Hill, recently restored Big Boy #4014 is running a photo-runby with classic freight cars donated by railroad mueums and collections across the US. Some cars even came from Pennsylvania to be in the chance to re-live history! You will...
Provo Passenger Service
Created by trainman4
Take your F7 to Helper on a passenger service out of Provo. This part 1 of this series....
Provo Passenger Service Part 2
Created by trainman4
This is Part 2 of Provo Passenger Service. Get to the summit and take the downgrade into Helper...
Provo Yard
Created by trainman4
We have yard work in Provo. Take and marshall up your train for the last outbound of the morning....
Red Eagle Logistics Boxcars
Created by gsmith.kernow
A scenario for Majestic Falls Railroad route I don't know anything about US railroad operations but this route is so good I wanted to make something for others to drive and explore. So, you are tasked with collecting two boxcars that are just about to be d...
Return to Cheyenne - Part 1
Created by RBJets
(Scenario #10 in series) With your yard duties done in "Yard Work (Laramie)" you need to head back home to Cheyenne with a string of empty Tanker Cars for the plants in and around the area. Loco: EMD SD70M Union Pacific - Difficulty: Easy - Length: 40 Mins...
Return to Cheyenne - Part 2
Created by RBJets
(Scenario #11 in series) Part 2 will take you through Dale, a pick-up in Buford and then a stop outside the Granite Loop that will set up "Part 3". Loco: EMD SD70M Union Pacific - Difficulty: Easy - Length: 35 Mins Click on above "Sherman Hill Series" coll...
Return to Cheyenne - Part 3
Created by RBJets
(Scenario #12 in series) Part 3 is the final run back into Cheyenne. With no pick-up available now in Granite it's time to head home and get the much need empty Tankers to the local plants. Loco: EMD SD70M Union Pacific - Difficulty: Med. - Length: 40 Mins...
Return to Whitefish - Part 1
Created by RBJets
(Scenario #22 in series) The time has come to head back to Whitefish. You formed up your return consist in "Yard Work (Shelby)" and will now head back across Marias Pass. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 45 Mins Click on above "Marias Pass S...
Return to Whitefish - Part 2
Created by RBJets
(Scenario #23 in series) Some wagons that you dropped in Blackfoot during the "Leaving Whitefish" trip are now empty and need cleared. Part 2 will end there as a local crew will add this stock to your consist. Loco: BNSF ES44 DC - Difficulty: Easy - Length...
Return to Whitefish - Part 3
Created by RBJets
(Scenario #24 in series) The crew in Blackfoot added the empty Cement Hopper wagons to your consist and your next stop while eastbound traffic passes will be in Grizzly. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 30 Mins Click on above "Marias Pass Se...
Return to Whitefish - Part 4
Created by RBJets
(Scenario #25 in series) Eastbound traffic has just passed you in Grizzly. After you go over the Continental Divide in Summit you will stop east of Blacktail. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 40 Mins Click on above "Marias Pass Series" colle...
Return to Whitefish - Part 5
Created by RBJets
(Scenario #28 in series) The siding in Blacktail is now clear thanks to the "Yard Work (Blacktail - Essex)" crew. You can now drop the cars in need of service then continue to your stop in Essex. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 40 Mins Clic...
Return to Whitefish - Part 6
Created by RBJets
(Scenario #29 in series) Time to leave Essex for a quick pick up in Red Eagle before you end this next part that will bring you closer to Whitefish. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins Click on above "Marias Pass Series" collection link...
Return to Whitefish - Part 7
Created by RBJets
(Scenario #30 in series) Just outside of your pick-up in Red Eagle you will have another in Belton then stop for an eastbound freight in Coram. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 35 Mins Click on above "Marias Pass Series" collection link for ...
Return to Whitefish - Part 8
Created by RBJets
(Scenario #31 in series) As soon as you are clear to proceed you'll have one last drop then it's finally time to arrive back in Whitefish. Loco: BNSF ES44 DC - Difficulty: Easy - Length: 45 Mins Click on above "Marias Pass Series" collection link for scena...
San Diego - Hobart Intermodal Extra Part 1
Created by Deltatango
Your task today is to drive a BNSF Intermodal Extra train from San Diego Yard to BNSF LA Intermodal Terminal (Hobard). Your extra train has somehow been squeezed into the normal schedule but you have to wait for numerous scheduled trains. So listen to the ...
San Diego - Hobart Intermodal Extra Part 2
Created by Deltatango
Your task today is to drive a BNSF Intermodal Extra train from San Diego Yard to BNSF LA Intermodal Terminal (Hobard). Your extra train has somehow been squeezed into the normal schedule but you have to wait for numerous scheduled trains. So listen to the ...
San Diego - Hobart Intermodal Extra Part 3
Created by Deltatango
Your task today is to drive a BNSF Intermodal Extra train from San Diego Yard to BNSF LA Intermodal Terminal (Hobard). Your extra train has somehow been squeezed into the normal schedule but you have to wait for numerous scheduled trains. So listen to the ...
Seaboard Shunting!
Created by ZME_Matchstick
A late night consist needs sorting and a last minute delivery needs to be moved up the line. -------------------------------DLC Needed---------------------------- Miami to West Palm Beach CSX AC6000CW Seaboard GE U36B VRC GP40 CSX VRC GP40 Seaboard -------...
Santa Fe Shuffle
Created by ZME_Matchstick
Its a slow sunday afternoon at the Santa Fe subdivision here at castle rock railroad. Dispatch needs you to make a run moving freight to the main yard with a pair of GP9's. Traffic on the rails is light so it should be a nice easy run. Run time: 90mins ski...
Second Hand Steam [PRB]
Created by PlumasRailblazer
The year is 1949 and the Majestic Falls Railroad has purchased 4 ex US Army and Alaska Railroad Baldwin S160 steam locomotives for general service on the route. You are the engineer of an afternoon coal run from Lockwood Mine to Morgan Yard using an ARR S1...
Shelby-G Park Amtrak
Created by carlperr
This is a trip from Maria pass Shelby station to Glacier Park Station using a P42 Amtrak 10 car County Train. There is plenty of AI....
sherman coal train - hermosa - Laramie
in this scenario your be taking a coal train from hermosa to laramie, theirs a snow storm and you got 5 loco power and a long train, good luck. i have tested this scenario and it worked fine for me, but if any problems come up let me know...
Sherman Hill 1962
Created by Ertwander
This is a one and a half hour scenario where you take some hoppers from Laramie to Granite.As said in the title, the depicted time are the early 60s.That means, i couldnᅡᄡt use any locos that come with the Sherman Hill route. Instead i made heavy use of so...
Shunting at Doncaster
Created by Deadly
Your shift is nearly over and We need you to shunt a couple of cars to the scrap lines and there will be a train to take you home when you shut off your engine EDIT: I forgot to change the Fricken Photo so deal with it also help me fix it...
Slug on the main line Part1
Created by ZME_Matchstick
CSX needs you and your crew to test out a prototype road slug build off an GP30. What better way to do so then to have them take a large shipment of refrigerator cars back up the line. run time: 60mins* NEEDED DLC Miami- West Palm Beach Miami Commuter Rail...
Snow Hero
Created by dmainor_
A BNSF Mixed Freight Has Stalled At The Summit. Your Job Is To Rescue This Train And Bring It Back To Victorville. (60 Mins. Medium)...
Southwest Chief #3 P42
Created by mwaldham131
Today you will take Amtrak's Southwest Chief along the Racetrack. This is a Career Scenario. ...
Steam on the Quincy (ADV)
Created by Fleegle475
Take a 2-8-0 steam locomotive on a run to Quincy Junction on the Quincy Railroad. A couple of the industries the Quincy Railroad serves have cars ready to go to the junction for interchange with the Western Pacific. We'll head out to the junction and pick ...
Steam on the Quincy (HUD)
Created by Fleegle475
Take a 2-8-0 steam locomotive on a run to Quincy Junction on the Quincy Railroad. A couple of the industries the Quincy Railroad serves have cars ready to go to the junction for interchange with the Western Pacific. We'll head out to the junction and pick ...
Steam vs Diesel - The Merchant Venturer
Created by Nana
This is a modification of "The Merchant Venturer" by JustTrains that is supplied with the route. Drive the real-world 09:13 service from Bristol to Exeter with a twist. You will be driving the A1 Tornado instead of the Class 43 High Speed Train. Do you hav...
Street Running v1.7.5a
Created by Engineer Dave
As of March 1st, 2022 this route is no longer being updated in any capacity. Due to data loss on my SSD, the updated version which would have been the definitive final version has been lost for good. This is "Street Running", a small module I've made in my...
Supporting Local Commerce
Created by ZME_Matchstick
Some local cargo needs to be sent up to Ft. Lauderdale yard for sorting. The storm is getting bad so you may run into some traffic on the main line. Have fun and keep warm! run time: 60mins NEEDED DLC Miami - West Palm Beach Miami Commuter Rail F40PHL-2 VR...
The Cement Local
Created by Cluck Norris
Today you will be the engineer of two SD40-2's. Your train originates in Oro Grande, where you will pick up cars bound for Victorville. Once you drop off your cars, pick up more and head to Thorn Siding where a relief crew will be waiting. Mods: SD70, Cajo...
The End Of An Era
Created by rece2000
I recently saw a picture of two EMD F3 Diesels and a Big Boy hauling a manifest over Sherman so I thought I would somewhat recreate it. I used F7's instead but the train is very similar....
TRAIN TO Lynch
Created by SHF
Today you drive train to lynch. DLC: gas turbine EMDSW10 GEES44AC EMDSD70M Route: Sherman hill...
Train with cement
Created by SHF
You start in Granite heading for Sherman Hill....
train with coal part 1
Created by SHF
drive train with coal in sherman hill DLC: .GeES44AC EMDSD70M gas turbine SD60M . . . . . . All dlc in use can you buy in game American Powerhaul Train Simulator...
Train with coal part 2
Created by SHF
Today you continue drive train with coal Your target is laramie GODLUCK...
TRT-Jaymac2-001-Montgomery
Created by jaymac2
Yard work around Montgomery picking up and dropping off at local industries. Manual switching required....
TRT-Jaymac2-002-Naperville
Created by jaymac2
Yard work around Naperville picking up from local industries...
Union Pacific MNPKS [JAH-64]
Created by Taconic Simulations
The excellent Adriana County route by LtBligh takes on the roll of being a joint operated Union Pacific/BNSF branch line in southern Nebraska, often used as a short cut for many south and eastbound trains operating to Chicago and various destinations acros...
UP along Marias Pass
Created by mwaldham131
Take a up z train along marias....
Up Cajon's Western Slope (Cajon Pass Modernized)
Created by rece2000
In this scenario you'll climb up the steep grade of Main 3 on Cajon Pass. You'll climb from CP Cajon to Summet then decend the grade to Frost. This Scenario Requires: (DLC): Sherman Hill Stevens Pass Dash 9 Pack SD70 Pack Marias Pass US Loco and Assets Pac...
US Army special part1
Created by dtchaney111
today you are driving big boy takeing a special for the US Army...
USATC S160 2-8-0 (BR) Kingswear To Exeter
Created by HD SIMULATIONS
Its 1950, WWII has been won. However, the Allies left heavy armour all over Southern Great Britain. Movements of Armour being re-deployed is a logistical challenge. Armour is being moved at an "As Needed Basis", to save Pound Sterling.Today you are the Eng...
Victorville Coal Assembly
Created by Adaam_Hussain
It's a sunny morning in California and time to work in Victorville. Today, you are the engineer of an SD40-2 tasked with assembling a coal train bound for San Bernardino. Requires Cajon Pass and Sherman Hill. Thanks for playing! Difficulty: Medium Length: ...
Wear Valley 2: Heights Quarry
Created by RolandBP
During the great economic recovery after WW2 "Heights Quarry" was extended to be able to supply the much needed roading metal for the area around the Wear Valley. They even built a distribution facility at Westgate, which is not much more than a "stones th...
Yard Work (Altoona) Part 1
Created by RBJets
(Scenario #1 in series) Welcome to the Altoona Yard! In part 1 your duties are to gather some freight cars from around the yard and bring them to the "Repair Sidings". This yard is so big it needs more than just one scenario! You will be using the trusty o...
Working Its Way Back Home. A scenario for CAJON PASS MODERNIZED
Created by bwfer6
Scenario for CAJON PASS MODERNIZED I have attempted to list all of the huge amount of DLC/Assets required by this scenario. I created this scenario for the Cajon Pass Modernized, a really super upgrade/improvement over the original. I have just about every...
Yard Work (Altoona) Part 2
Created by RBJets
(Scenario #2 in series) After collecting cars in part 1 from around the yard and taking them to the repair shop we now gather a consist and prepare it for departure in the huge Altoona yard. Loco: EMD GP7 Pennsy - Difficulty: Med - Length: 40 Mins Click on...
Wear Valley 2a: Heights Quarry
Created by RolandBP
During the great economic recovery after WW2, "Heights Quarry" was extended to be able to supply the much needed roading metal for the area around the Wear Valley. They even built a distribution facility at Westgate, which is not much more than a 'stones t...
Yard Work (Barstow)
Created by RBJets
(Scenario #1 in series) This was my first scenario for TS2015. You'll need to gather some rolling stock from around the HUGE Barstow Switch Yard on the Cajon Pass that will be added to the end of a freight that is going out later in the day. Loco: EMD SW15...
Yard Work (Barstow) Part 2
Created by RBJets
(Scenario #16 in series) Back home now after bringing some much needed shop parts from San Bernardino you will be working the huge Barstow Yard. Loco: EMD SW1500 Switcher Burlington - Difficulty: Med. - Length: 60 Mins Click on above "Cajon Pass Series" co...
Yard Work (Barstow) Part 3
Created by RBJets
(Scenario #17 in series) Your work in Barstow continues with the second drop off of shop supplies and a fuel run to the east yard. Loco: EMD SW1500 Switcher Burlington - Difficulty: Med. - Length: 35 Mins Click on above "Cajon Pass Series" collection link ...
Yard Work (Barstow) Part 4
Created by RBJets
(Scenario #18 in series) Your journey which started in Barstow then took you to San Bernardino and back has come to an end. Enjoy your last work order in the Barstow Yard. Loco: EMD SW1500 Switcher Burlington - Difficulty: Med. - Length: 60 Mins Click on a...
Yard Work (Blacktail - Essex)
Created by RBJets
(Scenario #27 in series) You just recieved a call from dispatch that the "Return to Whitefish" freight needs a siding to drop off some cars in need of repair. You'll clear a siding in Blacktail then head back to the yard in Essex. Loco: EMD SW1500 Swithche...
Yard Work (Cheyenne) Part 1
Created by RBJets
(Scenario #1 in series) Welcome to Wyoming. Well it's time for another series of scenarios and this time it is on the Sherman Hill route. You will start in Cheyenne with this Yard Work scenario and then it's time to head out ("Leaving Cheyenne - Part 1") a...
Yard Work (Cheyenne) Part 3
Created by RBJets
(Scenario #5 in series) After switching units, you have prepped your loco and now its time to work the sidings north of the main yard. Loco: EMD SD40-2 Union Pacific - Difficulty: Med. - Length: 60 Mins Click on above "Sherman Hill Series" collection link ...
Yard Work (Cheyenne) Part 4
Created by RBJets
(Scenario #13 in series) This is the last part to the Sherman Hill series. Before delivering a small string of empty Tanker cars to the Refinery you'll need to re-stock some of the sidings that were cleared in "Yard Work (Cheyenne) Part 3" with some emptie...
Yard Work (Columbia Falls)
Created by RBJets
(Scenario #5 in series) In Columbia Falls you will be dropping off a few empties and gathering a small consist for a freight coming from Whitefish. As this series continues some of the scenarios will all "kinda" be happening around the same time of each ot...
Yard Work (Conkelly)
Created by RBJets
(Scenario #8 in series) Next up in the Marias Pass series is the Conkelly plant. You'll be forming a consist that needs taken up to the Columbia Falls sidings, dropping off some supplies and empties. Loco: EMD SW1500 Swithcher Burlington - Difficulty: Med....
Yard Work (Cut Bank)
Created by RBJets
(Scenario #19 in series) The consist from the "Leaving Whitefish" scenarios has just pulled into Cut Bank and need some various stock gathered for their final leg of into Shelby. Loco: EMD SW1500 Switcher - Difficulty: Med. - Length: 30 Mins Click on above...
Yard Work (Dryden - Monitor)
Created by RBJets
(Scenario #24 in series) The "Back to Wenatchee" crew came through Cashmere so the line is clear for you to service the produce sidings in the area. Loco: EMD GP38-2 Ex-BN - Difficulty: Easy - Length: 40 Mins Click on above "Stevens Pass Series" collection...
Yard Work (Essex)
Created by RBJets
(Scenario #13 in series) This scenario takes place right after "Leaving Whitefish - Part 4". You'll need to switch out some freight for that consist so they can continue their trip East. Loco: EMD SW1500 switcher - Difficulty: Med. - Length: 30 Mins Click ...
Yard Work (Everett-Mukilteo) Part 1
Created by RBJets
(Scenario #11 in series) There is a lot to do in the Everett - Mukilteo area. First up is to deliver the aircraft parts that the freight from the "Leaving Wenatchee" crew just arrived with. The trip up and back to the Boeing plant should be fun with the 5....
Yard Work (Everett-Mukilteo) Part 2
Created by RBJets
(Scenario #12 in series) In part 1 you delivered the Aircraft parts to the Boeing plant now it's time to do some miscellaneous work in and around the Everett area. Loco: StP GP38-2 Heritage - Difficulty: Med. - Length: 45 Mins. Click on above "Stevens Pass...
Yard Work (Everett-Mukilteo) Part 3
Created by RBJets
(Scenario #13 in series) The yard duties in the Everett area for the day are coming to an end. You will form up a string of Container cars in the Delta Yard that will be leaving first thing in the morning in: "Back to Wenatchee - Part 1". Finish up and the...
Yard Work (Field - Yoho)
Created by RBJets
(Scenario #15 in series) You have been the helper loco for the "Leaving Golden" consist now you need to switch out loco's then gather up some local stock for your next helper task. Loco: ES44AC Canadian Pacific - Difficulty: Med. - Length: 50 Mins Click on...
Yard Work (Gold Bar - Monroe)
Created by RBJets
(Scenario # 17 in series) As the "Back to Wenatchee" crew is now leaving that means the mainline is clear for you to make a run up to Monroe and switch out some Centerbeam cars and clear out some empty Hoppers and then return back to Gold Bar. Loco: StP GP...
Yard Work (Golden)
Created by RBJets
(Scenario #10 in series) With the "Leaving Revelstoke" consist arrival in Golden complete your next work order is in but first you need to do your part in the huge yard here in Golden. You'll be sorting out cars in the shop then preparing your next consist...
Yard Work (Helper - Martin)
Created by RBJets
(Scenario #8 in series) The crew in the Helper Yard has found a few wagons in need of service. You will need to sort them out then take them to the Maintenance Shop over in Martin. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 45 Mins Click on above "So...
Yard Work (Helper)
Created by RBJets
(Scenario #6 in series) You've been asked to clear out some loaded Coal wagons and add them to an out going consist as your busy morning in Utah continues. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 40 Mins Click on above "Soldier Summit Series" coll...
Yard Work (Hesperia - Thorn)
Created by RBJets
(Scenario #11 in series) "The "Leaving San Bernardino" consist is coming and they need sidings cleared in Hesperia. Your job is just that then head to Thorn to sort some freight there. Loco: SD40-2 Engine - Difficulty: Med. - Length: 55 Mins Click on above...
Yard Work (Martin - Castle Gate)
Created by RBJets
(Scenario #2 in series) In part 1 the first thing in the morning was to prep some of loco's in and out of the Maintenance Shop for their daily duties. Now you'll make a run up to the Castle Gate Power Plant sidings to drop some stock for a freight coming o...
Yard Work (Martin - Helper)
Created by RBJets
(Scenario #4 in series) Your busy morning continues with a drop of Gondola wagons down in the Helper Yard along with a few other tasks. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 35 Mins Click on above "Soldier Summit Series" collection link for scen...
Yard Work (Martin)
Created by RBJets
(Scenario #1 in series) Welcome to Utah. In this first scenario you are the first into the yard at Martin. The morning will be just prepping some of the loco's in and out of the Martin Locomotive Maintenance Shop for their daily duties. Loco: EMD GP9 D&RGW...
Yard Work (Merritt - Winton)
Created by RBJets
(Scenario #22 in series) The "Back to Wenatchee" crew has dropped you off to do some work here in Merritt and Winton before you head back home. Loco: StP GP38-2 Heritage - Difficulty: Med. - Length: 50 Mins. Click on above "Stevens Pass Series" collection ...
Yard Work (New Haven)
Created by RBJets
(Scenario #5 in series) The New York - New Haven series is back! In "Leaving Oak Point - Part 3" you arrived in New Haven and now you'll need to do a few tasks in the New Haven Yard before forming up a new out going consist. Loco: EMD SD40-2 CSX - Difficul...
Yard Work (Oak Point)
Created by RBJets
(Scenario #1 in series) Enjoy an exciting day of work in the Oak Point yard in NYC! You will be using a pair of Diesel/Electric CSX SD40-2's to get the job done. Loco: EMD SD40-2 CSX - Difficulty: Med. - Length: 75 Mins Click on above "New York - New Haven...
Yard Work (Oroville)
Created by RBJets
(Scenario #13 in series) Welcome to Oroville, you made it here with the "Leaving Keddie" consist and before you call it a day a few things remain to do in and around the Oroville Yard. Loco: GE U30B WP - Difficulty: Med. - Length: 45 Mins Click on above "F...
Yard Work (Kalispell) Part 1
Created by RBJets
(Scenario #1 in series) Early morning in Montana and you will be collecting some loaded stock from around the area and bring it back to the yard for departure later in the day. Loco: EMD SW1500 Swithcher Burlington - Difficulty: Easy - Length: 40 Mins. Cli...
Yard Work (Kalispell) Part 2
Created by RBJets
(Scenario #2 in series) After collecting full stock from around area in "Yard Work (Kalispell) Part 1", it is now time to put empty cars back at the same locations in Kalispell. Loco: EMD SW1500 Swithcher Burlington - Difficulty: Easy - Length: 40 Mins. Cl...
Yard Work (Keddie)
Created by RBJets
(Scenario #3 in series) You have arrived with the "Leaving Quincy Junction" consist and now you will work the yard in Keddie. Loco: GE U30B WP - Difficulty: Med. - Length: 30 Mins Click on above "Feather River Canyon Series" collection link for scenario li...
Yard Work (Laramie)
Created by RBJets
(Scenario #9 in series) Well you arrived in Laramie with the "Leaving Cheyenne" consist but it's right back to work as you need to assemble a string of empty Tanker Cars to take back to the Wycon/Cheyenne Plants ASAP because they are running low. Loco: EMD...
Yard Work (Pacific Surfliner) Part 10
Created by RBJets
(Scenario #11 in series) The end of Part 9 dispatch put you on hold so they could get the huge "Leaving LA" consist on it's way. Your final work order for the day and the LA area is in. ~ Speed FYI: The speed you'll see on the HUD is Passenger train speed(...
Yard Work (Pacific Surfliner) Part 1
Created by RBJets
(Scenario #1 in series) It's going to be a busy trip to LA, In this first part you will start near the middle of this huge route and make your way north up towards the Los Angeles Yard. Your duties as you come across local sidings will be switching out emp...
Yard Work (Pacific Surfliner) Part 11
Created by RBJets
(Scenario #17 in series) The "Leaving LA" consist just pulled in so now you can finish up your last work order of the day then it's home to bed to rest up for another long day ahead. Loco: StP GP38-2 Heritage - Difficulty: Med. - Length: 30 Mins Click on a...
Yard Work (Pacific Surfliner) Part 12
Created by RBJets
(Scenario #18 in series) After a long night it is now the next morning and you are ready to head Northeast from the yard in San Diego and do your daily duties. Loco: StP GP38-2 Heritage - Difficulty: Easy - Length: 30 Mins Click on above "Pacific Surfliner...
Yard Work (Pacific Surfliner) Part 3
Created by RBJets
(Scenario #3 in series) Part 3 also starts right where you left off in part 2. Some empties need dropped off in the Buena Park area just for starters then you will continue up to the La Mirada sidings to finish this part. Loco: StP GP38-2 Heritage - Diffic...
Yard Work (Pacific Surfliner) Part 4
Created by RBJets
(Scenario #4 in series) Part 4 starts right where you left off in part 3. Every task will bring you closer to the LA. The duties in this part will take place in the La Mirada area. Loco: EMD GP38-2 Ex-BN - Difficulty: Med. - Length: 40 Mins Click on above ...
Yard Work (Pacific Surfliner) Part 8
Created by RBJets
(Scenario #8 in series) In part 7 you dropped off some cars to be worked on in the Commerce Yard. Now you are needed up the line at Hobart Yard to load Container freight. Over the next few scenarios you will be moving stock around the area and to and from ...
Yard Work (Pacific Surfliner) Part 9
Created by RBJets
(Scenario #9 in series) Part 8 you changed loco's for the increased work load. Now you'll be pulling duties between the Hobart Yard and the yards in LA. Come show your bling as you finally arrive in Tinseltown. Loco: EMD GP38-2 Ex-BN - Difficulty: Med. - L...
Yard Work (Paxton - Virgilia)
Created by RBJets
(Scenario #6 in series) The "Leaving Keddie" consist has passed so the line is clear for you to get your siding duties done. Loco: GE U30B WP - Difficulty: Med. - Length: 45 Mins Click on above "Feather River Canyon Series" collection link for scenario lis...
Yard Work (Revelstoke)
Created by RBJets
(Scenario #1 in series) Assemble a consist of mixed empties that will be heading East later in the day. Loco: SW1500 Switcher - Difficulty: Med. - Length: 35 Mins Click on above "Canadian Mountain Passes Series" collection link for scenario list/order....
Yard Work (Revelstoke) Non-SW1500 Switcher Version
Created by RBJets
(Scenario #1 in series) Assemble a consist of mixed empties that will be heading East later in the day. (The "SW1500 Switcher" DLC has been removed in this version for the players that can't purchase the US only DLC) Loco: ES44AC - Difficulty: Med. - Lengt...
Yard Work (San Bernardino) Part 1
Created by RBJets
(Scenario #7 in series) Welcome to San Bernardino. The consist from the "Leaving Barstow" series has just pulled in and it seems a few of the container cars need to head right back there with some much needed supplies. Form up the rest of the consist so it...
Yard Work (San Bernardino) Part 2
Created by RBJets
(Scenario #9 in series) The "Leaving San Bernardino" consist is now on its way back to Barstow, in Part 2 in the San Bernardino Yard you will finish loading some Container cars and then start to break up the "Leaving Barstow" consist before ending your shi...
Yard Work (Shelby)
Created by RBJets
(Scenario #21 in series) Now in Shelby, you will be forming up the consist that you will be taking out later as you head back to Whitefish. Loco: EMD SW1500 Switcher Burlington - Difficulty: Med. - Length: 60 Mins Click on above "Marias Pass Series" collec...
Yard Work (Skykomish)
Created by RBJets
(Scenario #19 in series) The "Back to Wenatchee" crew is passing through and the mainline is clear for you to make a run up to Miller River, form up a consist of empties in the yard and a few other tasks. Loco: EMD GP38-2 Ex-BN - Difficulty: Med. - Length:...
Yard Work (Summit - Glacier Park)
Created by RBJets
(Scenario #26 in series) The "Return to Whitefish" freight just went through and now the line is clear for you to make your run up to Glacier Park to drop off some stock and reclaim some empty wagons. Loco: EMD SW1500 Swithcher Burlington - Difficulty: Eas...
Yard Work (Victorville - Oro)
Created by RBJets
(Scenario #13 in series) The "Leaving San Bernardino" consist has pulled into the sidings here in Victorville for some empties that need to go back to Barstow. Add these so they can continue home plus you'll have a few other tasks to attend to. Loco: EMD S...
Yard Work (Wenatchee) Part 2
Created by RBJets
(Scenario #25 in series) After arriving home with the "Back to Wenatchee" consist your final work order for the day is in. The sidings in Wenatchee need serviced then your day and this series will come to an end. Loco: EMD GP38-2 Ex-BN - Difficulty: Med. -...
Yard Work (West Brownsville)
Created by RBJets
(Scenario #2 in series) If you played the "Leaving Fredericktown" scenario, that consist now needs broken up and sorted throughout the West Brownsville sidings. Loco: EMD GP38-2 NS High Nose - Difficulty: Med. - Length: 40 Min Click on above "Norfolk South...
Yard Work (Whitefish) Part 1
Created by RBJets
(Scenario #6 in series) As this Marias Pass series continues in Whitefish you will be assembling a freight that needs to head out ASAP. Then you will gather up some empties to end Part 1. Loco: EMD SW1500 Switcher Burlington - Difficulty: Med. - Length: 25...
Yard Work (Whitefish) Part 2
Created by RBJets
(Scenario #10 in series) Next up in Whitefish you will be switching out some empties then grabbing some full stock at the Half Moon Lumber Yard. Loco: EMD SW1500 Switcher Burlington - Difficulty: Easy - Length: 35 Mins Click on above "Marias Pass Series" c...
Yard Work II (Cajon Pass - Barstow)
Created by RBJets
The first scenario I made was the first "Yard Work (Barstow)" and it had WAY too much DLC, this time I kinda re-made it with the GP9 loco as the only DLC needed. Loco: EMD GP9 BNSF - Difficulty: Med. - Length: 70 Mins ...
[AGS 169]: A Majestic Christmas
Created by Micro and Soft
Christmas Scenario Competition Entry It's two days before Christmas. You are in charge of the Majestic Falls Railroad's annual Christmas Train. The Union Pacific has been nice enough to loan three of it's excursion coaches and the 1988, honoring the Katy, ...
[AGS 174]: Eastport Bound
Created by Micro and Soft
Canadain Pacific feeds Union Pacific grain traffic bound for Pacific ports at the border crossing in Eastport, Idaho. As such, UP pool power is not uncommon in the Canadain Rockies. You are in charge of one such train on an especially busy day on the Lagga...
[AGS 175]: Partners
Created by Micro and Soft
In the 1930s, the Great Northern connected with the Western Pacific at Bieber, California. After that, for the next fifty years until the Union Pacific took over the Western Pacific in 1982, it wasn't uncommon to see locomotives of the GN, and later the Bu...
Yard Work (Wenatchee)
Created by RBJets
(Scenario #1 in series) In Wenatchee you have to first grab some local stock that needs to get added to a consist that is leaving ASAP then you will need to bring up a consist from a local siding that will lead into the "Leaving Wenatchee" series. Loco: EM...
[AGS 198]: Flying Pigs
Created by Micro and Soft
It's a cool autumn morning in 1967. You are in charge of a hot shot intermodal train bound for Los Angeles. You have stopped at Granite after an adverse hotbox detector reading, but you will be on your way shortly. You are to take the train to Laramie for ...
[AGS 202]: Oil Extra
Created by Micro and Soft
It's a lovely fall afternoon in 1958. You are the engineer of a crew working out of Cut Bank, Montana, on various locals and other tasks. Today, you are tasked with taking a short cut of oil tankers down to Shelby for further distribution. Collect the tank...
[AGS 204]: Montana Bluebonnets
Created by Micro and Soft
Spring 1997. The BNSF merger has been official for a few months now and former Santa Fe stock has started turning up in former Burlington Northern territory. You are in charge of a manifest running from Havre, Montana, to Spokane, Washington. You have stop...
[AGS 210]: Down to Texas
Created by Micro and Soft
In September 2016, BNSF was able to reintroduce intermodal service between the Pacific Northwest and Texas. This service had been eliminated in the late 1990s, due to capacity issues allow the trains' route, especially the Montana Rail Link. These issue ha...
[AGS 216]: Castle Gate Coal Loads
Created by Micro and Soft
The vast majority of coal loads over Soldier Summit moved west, destined for interchange with the western railroads for delivery to power plants across the Southwest United States. One exception to this was loads bound for Castle Gate near Helper. You are ...
[DL&G Consolidation #191] Forks Creek to Central City
Created by Runilwertzu
Take the afternoon passenger train from Forks Creek up the branch to Central City. You have your engine a Denver Leadville and Gunnison Consolidation No. 191 already under steam. Scenario Duration: about 60 minutes...
[ES44] Morning Intermodals - Summer
Created by johnguru1
Drive an early morning intermodal service from Cheyenne main yard to Laramie. The weather is good and there are no reported problems on the route. Expect a straightforward drive today. This is a summer version of my Morning Intermodals to Laramie without t...
[ES44] Morning Intermodals to Laramie
Created by johnguru1
Departing at 5am out of Cheyenne, you have the long haul with a string of containers. The weather is not the best, and there is traffic to contend with, too. Good luck with this one! Requires the Sherman Hill route....
[GRR3] Fixing Friends
Created by m4dbr43d0n
The Gilbert Railroad has finally gathered enough money to restore 8066, all you need to do is take it to Morgan....
[maxguzzi] Preparing special train, in Cheyenne / Preparazione treno speciale, a Cheyenne
Created by maxguzzi
Sherman Hill: This morning you are in service with a shunting locomotive. Carries out the operations by following the instructions. Good job! Difficulty: Hard Length: 60 min. Intense traffic To function properly you need the following additional DLC: - Uni...
[MIM-016] The Brixham Branchliner
Created by Deadly-Dorito
A challenge for all you pump car fans out there. Its a cold winters afternoon, and all the engines are in action or in repair, This was GWRs last resort. You will take this pump car on shunting duties around brixham on the Churston - Brixham Branch line. Y...
[pjt] Onehouse Model Railway Layout Final
Created by pjt1974
This route is a representation of the Onehouse Model Railway layout built and run by Peter and Matt Peddlesden in Onehouse, Suffolk, England. Many thanks to anyone and everyone who has subscribed and rated it up. Over 140 Subscribers and 30 up ratings in o...
[The Otaku Rail Co.] The Racetrack Rocket - Part 1 of 4
It's the start of an amazing journey. Today you are in charge of an old EMD GP38-2 near Chicago Union Station. Your job? Why helping set up the Racetrack Rocket of course. With a busy yard and and lot of switching you'll have to keep a close eye on the sig...
[S34] Warbonnet Climber
Created by Er!ck
Take a eastbound BNSF stack train through Marias Pass. Duration : 70 mins Difficulty : Medium Required Marias Pass SD75 Dash9 P42 DC Genesis ( TS2012 Addon )...
[S75] Cross Country Z
Created by Er!ck
You are the Engineer of BNSF Railway at the controls of a high priority intermodal train. This Z train comes from Chicago to the port of Seattle and its containers terminal. Your task in this scenario will be to take this train between Shelby and Whitefish...
Steam by Sunset (SM001)
Created by Smeagol
You are running the Union Pacific 844. The massive engine has spent the last few hours in San Bernardino on public display. The crew originally planned to spend the night here, but as it's late fall, the crew has decided to get to Cheyenne ASAP. You will s...
[Turbine] Climb to Cajon Pass
Created by johnguru1
Use the power of the Union Pacific Gas Turbine Electric Loco (GTEL) to haul a heavy rake of intermodals up the steep climb from San Bernadino Intermodals Yard to Cajon Pass. This is a magnificent engine with lots of features to enjoy, using a scenic and in...
Kaiser Steel Southbound K-Train SD40T-2 V1.0
Created by HD SIMULATIONS
In mid 1968, UP negotiated an agreement, along with D&RGW (Rio Grande), and AT&SF (Santa Fe), with Kaiser Steel to operate what was to be one of The United States first unit coal trains. The coal was loaded at Sunnyside, UT and Carbondale, CO, and was tran...
Cajon Pass-Modernized (Final)
Created by sd70aces rule
Cajon Pass Modernized is an extensively re-done version of RSC's Cajon Pass Route. I have made many improvements to make the route realistic to the modern day and fixed up some things that shows the route's age. Some of the many things I have done include:...
C & O Extra #3303
Created by Trainboycole
It is the year of 1987 in Pennsylvania, and you are in charge of C&O train extra #3303. Currently, you are waiting on another C&O train extra to clear you at Waynesburg. Once the extra has cleared, you may resume your trip east under signal indications. Du...
UP SP 4449 revenue run (AMTK181)
Created by DRGW Mapping
We're doing a revenue run for UP between Granite and Cheyenne....
Yard Work (Roseville)
Created by RBJets
(Scenario #1 in series) Welcome to the Donner Pass. Your first task is to gather up supplies and fuel for all the work that will be done through out the yard in Roseville. Loco: EMD GP9 DP Southern Pacific - Difficulty: Easy - Length: 40 Mins Click on abov...
New Canaan to New York part 1
Created by DarknezZMonster
A special journey with the S2 Berkshire steam locomotive. The first trip goes from New Canaan to Stamford. Have fun! REQ DLC: NKP S-2 Berkshire New York - New Haven Acela PRR GG1 SW1500 switcher B&O Wagon pack Metro M8...
New Canaan t New York part 2
Created by DarknezZMonster
Part 2 of the trip from New Canaan to New York. With a 2nd locomotive added to the train starting the trip on the main lines. With some unusual trains for the route there is also something to take a look at while driving. Enjoy! Duration: 30 minutes REQ DL...
[maxguzzi] Merci pesante di giovedi... / Heavy freight train on Thursday ...
Created by maxguzzi
Horseshoe Curve: Oggi sei in servizio su un treno merci. Alla trazione ci sono una coppia di locomotive a vapore...segui con attenzione le istruzioni e buon viaggio! Difficoltà: media Durata: 65 min. Traffico: intenso Horseshoe Curve: Today you are on duty...
N.S141 Horseshoe Curve - PRR Altoona Shop Staff Bonus Cresson Trip Part 1 of a 3 Part Series
Created by Not.Silent
Steam is finished, and Pennsylvanian Rail Road diesels abound. Altoona shop is busy - especially with a PRR Shop staff trip to Cresson. Route: Horseshoe Curve Duration: 55 minutes Scenario: Standard Extra DLC: PRR Rf-16 Sharknose & PRR Baldwin Centipede di...
Yard Work (Johnstown)
Created by RBJets
(Scenario #6 in series) Welcome back to Pennsylvania and the Horseshoe Curve series. The last scenario posted was in April of 2016 and this picks right up where it left off , Johnstown. You will start in the southwest end of the yard working the Bethlehem ...
Yard Work (Kalispell) Part 3
Created by RBJets
(Scenario #36 in series) The "Run to Kalispell" consist has just arrived with some empties that need sorted in the area. After that you will gather up stock for BNSF 7202 that needs taken to Onley. Thanks to everyone for playing this short series. (giggle)...
Yard Work (Martin - Helper) Part 2
Created by RBJets
(Scenario #13 in series) The wagons for service you brought over from the yard in Helper can now be put back into formation to their out going consists. Loco: EMD GP9 D&RGW - Difficulty: Med. - Length: 45 Mins Click on above "Soldier Summit Series" collect...
Restoring The Train
Created by MasterSoviet
You are the one by helping this train in the past you have help the passager service of the bnsf loco. ...
A Helping Hand
Created by MasterSoviet
BNSF needs there help. A train called the caltrain loco is broken down and the passager servive is rushing....
Smistamento Merci
Created by EZIO
E' il mio primo scenario in assoluto! Non sarᅢᅠ un gran che ma non massacratemi! Necessarie le Routes "Sherman Hill" e "Norfolk Southern Coal District" oltre che, naturalmente, la "Blackwood Creek" scaricabile gratuitamente! (...e molto bella...)...
Weekend Run [PRB]
Created by PlumasRailblazer
You are a voluneer engineer for the Blackwood Creek Railroad Historical Society. You have been assigned to the weekend passenger train from Cranston to Bauman. Your first task is to assemble your consist at the Historical Societys Yard just outside Fuzak b...
Blackwood Creek (MHSW01) Kendrick Corp' Daily Local 2005
Created by LtBligh
The year is 2005, Norfolk Southern no longer work the Blackwood Creek branch from Baumann to Fuzak. The new owners, Kendrick Corporation, forward the daily local to their clients using a second hand ex SP EMD SW1500......... Requirements: Norfolk Southern ...
Blackwood Creek (MHSW17) Introductory Scenario
Created by LtBligh
This scenario is an introduction to the Blackwood Creek Branch, background history and the industries served. Requirements: Norfolk Southern SD40-2 High Nose Pack 01, Horseshoe Curve, Donner Pass....
Blackwood Creek (MHSW18) Norfolk Southern Daily Local 2000
Created by LtBligh
The year is 2000 and Norfolk Southern still works the daily local over the Blackwood Branch. Work one such train picking up and setting out with a return working from Whitestake to Fuzak. Requires: Norfolk Southern SD40-2 High Nose Pack 01, Donner Pass....
Blackwood Creek (MHSW19) Norfolk Southern Night Run 2002
Created by LtBligh
The year is 2002, Norfolk Southern operates the Blackwood Branch to Fuzak. Due to a hotbox issue earlier in the day a consist of tank cars were delayed. They are urgently required at Clearwater Beverage Co tonight. Requirements: Norfolk Southern Big 7's Lo...
NS Blackwood Local-SG063
Created by Grahlman1
This scenario takes place on the Blackwood Creek Route recently published in the workshop by LtBligh. Be sure to head over and give the route a thumbs up on his workshop page when you download it. This route just like his others has set high standards with...
NS Whitestake Job [PRB]
Created by PlumasRailblazer
The year is 2001, in the final years of NS ownership of the Blackwood Creek Railroad. You are the engineer of an NS local job serving the industries in and around Whitestake and operating as far as Bauman. You have just signed on at Whitestake and power to...
Blackwood Creek (MHSW22) Blackwood Creek Weekend steam 2016
Created by LtBligh
It's June 2016 and this weekend The Blackwood Creek Railroad are operating steam hauled trains over the whole route between Cranston and Baumann. Prepare the first train of the day at Fuzak and run it up to Cranston before making a return trip to Baumann a...
Blackwood Creek (MHSW21) Norfolk Southern Daily Local 2015
Created by LtBligh
The year is 2015, Norfolk Southern operate the Blackwood Branch as far as Baumann setting out local consists for the Kendrick switcher which will take cars to their destinations along the branch. Todays Blackwood Turn is in the charge of a pair of NS SW150...
Blackwood Creek (MHSW20) KendrickCorp' MOW 2005
Created by LtBligh
You are on the Kendrick corporation payroll and they have a little extra work lined up for you this evening hauling ballast for engineering work on the line. Requirements: Norfolk Southern SD40-2 High Nose Pack 01 Donner Pass...
Kendrick Daily Local 2004-SG066
Created by Grahlman1
This scenario takes place on LtBligh's highly detailed Blackwood Creek route available in the workshop. It's a rainy day in 2004 and the Kendrick Corporation handles all switching from Baumann to Fuzak. NS brings the cars to Baumann for delivery by the Ken...
Kendrick Local [PRB]
Created by PlumasRailblazer
The year is 2007 and you are the engineer for the Kendrick Corperation operating their Bauman-Fuzak loacal. Your shift starts at Bauman where you will collect cars left by NS and deliver them to the various industries along the route as well as returning w...
[AGS 185]: New Delivery
Created by Micro and Soft
The Blackwood Creek Historical Society has recently acquired an ex-Western Pacifc F7 for excursion trips on the museum. You are the engineer in charge of NS's Blackwood Local. You will take the locomotive there, making a few drop offs along the way. Durati...
Headed Outta the Crik'
Created by avandy80
NS sent an SP Dash 9 to retrieve some stored cars for use. Last nights crew ran out of time so a taxi picked them up. You just started your Dash 9 and are ready for your journy out.REQUIRMENTS:Sherman Hill, G-Trax NKP Berkshire, Donner Pass, BNSF Dash 9, P...
[MIM-033] Steam Returns To Blackwood
Created by Deadly-Dorito
First Scenario On Blackwood Breifing After a long absense, NKP 765 has finally made its debut run after a light restoration here on the Blackwood Creek Heritage RailRoad. It will spend the next couple on months here before being permiited to resume mainlin...
Surfing the Line Part 1
Created by UP 4014
its 1992 your encharge of the Famous San dieagan in Part 1 you will go to Oceanside Station this is a 1 Hour Scenario Difficulty Meadium DLC Required Soldier Summit West Palm Beack Route New York New Haven Part 2 coming soon...
Shared free roam
Created by FeynirHusky
free roam i made for some friends...
M5 Quickdrive @ Adriana County— TS Workshop Route: Adriana County
Created by Mortu5™
M5 Quickdrive @ Adriana County. Freight Operations, starting from Claiborne, Delray Junction or Hendersen. This scenario includes all modern locomotives and rolling stock. This Quickdrive allows Freight Operations on the route from selected departure point...
Adriana County Local-SG-055
Created by Grahlman1
This scenario takes place along the wonderful Adriana County railroad created by LtBligh. If his name sounds familiar it should. He is the one that also gave us the great Majestic Falls route. His work is amazing to say the least. There is no detail overlo...
ADRIANA COUNTY (BN/UP Joint Line Introduction)
Created by LtBligh
You have exclusive use of a caboose hauled by a Union Pacific SD40-2 for a trip down the old South Eastern Railroad in Adriana County, now operated jointly by the Union Pacific & Burlington Northern. This is an introduction to the joint line route and its ...
Branchline GP30's [PRB]
Created by PlumasRailblazer
You are the engineer of a UP local freight working the Emerald Branch of the Adriana County route. You have made the trip up the branch and are at Henderson, as far east as the tracks go, and will be preforming some switching before making the run back to ...
Adriana County (MHSW10) Claiborne-Delray
Created by LtBligh
Your working the night shift and have been assigned to work a through freight over the joint line between Claiborne and Delray.......... Take in the nightime atmosphere on the Adriana County....
Adriana Main Run-SG057
Created by Grahlman1
In this run you will cover the entire Adriana County mainline. Your journey begins at Delray where you will couple to your train and you will take it all the way to Claiborne. There is lots to see along the way in this great route that is a free download i...
Adriana County (MHSW04) Harrison industrial spur
Created by LtBligh
It's early morning and time to get some loads to customers on the Harrison Avenue industrial spur. Mainly set outs on this turn with one pick up....
Adriana County (MHSW05) Claiborne-Scurlock
Created by LtBligh
An out & back turn between Claiborne yard and the elevator at Scurlock. Booked power on this run is a UP GP9. Haul empties up to the elevator and return with a consist of loaded grain hoppers....
ACRR C-D 1 [SJHM-26]
Created by HingusDingus
Its a chilly Winter morning in the Midwestern Region of the United States. Today we are to be in charge of a train on the Adriana County Railroad; Train C-D 1, a daily through freight from Claiborne in the North, to the BNSF Interchange at Delray. Our moti...
UP #942 Mail Rush [Adriana][JB_24]
Created by JB_24
Due to an engine shortage, some trains such as the UP #942 was restored so it can keep up with the demand of engines. Today #942 is taking the weekly mail train down the line, you'll only being going as far as Old Tree Hill. For this Scenario to work, you'...
[AGS 167]: BNSF M-KCMSIO
Created by Micro and Soft
On a frigid Nebraska evening, you are in charge of BNSF train M-KCMSOI, a manifest running from BNSF's St. Joseph Yard in Kansas City, Missouri, to Soiux City, Iowa. You have stopped at Delray for a bit of a traffic jam to clear up, but will soon be on you...
Adriana County (MHSW08) AC Ethanol Switch Job
Created by LtBligh
An evening turn of short duration, switching cars from Henderson up to the AC Ethanol plant for unloading....
Henderson Workday
Created by johnguru1
Take the SD40 from the engine shop to the Laswell loaders to fill a string of Woodchip hoppers. Enjoy the action of the loaders filling the hoppers, and then run them back to Henderson for later dispatch. Requires Adriana County route....
Adriana Pickup Duties
Created by Young Aged Gamer
It is summer in the state of Nebraska, and the grain harvesting is in full swing across the plains of LtBligh's excellent Adriana County. Using a single locomotive, UP SD40-2 No. 3036, you are tasked with collecting loaded grain hoppers from the elevators ...
BNSF M-KCKALN
Created by Young Aged Gamer
BNSF M-KCKALN is a manifest freight train operating from Kansas City Argentine Yard to Alliance, Nebraska. As today's train is a fairly short length of 30 cars, you have permission to take a shortcut via LtBligh's excellent Adriana County route. On a blust...
Yard work at Marlane
Created by johnguru1
General duty on the south line today. There are loaded grain hoppers at Banks to be taken up to Marlane and empty hoppers to take back. You'll find the SW10 switcher is more than adequate to your needs. Requires the Adriana County route from the workshop. ...
Ohio Steel 2 Dover Local Freight Afternoon Run.
Created by CUDA
A switching scenario. Duration : 55 mins Difficulty : Easy...
[S19] Chemical delivery
Created by Er!ck
Take a chemical train from dover to Massillon ... Durée : 50 min Difficulté : facile Add-on required Ohio Steel 2 Classic American assets Dash 9 SD40 2 High Nose...
Multi-Drop Ohio Rail2 for Steel Mill and Dover's Stardust Electric Supply
Created by The Urban Farmer
You have 2 jobs to complete this morning. Deliver a load of coal to the Local Steel Mill and deliver a few coil cars to Dover. Duration : 90 mins Difficulty : Medium...
[S39] Aluminum Waste Delivery
Created by Er!ck
Take a aluminum waste train from Massillon to Altizer ... Duration : 80 mins Difficulty : Medium Required Ohio Steel 2 Classic American assets Dash 9 SD40 2 High Nose If you have to buy the Ohio Steel 2 route on ( Rick Garber - All Aboard ), the Steam work...
[Ohio Steel 2] Ohio Steel Mainline Action
Created by Steve Van Epps
Traffic is very busy on the Ohio Steel Route today. Your lead unit is NS SD70M-2 #2681 and 4 NS HN SD40-2's.The train consists of Ld cement cars and a caboose. Weather is good for a trip South to Dover Yard. Listen to mainline dispatcher Steel and Dover ya...
[S44] Dover Local - P1
Created by Er!ck
Pick up the chemical tank cars at Dover ChemX, and deliver them to Stone Creek Foundry ... Duration : 35 mins Difficulty : Easy Required Ohio Steel II American Assets SW1500 Switcher SD40 High Nose...
[S44] Dover Local - P2
Created by Er!ck
Continue your job, pick up the coil steel wagons for delivery to Dover Yard ... Duration : 35 mins Difficulty : Easy Required Ohio Steel II American Assets SW1500 Switcher SD40 High Nose...
Southern Local [GWD127]
The Ohio Steel 2 route provides an excellent "generic" line that can be representative of many railroads in the eastern U. S. In this scenario, the line represents a part of the Southern Railway and you are the engineer of a pair of Southern EMD GP9s worki...
NS & BNSF On Ohio Steel-SG003
Created by Grahlman1
It is a messy day on the ohio steel route today, snow last night, freezing rain now. NS & BNSF share trackage of this route. You have a heavy scrap metal train from the recycling plant that needs to get to Dover Yard. Have a safe trip...... (This is versio...
Spring Time On Ohio Steel-SG005
Created by Grahlman1
It's the first day of spring 2014 and you have been called in to take a mixed manifest from the Eaton Foundry to Dover Yard. It's a beautiful day to be railroading. You have a Dash 9 up front followed by 2 SD-40 High Nose's. There will be several meets and...
CSX Coal On Ohio Steel-SG014
Created by Grahlman1
It is a rainy Sunday Morning along the Ohio Steel route and you have a heavy coal train that needs to get to Dover Yard. You have 4 SD-40's on the front of your train. The line is not to busy today since it is a Sunday but there will be several meets. Have...
CSX Coking Coal [GWD181]
The Ohio Steel 2 route provides an ideal Midwestern U. S. setting for CSX operations, and in this scenario you are a CSX engineer called for a morning run to deliver a unit train of coking coal from Dover Yard to the steel mill complex at Massillon. Your p...
[AGS 132]: Granny's Grain
Created by Micro and Soft
After my last scenario, I thought we deserved something a little easier. So here we go: During the harvest season, all the hoppers from Granny's Granary are put in a train and shipped out. Today's destination is Chicago. Using a pair of CSX SD70MACs, drive...
Ballast To Massillon-SG032
Created by Grahlman1
Today you are a engineer for Norfolk Southern on the Ohio Steel line. Your job today is take a train load of ballast to the steel mill at Massillon where they are replacing the ballast on all of the yard tracks at the mill. Your power is a trio of NS SD70'...
Summer Ethanol Run-SG053
Created by Grahlman1
You have been stopped at a faulty signal. Dispatch has reset it and you are ready to proceed. You are in a SD70 Wabash heritage power unit with two NS SD40's pulling a train load of Ethanol. This is a heavy train that will need your attention but it should...
Blackwood Creek
Created by LtBligh
Blackwood Creek is a fictional route set in Pennsylvania. The route is depicted as a cut back version of a longer route and is just 12 miles in length. Operated by Norfolk Southern, then taken over by an industrial corporation the line went on to become a ...
UP es44ac on Ohio Steel 2
Created by Train Sim Player
you need: Sherman Hill (for Union Pacific equipment) and the Ohio steel 2 route. wrong screenshot. do not put any british locos on the ohio steel 2 route addon, as they only run in the ECML, WCML: Trent valley, etc......
NS mixed freight
Created by Train Sim Player
you are taking this NS mixed freight train to Massillon interchange siding 21. --------DLC---------- BNSF dash 9 pack BN wagon pack 01 BNSF wagon pack 01 B&O wagon pack 01 PRR wagon pack 01 Ohio Steel 2 route Norfolk Southern SD40-2 High Nose --------notes...
Leaving Helper - Part 6
Created by RBJets
(Scenario #12 in series) The broken down GP9 has now passed and you will head down to Detour and drop off there before holding in RIo. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 40 Mins *NOTE*: Train will start moving at beginning of scenario due...
Steam in the Snow - Part 1
Created by Big Red
The SP&S 700 steps out to fight the mountains once more in Steam in the Snow, a wintertime joureny over Steven's Pass. In an agreement between the City of Portland, Oregon and BNSF, the SP&S 700 has been sprung from her usual excursion duties for a winter ...
Leaving Helper - Part 5
Created by RBJets
(Scenario #11 in series) The "Yard Work (Summit)" crew has gathered all the empty Pipe wagons they need and now you can exit the sidings in Summit. Loco: EMD SD40T-2 D&RGW - Difficulty: Med. - Length: 30 Mins Click on above "Soldier Summit Series" collecti...
[AGS 136]: Long Hood Deliveries
Created by Micro and Soft
It's a warm August evening. You are a Norfolk Southern engineer based in Dover, Ohio. You have the New York Central Heritage Unit. Your last job of the day is to run coal to Stone Creek Foundrey and return coil cars to Dover to be finished later. You are r...
[AGS 64] Tanks Daily Part 1
Created by Micro and Soft
Norfolk Southern runs a daily train of empty oil tankers west. These are loaded with oil and shipped back. In this two part scenario, you will cross the Alleghenies with one of these trains. You are driving up to Cresson, where a performance inspector will...
[AGS 68] Tanks Daily: Part 2
Created by Micro and Soft
Now that you have your inspector, you are ready to proceed West to Johnstown. Coast as much as possible and don't pound the brakes too hard. And, above all, remember: he's watching you... Sorry about the actual page shot. I need to clean out the screenshot...
[AGS 164]: Horseshoe Creamsicle
Created by Micro and Soft
It's a beautiful fall days in the Alleghenies. You are in charge of NS train 26T, a daily intermodal train running from NS's 47th Street Yard in Chicago to Harrisburg Yard in Harrisburg, PA. You have stopped on the fourth main at Johnstown to allow the pas...
Horseshoe Curve West [Cresson Coal to Johnstown] Part 2
Created by Steve Van Epps
Your in NS Heritage unit Virginian #1069 waiting to get the ok to proceed West to Johnstown with a loaded coal train you picked up here at Cresson in the senario Part 1. The weather has turned sour and traffic is very intense all the way through to the end...
Horseshoe Curve AR Tower to Rose Tower (Pt 2 of 2)
Created by Steve Van Epps
Your in charge of a BNSF runthrough freight bound for Allentown Yard Northeast of Harrisburg. In Part 1 you went from Johnstown to AR Tower which is where you are now. You also passed a UP stack train which will start downgrade at 14:45. Follow that train ...
Horseshoe Curve West [Ballast to Cresson] Part 1
Created by Steve Van Epps
Pittsburgh mainline dispatcher Johnson to NS Virginian #1069 at East Altoona. Ok to proceed West. Traffic is very heavy on the line but I think we can get you to Cresson without any problems. Pay attention to me and your tasks list. Also your waypoints wil...
Horseshoe Curve Action at MG Tower
Created by Steve Van Epps
Railfanning at MG Interlocking. Watch as a parade of trains converge in front of you. It will make you wonder how the dispatcher does it. Please let me know how this played out. Thumbs up would be a good start. A comment also would be quite welcoming to. R...
Adriana County
Created by LtBligh
In 1893 in an effort to link the agricultural industries to the new east-west routes which had been constructed by their respective companies some years earlier, the Grain Growers Union of Adriana County put forward a proposal to finance the new 'South Eas...
(MDB-20) Rare Movements
Created by SomeRailfan
TOFC movements are rare on the Adriana County shortline, but every three weeks a TOFC train runs from Henderson to the UP interchange at Marlane. You will take control of this train with a ex-C&O U30c for power. Have fun! SCENARIO LENGTH: 25 minutes DLC RE...
Yard Work (Whitefish) Part 3
Created by RBJets
(Scenario #33 in series) The "Return to Whitefish" consist just arrived and you need to sort out that consist plus run some wagons down to the east end of the yard for a morning run down to Kalispell. Loco: EMD SW1500 Swithcher Burlington - Difficulty: Eas...
Yard Work (Summit)
Created by RBJets
(Scenario #10 in series) The "Leaving Helper" consist has just arrived with some stock to sort out for another freight and some empties needed in the Summit Yard. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 30 Mins Click on above "Soldier Summit Serie...
The Cheyenne Frontier Days 2017 Part 3 Departure for Denver
Created by UP 4014
Its July 22nd 2017 your Continuing your Shif with the 844 and SD70ACE 9010 your Next Stop Denver ! There is a Lof of Traffic This Evening And Dispatch has Given you High Priority of All trains on this Route! 17 Min Easy DLC Required FEF-3 Add on , US Loco ...
[F7] The Afternoon Train
Created by IllusiveSpritz
You will drive the 15:30 passenger train from Monument to Castle Rock. For this scenario, you will need the Castle Rock Route from the workshop, here's the link: http://steamcommunity.com/sharedfiles/filedetails/?id=247627693&searchtext=castle+rock You wil...
Yard Work (Blue Canon - Emigrant Gap)
Created by RBJets
(Scenario #13 in series) You need to take a small cut of cars to a track repair crew on the "Balloon Loop" just north of you. But first you'll need to gather those wagons up at Emigrant Gap. Loco: EMD GP9 DP Southern Pacific - Difficulty: Easy - Length: 30...
Yard Work (Helper - Martin) Part 2
Created by RBJets
(Scenario #22 in series) Your final work order for the day will have you heading back to the shop in Martin with a few locos in need of service. Loco: EMD GP9 D&RGW - Difficulty: Easy - Length: 35 Mins Click on above "Soldier Summit Series" collection link...
Yard Work (Colfax)
Created by RBJets
(Scenario #10 in series) The "Leaving Roseville" freight just came through and dropped a few cars that you will need to sort out along with other stock in the Colfax Yard. Loco: EMD GP9 DP Southern Pacific - Difficulty: Easy - Length: 40 Mins Click on abov...
Sherman Hill 1950's Boxcar Freight
Created by Buynot
A standard boxcar run from Cheyenne to Laramie using a UP FEF-3 and rolling stock from the 1950's. The scenario features several fef-3's, a f7 unit, a stationary gas turbine, and some S160's. (Thumbnail Photo is Unrelated, If Anyone Can Tell Me How To Chan...