Cities: Skylines

Cities: Skylines

182 ratings
Utility Poles Decoration PROP
   
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Assets: Prop
File Size
Posted
Updated
7.568 MB
Aug 20, 2017 @ 2:34am
Jan 8, 2018 @ 12:55am
3 Change Notes ( view )

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Utility Poles Decoration PROP

Description
内容
広告、支線、ケーブル、支持柱、引き込み線、蛍光灯

Utility Poles Decoration PROP by TOKACHI269
9 Comments
Dvasong_***** Mar 9, 2023 @ 3:27am 
Utility Poles Advertisement
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
Invalid LOD texture size 16 x 80
ctcatuga Jul 14, 2022 @ 2:16pm 
I am getting this error in my output log, and it's repeating a crazy amount of times. Any idea?? Is this game breaking??

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

744,802ms | Error with PROPS_DESC[1115778950.Utility_Poles_AD11]:0: The id was not found in the localization files. [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

744,802ms | Error with PROPS_TITLE[1115778950.Utility_Poles_AD12]:0: The id was not found in the localization files. [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

744,802ms | Error with PROPS_DESC[1115778950.Utility_Poles_AD12]:0: The id was not found in the localization files. [Localization - Internal]

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
SA547PH May 3, 2021 @ 11:47pm 
On second thought, I can use the BOB mod to replace the street lights with a different asset.
Chemical/ケミカル Mar 17, 2021 @ 5:27am 
素晴らしいアセットをありがとうございます。
質問なのですが「Utility Pole Transformer」と題される変圧器のランダムプロップについて、「Trans1」「Trans2」「Utility pole Transformer_Data」の3つのアセットのランダムプロップとということでよろしいでしょうか。
私の環境では「Utility pole Transformer_Data」が何も描画されておらず困っています。
SA547PH Dec 19, 2020 @ 10:44pm 
Should replace CLE with Custom Effect Loader, which is more stable.
koma Jan 10, 2018 @ 12:26am 
twitterお題箱に投稿した者です。トランス、製作公開していただきありがとうございます。
今後も期待しております。頑張ってください。
Samy Fay Sep 2, 2017 @ 7:00am 
とても素敵な小道具。ありがとうございました。
PugGaming Aug 25, 2017 @ 7:26am 
Fantastic Asset! - Features in this weeks Weekly Asset Roundup - https://www.youtube.com/watch?v=By60gL1nfI4
HatsuneKid Aug 20, 2017 @ 6:05am 
Oh great!!!