RimWorld

RimWorld

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Megafauna - A Dog Said Patch
 
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0.200 MB
Aug 1, 2017 @ 8:18am
Aug 22, 2017 @ 2:55pm
2 Change Notes ( view )

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Megafauna - A Dog Said Patch

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Description
UPDATE: This is no longer necessary in Rimworld B18+, Megafauna will now automatically detect and patch A Dog Said...!

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Version: 1.1

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22.08.2017 - updated for Megafauna 1.2
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Description:
This is just a patch that makes Megafauna compatible with the A Dog Said... mod by spoonshortage.

Requires both A Dog Said... and Megafauna to work, and must be installed after those mods.
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17 Comments
디트리히 Aug 9 @ 8:31am 
Update please... :(
Daeris Jul 30 @ 12:04pm 
Sorry if I'm not understanding, but is this patch not needed for v1.0.2 of the game?
Awatowato May 3, 2018 @ 10:18am 
Sorry, my bad XD
bearhiderug Apr 29, 2018 @ 11:37am 
=D
The first line too
Spino  [author] Apr 29, 2018 @ 6:00am 
@Awatowato
My dude, read the description please
Awatowato Apr 28, 2018 @ 6:22pm 
Update? :(
Mr Weenie Nov 30, 2017 @ 5:37pm 
18?
bearhiderug Sep 27, 2017 @ 5:43am 
This applies to...
ElasmothertheriumHorn
MAmmothTusk
SmilodonFangs
bearhiderug Sep 27, 2017 @ 5:42am 
Exception editing stack counts for ThingDef "ElasmotheriumHorn": System.NullReferenceException: Object reference not set to an instance of an object
at ResearchableStatUpgrades.RSUUtil.IsInst (System.Type t, System.Type a) [0x00000] in <filename unknown>:0
at ResearchableStatUpgrades.RSUUtil+<>c__DisplayClass9_0.<IsInst>b__0 (System.Type t2) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Any[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at ResearchableStatUpgrades.RSUUtil.IsInst (System.Type t, System.Type[] types) [0x00000] in <filename unknown>:0
at
bearhiderug Sep 27, 2017 @ 5:42am 
ResearchableStatUpgrades.WorldComponent_StackCountEditManager.RefreshStackCountEdits () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
ResearchableStatUpgrades.WorldComponent_StackCountEditManager:RefreshStackCountEdits()
ResearchableStatUpgrades.WorldComponent_StackCountEditManager:ExposeData()
Verse.CrossRefHandler:ResolveAllCrossReferences()
Verse.ScribeLoader:FinalizeLoading()
Verse.Game:LoadGame()
Verse.SavedGameLoader:LoadGameFromSaveFile(String)
Verse.Root_Play:<Start>m__84F()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__84C()