Borderlands 2

Borderlands 2

365 ratings
Console Commands Collection
By wolfmalacara and 1 collaborators
Commands ! Commands ! Commands ! 149 known commands !
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Hello (:
Q&A
How do i enable console ?
A: Get Community patcher is the fastest way to enable console safely. Download here[github.com]

Some commands are not working or recognized by console?
A: Most of those commands required developer authorisation, you might want the tool (unlockconsole.ct) here made by Magic Gonads to unlock developer mode Download here[github.com]
* level of command authorisation : (default -> say disable -> developer)
Commands for Borderlands: the pre sequel
A -
Example Table

commands
effect
A
effect

* Commands with star mark might be something useful
a - B
B
effect
BugIt
b - C
C
effect
*Camera 3rd
Toggles 3rd camera mode
CaptureMode
c - D
D
effect
DebugCreatePlayer 1
*DeveloperUnlockAnAchievement [titleID]
Unlocks an achievenment
*DeveloperUnlockAllCustomizations
Unlocks all customizations(skins)
*DeveloperSpawnAwesomeItems
Spawns several guns&items
DeveloperLoaded
No reload
DeveloperDemigod
God mode
*DeveloperFreeLevels [numLevels]
Increases your character's level by the number given (Will set to max level if number is not given)
*DeveloperGiveCash [amount]
Require money
*DeveloperGiveEridium [amount]
Require eridium
*DeveloperCompleteAllChallengesToLevel [level]
Complete all badass challenges to required level
DisplayAll
Display property values for instances of classname
DisplayAllState
Display state names for all instances of classname
DisplayClear
Clears previous DisplayAll entries
DisableLowPassFilter
DisableEQFilter
DisableAllScreenMessages
d - E
E
effect
*Exit
Exits the game
EditActor
EditDefault
EditObject
EnableAllScreenMessages
EndActionSkill
e - F
F
effect
*FOV [degrees]
Set Field Of View to required number
*FreezeAt
Locks the player view and rendering time
FlushPersistentDebugLines
Clears persistent debug line cache
f - G
G
effect
GetAll
Log property values of all instances of classname
GetAllState
Log state names for all instances of classname
GetAll SkillDefinition
GetAll (*objects) name
- I
i
effect
IsolateDryAudio
IsolateReverb
i - J
J
effect
Jump
j - K
K
effect
*KillEnemies
kill all enemies in region
k - L
L
effect
*ListTextures
Lists all loaded textures and their current memory footprint
ListUncachedStaticLightingInteractions
Lists all uncached static lighting interactions, which causes Lighting needs to be rebuilt messages
*ListSounds
Lists all the loaded sounds and their memory footprint
*ListWaves
List the WaveInstances and whether they have a source
ListSoundClasses
Lists a summary of loaded sound collated by class
*ListSoundModes
Lists loaded sound modes
ListAudioComponents
Dumps a detailed list of all AudioComponent objects
*ListSoundDurations
l - M
M
effect
ModifySoundClass
*memleakcheck
m - N
N
effect
nextweapon
swap to next weapon
n - O
O
effect
*Open
Opens the specified map
*Obj List
show all objects
*Obj Classes
Show all classes
Obj ListContentRefs
Obj Refs
*OpenL
Opens level
Obj Dump DefaultStartingGrade
Obj Dump Globals
o - P
P
effect
PlaySoundCue
Lists a summary of loaded sound collated by class
PlaySoundWave
*playerselectclass GD_Soldier.Character.CharClass_Soldier
swap to lv1 soldier character
*playerselectclass GD_Assassin.Character.CharClass_Assassin
swap to lv1 assassin character
*playerselectclass GD_Siren.Character.CharClass_Siren
swap to lv1 siren character
*playerselectclass GD_Mercenary.Character.CharClass_Mercenary
swap to lv1 gunzerker character
*playerselectclass GD_Tulip_Mechromancer.Character.CharClass_Mechromancer
swap to lv1 gaige character
*playerselectclass GD_Lilac_PlayerClass.Character.CharClass_LilacPlayerClass
swap to lv1 psycho character
prevweapon
swap to previous weapon
Pause
pause the game
- R
R
effect
ReloadCfg
ReloadLoc
*RestartLevel
Restarts the level
*ResetSoundState
Resets volumes to default and removes test filters
r - S
S
effect
Set
Sets property to value on objectname
Show BOUNDS
Displays bounding boxes for all visible objects
Show BSP
Toggles BSP rendering
Show COLLISION
Toggles collision rendering
Show COVER
Toggles cover rendering
Show DECALS
Toggles decal rendering
Show FOG
Toggles fog rendering
Show LEVELCOLORATION
Toggles per-level coloration
Show PATHS
Toggles path rendering
Show POSTPROCESS
Toggles post process rendering
Show SKELMESHES
Toggles skeletal mesh rendering
Show TERRAIN
Toggles terrain rendering
Show VOLUMES
Toggles volume rendering
Show SPLINES
Toggles spline rendering
*Stat AI
Display the amount of AI
*Stat FPS
Shows FPS counter
Stat UNIT
Shows hardware unit framerate
*Stat LEVELS
Displays level streaming info
*Stat GAME
Displays game performance stats
*Stat MEMORY
Displays memory stats
Stat XBOXMEMORY
Displays Xbox memory stats while playing on PC
*Stat PHYSICS
Displays physics performance stats
*Stat STREAMING
Displays basic texture streaming stats
*Stat STREAMINGDETAILS
Displays detailed texture streaming stats
Stat COLLISION
Stat PARTICLES
Stat SCRIPT
Stat AUDIO
Stat ANIM
Stat NET
Stat LIST
List groups of stats, saved sets, or specific stats within a specified group
Stat splitscreen
Stat PhysicsGpuMem
Displays physics GPU memory stats
SSSwapControllers
SetSoundMode
*Switch teams
Crashes the game
ShowDebug NET
ShowDebug PHYSICS
ShowDebug AI
ShowDebug CAMERA
ShowDebug ANIMATION
ShowDebug WEAPON
ShowDebug INPUT
*Streammap
STARTMOVIECAPTURE
STOPMOVIECAPTURE
suicide
kill ur health bar or whatever, crashes ur game, use on ur own risk
StartFire
StopFire
ShowMenu
ShowLobbyUI
ShowMap
ShowStatusMenu Inventory
ShowStatusMenu Skills
ShowStatusMenu Challenges
ShowStatusMenu Log
ShowQuickSelectWeaponMenu
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Assassin.Character.CharClass_Assassin
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Mercenary.Character.CharClass_Mercenary
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Siren.Character.CharClass_Siren
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Soldier.Character.CharClass_Soldier
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Lilac_PlayerClass.Character.CharClass_LilacPlayerClass
Set WillowPlayerController DefaultPlayerCharacterClassname GD_Tulip_Mechromancer.Character.CharClass_Mechromancer
Set SkillDefinition DefaultStartingGrade
StartActionSkill
s - T
T
effect
*ToggleHUD
hide hud in game
TiledShot
ToggleAllScreenMessages
togglehdwarning
TeamSay
Talk
TeamTalk
t - U
U
effect
Use
Extra1 : All console recognized Map id
isDLC
ID
isDLC
ID
dlc
Easter_P
dlc
Iris_DL1_TAS_P
dlc
Distillery_P
dlc
Iris_DL1_P
dlc
Xmas_P
dlc
Orchid_WormBelly_P
dlc
Hunger_P
dlc
Orchid_Spire_P
dlc
Pumpkin_Patch_P
dlc
Orchid_ShipGraveyard_P
dlc
TestingZone_P
dlc
Orchid_SaltFlats_P
dlc
Village_P
dlc
Orchid_Refinery_P
dlc
TempleSlaughter_P
dlc
Orchid_OasisTown_P
dlc
Mines_P
dlc
Orchid_Caves_Raid_P
dlc
Dungeon_P
dlc
Orchid_Caves_P
dlc
DungeonRaid_P
basegame
TundraTrain_P
dlc
Docks_P
basegame
TundraExpress_P
dlc
Dead_Forest_P
basegame
ThresherRaid_P
dlc
Dark_Forest_P
basegame
VOGChamber_P
dlc
CastleKeep_P
basegame
Stockade_P
dlc
CastleExterior_P
basegame
SouthpawFactory_P
dlc
Sage_Underground_P
basegame
SouthernShelf_P
dlc
Sage_RockForest_P
basegame
Sanctuary_P
dlc
Sage_PowerStation_P
basegame
Sanctuary_Hole_P
dlc
Sage_Cliffs_P
basegame
SanctuaryAir_P
dlc
Sage_HyperionShip_P
basegame
RobotSlaughter_P
dlc
Iris_Moxxi_P
basegame
PandoraPark_P
dlc
Iris_Hub_P
basegame
Outwash_P
dlc
Iris_Hub2_P
basegame
Luckys_P
dlc
Iris_DL3_P
basegame
Interlude_P
dlc
Iris_DL2_P
basegame
Ice_P
dlc
Iris_DL2_Interior_P
basegame
IceCanyon_P
basegame
HypInterlude_P
basegame
HyperionCity_P
basegame
Grass_P
basegame
Ash_P
basegame
Grass_Lynchwood_P
basegame
Grass_Cliffs_P
basegame
Glacial_P
basegame
Fyrestone_P
basegame
Frost_P
basegame
Fridge_P
basegame
FinalBossAscent_P
basegame
Dam_P
basegame
DamTop_P
basegame
CreatureSlaughter_P
basegame
CraterLake_P
basegame
Cove_P
basegame
Caverns_P
basegame
Boss_Volcano_P
basegame
Boss_Cliffs_P
basegame
BanditSlaughter_P
Extra2 : All console recognized Skybox id
isDLC
ID
isDLC
ID
dlc
Easter_Skybox
dlc
Distillery_Skybox
dlc
Xmas_Skybox
dlc
Village_Skybox
dlc
Mines_Skybox
dlc
DungeonRaid_Skybox
dlc
Dungeon_Skybox
dlc
Docks_Skybox
dlc
Dead_Forest_Skybox
dlc
Dark_Forest_Skybox
dlc
CastleKeep_Skybox
dlc
CastleExterior_Skybox
dlc
Sage_PowerStation_Skybox
dlc
Sage_RockForest_Skybox
dlc
Sage_Cliffs_Skybox
dlc
Iris_Hub_Skybox
dlc
Iris_Hub2_Skybox
dlc
Iris_DL3_Skybox
dlc
Iris_DL2_Skybox
dlc
Iris_DL1_TAS_Skybox
dlc
Iris_DL1_Skybox
dlc
Orchid_Spire_Skybox
dlc
Orchid_ShipGraveyard_Skybox
dlc
Orchid_SaltFlats_Skybox
dlc
Orchid_OasisTown_Skybox
dlc
Orchid_Caves_Skybox
basegame
VOGChamber_Skybox
basegame
Sanctuary_Hole_Skybox
basegame
SouthernShelf_Skybox
basegame
RobotSlaughter_Skybox
basegame
Interlude_Skybox
basegame
HyperionCity_Skybox
basegame
Glacial_Skybox
basegame
FinalBossAscent_Skybox
basegame
Fridge_Skybox
basegame
DamTop_Skybox
basegame
CreatureSlaughter_Skybox
basegame
Cove_Skybox
basegame
Boss_Cliffs_Skybox
basegame
Boss_Volcano_Skybox
Thank you for reading
special thanks to Magic Gonads
Awesome mod creator.
---------------------------------------------------------------------------
146 Comments
SG May 27 @ 2:58am 
Wow you should definitely make a guide with pretty pictures to support the steps. And I also bet you can make cool hack mods for games too......
oj7063592 May 26 @ 8:16am 
part 6/6
Continue to look through all the objects of the game via obj list classes. Once you find a class you want to change, type obj dump (whatever class you want to view). And thats it. You can now change the game properties as you see fit. Go Crazy with the changes as the game DOES NOT save your changes. So if something messes up, Cool, restart the game and your good to go. Have fun.
oj7063592 May 26 @ 8:16am 
part 5/6
One fun property to change is the player walk speed, because, come one, we all wished we could run/walk a little faster. On that list of properties for the willowplayerpawn_0, you will see one property listed as groundspeed. This is the groundspeed property of the object willowplayerpawn_0. Remember, we dont' want to change the properties of a single object, rather the objects class. Type this: set willowgame.willowplayerpawn groundspeed 1200 press enter. You changed the property groundspeed to 1200 of the class willowplayerpawn of the object willowgame. This will affect ALL connected players groundspeed because, they are also a part of the willowplayerpawn class of the object willowgame.
oj7063592 May 26 @ 8:15am 
part 4/6
Congrats! You have now found your character class and object inside the terminal. Now let's review what is inside that object. Type this: obj dump WillowPlayerPawn_0. You will receive a massive list of properties. Each property can be changes, but remember, we don't want to change specific objects, we can to change the properties of the associated class of the object. You can look through this list by holding down the control button and using page up and page down to move the list up and down, clearly.
oj7063592 May 26 @ 8:15am 
part 3/6
Now that you understand classes, objects, and properties. Let's dive into actually viewing these one by one on your screen, again, I can't upload screenshots. Bring down your console by either pressing the tilde key "~" or "F1". Once your there type this: obj list class="WillowPlayerPawn" Press Enter. You should receive back a list of all connected players. You will see two items, one listed as streaming, the other listed as a the above mentioned WillowPlayerPawn_0, unless your playing with someone else. Disregard the streaming player for this tutorial.
oj7063592 May 26 @ 8:14am 
part 2/6
The console or terminal is a command line base interface or CLI. The game is programmed using an object orientated program language or OOP. This means everything you interact with is an object. This is key. Each object has properties or attributes of it. For example, your character, known as WillowPlayerPawn_0, is an object, but also is considered a part of the class WillowPlayerPawn. If we make changes to the class, this will also make changes to objects of said class. This in important because if we made changes directly to WillowPlayerPawn_0 this would not affect WillowPlayerPawn_1 as that is a different object. Making changes to classes affects all the objects associated with said class. This also includes weapons, vehicles, enemies..etc. Anything that is a class can be changed.
oj7063592 May 26 @ 8:14am 
Part 1/6
I wish I could add screenshots to this but anyway. It seems that a ton of people don't understand the power of the console. You can basically rewrite how the game functions both as a whole or specific items and properties. This IS NOT a complete guide on how to change specific game mechanics but as a general guide on to use the console correctly.
May 20 @ 6:23am 
maps that aren't included in the table list are
'Loader' and 'MenuMap'
GAMERMAN Mar 1 @ 2:13pm 
i felt nice today
Ninja_Rhys759 Sep 16, 2023 @ 7:50pm 
how do i enter the command?