Sid Meier's Civilization V

Sid Meier's Civilization V

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Banaue Rice Terraces Wonder
File Size
0.408 MB
Nov 3, 2012 @ 1:10am
Feb 23, 2013 @ 1:45pm
2 Change Notes ( view )

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Banaue Rice Terraces Wonder

In 1 collection by Pouakai
Wonders of the World
85 items
The Banaue Rice Terraces of Ifugao Province, Philippines are a series of Rice Terraces carved into the hillsides.They were first carved in the first century CE, and have since expanded across the region to the point where the length of terraces would reach half way around the Earth. The terraces are irrigated by an intricate system developed by the ancient culture from the rainforests higher up the slopes. Ingame, the Banaue Rice Terraces provide two sources of the Rice luxury resource and +4 Food, while it requires The Wheel and must be built in a city on a hill tile.

Requires the Gods & Kings expansion pack, and credit to Co-authors Sukritact for the icons and Chris Sifniotis for the Civilopedia text.
Updated 24 February 2013 - removed dual requirement of hill and mountain. Now only requires Hill tile.
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Me Nuts Feb 12, 2016 @ 4:48pm 
Yeah, I'd say giving one untradable rice unit or a tradable single would make more sense. Wonders that provide these kinds of resources can be much more powerful than what they seem to be from a glance.
Rootimus Jan 16, 2015 @ 3:44pm 
DestrockQc Oct 25, 2014 @ 11:23am 
well again, I'm telling you it is op. I tried it in 3 games and that's too easy. It should give a single rice not 2 or just remove the rice and add 4 happynes
Pouakai  [author] Oct 4, 2014 @ 6:37pm 
I think so
Alyfox Oct 4, 2014 @ 3:37pm 
Does this work with BNW?
lichenprincess Aug 23, 2014 @ 3:10pm 
No yield for rice? 1 food would be pretty nice
inhyeon Jun 13, 2014 @ 5:41pm 
I disagree with the previous commenter, I think it's only reasonable that it gives 2 copies of a luxury instead of one. The Indonesian UA would be terrible if it only gave 1 copy of each - you could neither freely trade it away when playing them nor buy it at a reasonable price from an AI. And playing on higher difficulties, a 'free town' is not happening anyway considering this wonder comes so early that the AI will build it before you can even begin to research the wheel...

I personally love your work, I can't believe how many different wonder's you've released so far! They really mix up the game quite a bit. :) Thank you, your effort is much appreciated!
DestrockQc May 22, 2014 @ 5:45pm 
Whats the point ? The happinest ? I always play with ramesses II. I rush 3-4 towns asap, block them at 2 pop per cities, then do that wonder on my capital and unlock their pop. That way I always have a free town from the start and the extra hapinest til the end of the game. its too easy.

and of course I do 1 wonder per town so it is 1 free town + 1 maybe 2 free wonders
Pouakai  [author] May 22, 2014 @ 4:58pm 
But what's the point in having a monopoly on a resource if you can't trade it? Indonesia's UA has them get two copies of a resource, not one. And that's three unique resources, not just the one which this wonder has
DestrockQc May 22, 2014 @ 4:51pm 
unsubscribed for that wonder, op. You start the game with a free town and later when you trade the res you have another free town. It should give a single rice, not 2