Garry's Mod

Garry's Mod

254 ratings
MMD Vocaloid
   
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Content Type: Addon
File Size
Posted
Updated
21.222 MB
Oct 24, 2012 @ 8:05pm
Nov 9, 2016 @ 11:04pm
5 Change Notes ( view )

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MMD Vocaloid

Description
Team Fortress 2 is required to be mounted in order to have eye lightwarp textures appear
Here are some MikuMikuDance models that I have Ported into the Source Engine
for use in Garry's Mod
All models are either made by the default MMD team or Windows100%
the only custom models are
Yonah- Block Miku
(chairman) Mao- Luka Swim and Mermaid
M2- Luka
Shovel - Miku Hachune and Leek

Most models have both outlined and non-outlined versions
Miku Hachune doesn't have a ring around her face when being face posed
(Because she has no irises)
She can still be face posed (and in fact has 63 facials)
54 Comments
RedChaosScrungle (They/Them) Jul 19, 2022 @ 1:21pm 
Am I the only one who gets the 1950s props pack's contents when I open this mod?
Benio Mar 19, 2017 @ 5:30am 
Not that I'd ever have the time to learn myself, but I wonder if some people would like to know how to import MMD models into Garry's Mod. I couldn't seem to find tutorials on that topic...
goofy ass cat Jan 21, 2017 @ 7:34am 
why i view the map with errors pls give me the materials i appreciate so much
Kazu_Derp Sep 4, 2016 @ 11:40am 
I think he didn't get the memo when they announce TF2 was free
Byakuren Enjoyer May 17, 2016 @ 9:05am 
OH MY FUCKING GOD BELOW
TF2 IS FREE TO PLAY
ARE YOU MENTALLY RETARDED
jonsey_95 May 15, 2016 @ 6:44pm 
So I have to buy team fortress 2 to get this to work? That is stupid and inconvient.
Redeye 43 Jan 8, 2015 @ 2:26pm 
@SteemyMustard PAC3.
Benio Sep 28, 2014 @ 6:28am 
Rarely do I see characters from Vocaloid used in gmod videos...and I'll never understand why.
https://www.youtube.com/watch?v=5pvtN0k7hWI
https://www.youtube.com/watch?v=ZeWCQUSmQ4Y
I put one in a third video in my series somewhere, but I can't remember which...
Enri M. Louvre Jul 27, 2014 @ 2:57pm 
[OPST] Casino Mario カジノマ - you do realise it's pretty much impossible to make these playermodels, let alone, rig them the to the Valve Biped skeleton without horrifically disfiguring them, right?
Playermodels are more complicated then you think. If you disagree, then try decompiling a model, turning it into an SMD, rigging it, then compiling the QC, and texturing it, all the while still keeping it's shape correct.
fish Jul 24, 2014 @ 11:45am 
The map is DM_mariokart search it on workshop if anyone is wondering