Portal 2
637 voti
One Shot...2
   
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Singleplayer, Custom Visuals, Custom Story
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16 ott 2012, ore 13:13
3 gen 2013, ore 19:40
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One Shot...2

Descrizione
Medium Difficulty

Testing with the single Portal device

Hope you enjoy, I appreciate any feedback and constructive criticism.
56 commenti
Muzozavr 11 dic 2022, ore 10:10 
More interesting than part 1. Originally put it off due to feeling absolutely decimated after a COVID shot. Somehow originally I was trying to execute a cube swap in part 1, which naturally didn't really help. Obviously that made me a bit more prepared for part 2. (None of your workshop maps beat Dilapidation 4 so far, and I only have the advanced Two of a Kind left. Dilapidation 4's final overarching puzzle is a big high mark, though, so this is being a bit unfair.)

Very nice anti-gravity room, were you inspired by Portal Prelude's level 10?
Towelie Clegane 17 nov 2020, ore 8:32 
gr8 az uzual, kip makin moar
portalfan 3 ott 2020, ore 10:55 
mabye you can do a ratman lair in this?
helios 7 feb 2019, ore 13:23 
One shot has other logic when crossing shields. It was nice to play!
lfairban 28 mag 2017, ore 11:31 
The test is meaningless. Life is meaningless. Does that mean the test is life?
ianbrobin 30 mar 2016, ore 18:34 
Wow. I think that this puzzle and Dilapidation 1 may be my two favorite puzzles. You definetly make the most challenging puzzles.
Petutski 26 mag 2015, ore 11:27 
Excellent exercise in defining the logic rules and then executing... Thanks!
quat 25 apr 2015, ore 14:31 
Fun ! There was a small error in the beginning where I got the dual portal device (probs due to the sp_ prefix? idk). Falling in the goo and restarting the map fixed it though
Dexter 30 dic 2014, ore 16:35 
I think its broken. I see the orange portal is done for me before I exit the spawn room but it still clears when going through any fizzlers. No buttons to reset either :(
Chelliste 26 nov 2014, ore 20:15 
I found this easier than One Shot 1 because I didn't need an exploit! The tiny little room behind the fizzler at the end puzzled me. Was it an escape hatch in case you got trapped?