RimWorld

RimWorld

41 ratings
Combat Extended Important Ammo
   
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Mod, 1.4
File Size
Posted
Updated
334.481 KB
Nov 30, 2022 @ 2:52am
Nov 30, 2022 @ 3:21am
2 Change Notes ( view )

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Combat Extended Important Ammo

Description
Makes ammunition important.

- Ammo is harder to produce (less output and requires chemfuel)
- Traders have less ammo (supply depends on relations)
- Traders do not carry explosive ammo
- Ammo is almost a currency (trade price is closer to market value)


All changes are optional. Original mod author is Sladki[ludeon.com].


Other mods:
- Combat Extended Propellant - adds propellant as an ingredient for ammunition.
- Combat Extended Fixes - mostly weapon-related changes.


Don't forget to rate!
42 Comments
Nuacepony Feb 15 @ 3:21am 
The price of 12x64mm is too high, the mechanical raid will lead to a lot of wealth, one raid = 100,000 silver
Aurora Dec 25, 2023 @ 10:50am 
After running through the code it just goes by tech level, so for any modders trying to make their ammo not be affected or specifically be affected when it's not, just force the tech level to industrial or higher to make it have the changes.
Medieval or lower to not.
Cheese Garlic Naan Nov 26, 2023 @ 11:55am 
May i request a patch for some mod, good sire?
lol  [author] Nov 4, 2023 @ 12:13pm 
@Rubber Ducky, I'm not the original author, but it seems to work with modded ammo too
Rubber Ducky Nov 4, 2023 @ 5:03am 
Does this work on modded ammo? like autopatching or just changing the recipes? For example the halo UNSC ammo
lol  [author] Nov 2, 2023 @ 6:18am 
@AD627, no, it doesn't change that. Only traders' inventory is affected
AD627 Aug 26, 2023 @ 8:46pm 
Does this also reduce the amount of ammo enemies have, or does it only affect the player?
Ocelimas Aug 7, 2023 @ 6:16am 
Hey, the spreadsheet linked in your description seems to be missing FYI.
lol  [author] May 11, 2023 @ 11:10am 
@Meowdypardner no problem, have fun playing!
Meowdy May 10, 2023 @ 11:34am 
It actually worked lmao. I thought that Island thing was just some crabs being bugged or something. Who woud've thought that some random biome would break ammo recipes... Thank you!