RimWorld

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unofficial patch - Elite Bionic Framework + Archotech Expanded Prosthetics
   
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Mod, 1.1
File Size
Posted
Updated
157.194 KB
May 19, 2019 @ 5:38am
Mar 12, 2020 @ 10:52am
3 Change Notes ( view )

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unofficial patch - Elite Bionic Framework + Archotech Expanded Prosthetics

Description
increases the maximum HP of all Archeotech prosthetics (vanilla + Archotech Expanded) by 50% (to the nearest multiple of 5, rounded up).
Requires Elite Bionics Framework and Archotech Expanded Prosthetics (and must be loaded after both of them)

now updated to 1.1: Archeotech membrane compatability fixed and Archeotech spine and pelvis compatability added

credit to their respective authors
52 Comments
Thetaprime Apr 14, 2024 @ 9:18am 
Works great with 1.3 and 1.4. Been using it through both those versions. I imagine it will also work with 1.5.
Thundercraft Mar 19, 2024 @ 6:03am 
Has anyone tested this with RimWorld 1.3...?
...or 1.4?
...or 1.5?
Red-Eyed_Gelynome May 4, 2022 @ 10:22pm 
1.3?
FrenPat Feb 4, 2022 @ 7:09am 
Going to test it with 1.3.
Abel1470 Nov 26, 2020 @ 10:02am 
so far it seems to do so
LTS  [author] Nov 25, 2020 @ 8:46am 
No idea
Abel1470 Nov 25, 2020 @ 5:17am 
sup, does it work well with 1.2?
LTS  [author] Mar 18, 2020 @ 5:47am 
to my knowledge, this patch is compatible with both versions of the mod. it's got 'Archotech Expanded Prosthetics' in the name because that's the one I use but it should also work 'Archotech Expanded'.
Latex Santa Mar 18, 2020 @ 5:40am 
@blake Not that version of the mod. That one only includes the body parts themselves. It does NOT include the materials, and therefore, they are NOT craftable in that version. Archotech Expanded is the version where they are craftable.

If you find the time, could you make a compatible version for Archotech Expanded as well, please? I like this patch, but I also like being able to actually MAKE my bionics, instead of relying on traders and dumb luck.
LTS  [author] Mar 18, 2020 @ 5:21am 
as far as I'm aware, it already does