Arma 3
238 ratings
Left Shoulder Scripted Weapon
   
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Data Type: Mod, Server
File Size
Posted
Updated
0.749 MB
Jun 15, 2017 @ 3:52pm
Mar 8, 2019 @ 5:11pm
23 Change Notes ( view )

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Left Shoulder Scripted Weapon

In 1 collection by ArtyomAbramov
ArtyomAbramov server-side mods
3 items
Description
It's adding the ability to carry a second rifle on your left shoulder for players

This addon works on dedicated servers\hosted servers\multiplayer\singleplayer.

For install it on dedicated server only for server-side use -serverMod=@AALSSW in parameter file.

Hotkeys can be changed in controls settings menu:
Hide weapon key: Settings - Controls - Weapons - Radar On/Off
Switch weapon key: Settings - Controls - Weapons - Switch Gun/Launcher

Google Drive link[drive.google.com]

Doesn't support Exile mod

Popular Discussions View All (3)
5
Mar 24, 2018 @ 11:26am
New Update for Jan 24
Restiphani
0
Mar 24 @ 4:26am
I have a problem with accessing my weapons
TheJournier
0
Mar 15, 2018 @ 1:34pm
possibility of a client side version?
SoulTechnology
< >
169 Comments
Drift_91 Aug 7 @ 8:42am 
Is there a reason that the vanilla "common" -> "last help" keybind is putting my weapon on my back? The description above claims it should be "Weapons" -> "Radar On/Off". Honestly, I think CBA keybinds would make more sense. Perhaps split this mod into two versions, one for client and server, and another that's server-side only? Idk.
Godis Jul 7 @ 10:09am 
AFter put a weapon on back, it disappears when switching back to it. Great mod, but it needs to be updated, I suppose.
Eurasian Ivan Jun 24 @ 11:33am 
a very good mod but sadly there are bugs (possibly scripts) with it making me not switch back from the left shoulder weapon, especially when or if i am storing a weapon somewhere lets say a single player scenario after picking it up.
Centauri Maxbow May 21 @ 11:38am 
Hi, i have some issue. On singleplayer (no ACE mod) I cant change my weapon to the secondary weapon (after taking 'take the weapon to the back' option when it's on the ground) so I cant use it at all, and I can't put it back to the ground. A few days ago the mod worked just fine but now it just makes my inventory heavier
Dudecool Apr 29 @ 1:09am 
Hey, i check the sqf file but cant seem to file a way to change the keybindings. Can you help me out? The hide weapon key is conflicted with ACE medical button
Planewalker Apr 17 @ 7:57am 
Maybe the "easiest" way to implement this would be to add an extra 'allowance'-function for the launcher slot, that way wpn#2 could be placed there.

I say "easy", bc in the world of coding, few things ever are. =D
[OoO ❚❚❘★] Sirion Apr 3 @ 1:06am 
The inventory bug I posted about in April 2019 is still here as of today. Unable to transfer anything from player inventory to an external container that is not part of my character (i.e. vehicles, boxes, etc). Can transfer items to/from vest/backpack/uniform fine though.

Could this be fixed, since it's an irreplacable essential for survival-based gameplay.
Colneb Jan 24 @ 12:01pm 
is is possible to update this mod on ace ?
spike_mf Dec 13, 2019 @ 2:10pm 
Can't get this to work on SP, maybe it's not supposed too?
Hatsune Miku Oct 18, 2019 @ 9:29am 
After adding editable objects to Zeus, I noticed a "Ground" object is attached to the player, which is what I assume you use to handle this sorcery. This object seems to stick around whether the weapon in question is on the left shoulder or back in their main hand.
So every time you perform the transfer to left shoulder, it creates another ground object.

Deleting them seems to band aid the issue of being unable to transfer stuff to vehicles reliably.