Project Zomboid

Project Zomboid

2,180 ratings
Better Car Physics
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File Size
Posted
Updated
2.249 MB
Dec 29, 2022 @ 11:24am
Apr 11 @ 2:15am
32 Change Notes ( view )

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Better Car Physics

Description
Manual shifting (toggleable) - Better Engine Sounds - Offroad driving - Engine braking

This mod requires manual installation steps. You must do these, otherwise the mod will not work.
See installation section.



What does this do?
In a nutshell:
  • Better engine sound
  • Manual shifting (toggle in settings, requires ModOptions mod)
  • Several improvements to driving physics, including offroad driving
Watch the video for an example.

Build 42
Now compatible with build 42!
Key differences:
  • Install the zombie folder from the 42.X folder instead.
  • ModOptions is not needed anymore, its part of the base game now

Warning
Using build 42 is experimental - back up your save games before updating anything!
There have been issues with missing cars and keys in the past. These have since been fixed, but any future game updates can break things again.

The mod will likely not work/crash the game whenever the beta 42 branch is updated (for example update from 42.16.0 to 42.16.1).
I will need to recompile the mod and update it for it to work again.


Installation (Windows)
You can install the mod into existing saves.
  • Close Project Zomboid
  • Subscribe to this Mod
  • Wait for the download to finish
  • Go to
    Steam\steamapps\workshop\content\108600\2909035179\mods\BetterCarPhysics\manual_installation
  • Go to either 41 or 42.12 or 42.16.3, use the same as your project zomboid version
  • Copy the zombie folder and nothing else
  • Paste the zombie folder into
    Steam\steamapps\common\ProjectZomboid
  • Build 41: Overwrite all files (should be 24), Build 42.12: Overwrite all files (should be 27), Build 42.16.3: Should not overwrite any files
  • Start Project Zomboid
  • Enable the mod. Done!

The mod will show you a popup in game if you need to update. You can turn this off in the mod settings.

Installation (MacOS)
See this guide

Installation (Linux)
Same as Windows. The project zomboid folder is usually located in ~/.local/share/Steam/steamapps/common/ProjectZomboid/projectzomboid


Uninstall
You can uninstall the mod at any time without affecting save files.
Version 41 and 42.12
  • Deactivate mod in game
  • Close Project Zomboid
  • Right click game in steam -> Properties -> Local files
  • Click 'verify integrity of game files'
  • It should download 24+ files. Done!

Version 42.13.0 to 42.16.3
  • Deactivate mod in game
  • Close Project Zomboid
  • Open
    Steam\steamapps\common\ProjectZomboid
  • Delete the zombie folder. Done!

Multiplayer
I only did some basic testing, use at your own risk
  • Should work on any server. Both server and client need the lua mod enabled.
  • The server does not need the manual installation.
  • Anyone who wants the physics has to install this mod and follow the manual installation steps.
  • If someone joins without the manual installation steps, they can still join, but will have the vanilla physics.
  • The mod turns itself off completely if the server does not have it installed. You can freely switch between servers without changing anything.


Features
Realistic car engine and transmission behavior
  • Engine behaves/sounds much like it would in a real car
  • Releasing throttle leaves the car in gear
  • Engines have different torque curves. Vans operate best at low RPM, sports cars at high RPM
  • Lower gears produce more torque. Helpful for driving offroad.
  • Engine braking
  • Smooth gear shifts with rev-matching
  • Shifting into a low gear with too much speed will slide the car as the wheels lock up
  • Proper road friction and wind resistance forces

Manual and Semi-automatic transmission
  • Option to toggle manual on for all cars via ingame settings (Requires ModOptions mod)
  • In semi-auto mode, car shifts automatically, but you can override it using the shifting keys
  • Customizable keybinds for shift up (up arrow) and shift down (down arrow)
  • Change in keybind menu under 'Vehicle'
  • Clutch is always automatic

Smooth cruise control
  • With automatic transmission, automatically shifts + picks an appropriate gear
  • With manual transmission only controls the throttle, you can freely change gears
  • Vanilla controls: Shift + W to enable and Shift + W/S to increase/decrease by 5

Integrates with Sunday Driver and Speed Demon perks
  • Sunday Driver accelerates slowly, because they are scared of the throttle
  • Speed Demon shifts like a racedriver

Compatible with all vehicle mods that add new cars
  • I tested a bunch of the most popular mods, they all work fine.
  • If a car accelerates super fast, its likely because some mod boosts its engine horse power. See my explanation here
  • To modders: This mod ignores the gear ratios defined in the resources files. I had to do that as most vanilla cars dont have any, and the ones that were present didnt work that well. I created some logic that picks gear ratios based on engine type (generic, firebird, van, jeep). You configure this with 'engineRPMType' in the vehicle definition. The engine type also determines the max RPM, and when the semi-auto transmission shifts.

Compatible with
  • Customizable Containers - both mods change files in the zombie folder, but its different files, so no problem.

Not compatible with
  • Realistic Car Physics
  • Offroad go brr

Workshop ID: 2909035179
Mod ID: BetterCarPhysics
Popular Discussions View All (15)
142
Apr 16 @ 6:55pm
PINNED: Bug reports
Neidmare
75
Aug 22, 2025 @ 10:14pm
PINNED: Suggestions & Planned Features
Neidmare
14
1
Aug 15, 2025 @ 1:35pm
Install on MacOS
Neidmare
1,440 Comments
StoicPrince 2 hours ago 
doesn't work for 42.17, please update this mod
Spicey 12 hours ago 
@darkk rebind your cruise control buttons
doesn't work for 42.17
darkk Apr 25 @ 9:13pm 
why is accelerating toggled? dude keeps driving without my hands on the keyboard, can i change this?
Your dad Apr 24 @ 12:53am 
best mod ever layed on this game so far for me, i wish this is the original gameplay but atleast we got this. Thank you for your work bro.
Black_moons Apr 22 @ 10:56pm 
I once asked the developers to make PZ delete the zombie folder on version change to prevent crashes like everyone is now experiencing. They refused.
greasemonkey Apr 22 @ 9:28pm 
Mod does not work
NIKKAT Apr 22 @ 4:06am 
TIS should hire you, this ♥♥♥♥ is peak
Zarigani-san Apr 22 @ 2:27am 
@Wildwasabi
Thanks for the information.
I was having trouble figuring out which mod was causing the crash, but I never imagined that the zombie folder I had manually installed wouldn't be corrected even after integrity checks. I had no idea about that.:steamfacepalm:
Wildwasabi Apr 20 @ 10:18pm 
zombie folder is causing a CTD when trying to load into a world. Delete your zombie folder if you are having a crashing issue in 42.17 atm