4
Products
reviewed
99
Products
in account

Recent reviews by Kono Dio da!

Showing 1-4 of 4 entries
1 person found this review helpful
96.0 hrs on record (2.3 hrs at review time)
Bought this in the 3.5 $ discount.

They seriously went and made a cop chasing NFS title without road traps for the cops like NFS most wanted and NFS undercover had.

So if you either of those and want a cop chase NFS game, play those.

The variety of race modes is cute, but if you have ProStreet, just play that.

If you grabbed it for 3,5$ too and don't have the former games in your library anymore, then I guess it's ok for a NFS title. But the franchise history is a big burden to have and fall so short.
Posted October 8, 2022.
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2 people found this review helpful
2 people found this review funny
1,106.0 hrs on record (26.6 hrs at review time)
Early Access Review
This game would have been perfect if it had a Z-axis.

But since it doesn't it only gets a 9/10 when it comes to its genre. This game would surpass Dwarf Fortress with a Z-axis.

And that's proof that god doesn't exist. Because a benevolent god would poof the code required for the axis into existence. Checkmate theists.
Posted September 20, 2016.
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No one has rated this review as helpful yet
12.1 hrs on record (8.5 hrs at review time)
2/5 through the game, as someone who has played the originals over and over and over again.

I'm quite amazed by the game and it shows the work put into it for such a small studio. The game delivers the story, mostly in at least equal quality. Some cinematics are even better, while others slightly worse story wise. Overall they average to around the same awesomeness. Graphics are nice, animations are good with very minor exceptions (for example, bumping your head on a corridor you were supposed to crouch isn't any satisfying.) and sounds are on a mixed scale, I didn't like some, I loved some, but I do agree that they needed more variation regardless.

There's some things I didn't and still don't like though:

-Controls can be a bit weird. (This might be due to being highly accustomed to the original. Having to change to the action button instead of up for using doors/vents wasn't easy to get used to.)

-Saying "hello" a second time doesn't get a second mudokon to stand up, like it used in Abe's Exodus. You can either have one at a time or all of them. This makes some puzzles slightly longer than they would be possible to be done in Exodus, which was close to 2 decades ago.

-Scrabs look ferocious in the cinematics, but they kind of fall flat in the actual game.(compared to the nightmare that were the 2D sprites ones) Hoping for an improvement there in the sequel.

-Detection from enemies, especially sligs seems to be a lot more automated. Not a big deal, but it's harder to play with them, lure them, avoid shot up close, etc. It also makes me wonder how some rooms in the remake of Exodus will be done, because they relied exclusively on that aspect of the game. I have also up to this time have been completely unable to reproduce fooling Slogs by jumping at the same time with them.

Overall a must buy for every hard fan of the originals and not only them. This game's story, after all, has been one of my first interactions with the concepts of the true nature of capitalism and mindless consumption, without even getting the slightest of preachy about it.

And hey, at least they did a proper port from the console version!
Posted February 25, 2015.
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1 person found this review helpful
241.6 hrs on record (234.7 hrs at review time)
Awesome standalone, but mods can bring it to a whole new level as well. Can be tasking to a PC when heavily moded, but worth the trouble.

Bethesda also delivers the deep story line that they always do.
Posted December 20, 2013.
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Showing 1-4 of 4 entries