6 people found this review helpful
Recommended
0.0 hrs last two weeks / 55.9 hrs on record (41.8 hrs at review time)
Posted: Jul 13, 2012 @ 12:50am
Updated: Jan 21, 2016 @ 4:18am

5 years after the events of CoD MW, the ultranationalists in Russia secured the power, through legal ways. However, while the moderate wing is trying to preserve the stability and the relationships with other countries, a special team, with John McTavish at its head, is trying to retrieve an important piece of technology in Russia. But when an old foe is provoking a Russian-American war, it's up to McTavish and his team to prove that a terrorist from Russia is behind this attack, though there is also a traitor in their ranks. Besides, during the war, a Private is fighting in Pennsylvania and in Washington to repel the Russian Army, trying to avenge the death of those killed by the old foe - though they're not aware of that.

You take the role of a mole, Joseph Allen, that will be one of the factors in the war though he didn't know that he was used for that purpose, of Roach, a member of McTavish's team, during the quest of finding any tie to the terrorist Vladimir Makarov, of a soldier, whose name is Ramirez if my memory serves well, that fights for USA's liberty after the wrongful invasion of Russia and of Soap, the hero from the previous game who will reveal himself as a familiar face for the player.

Anyway, you need to play MW to understand why there is a war between Makarov and an American General, though the confirmation happens in the sequel. Anyway, between these points of view, you have the American soldier that isn't even aware of the plot, the mole that would like to explain the events but can't because well... he can't, the team searching for proofs that will wash USA's name from the affirmation that they're behind the attack. None are from the Russian's side, though the moderate wing doesn't know about Makarov's doing and that they were really reluctant to declare the war, and that seeing the story through Makarov's mind would be a long descent into a mad mind.

The gameplay is still the same as COD: you shoot, you take cover, you avoid dying, you have no respite because of the enemies or the type of enemies that are harder to kill with these armors, you direct missiles to the ground, you have timed passages, you drive vehicles.... everything of that without having time to sight as the gameplay is still nervous as hell.

However, apart the campaign, you have also missions to do in co-op (or alone), with different difficulties, like for the solo mode. And you have also a multiplayer mode, though I have to admit that I didn't play it, as I'm not interested in it.

The graphics are also quite good, for that, I must say that I'm never deceived by that series. Even the little part in space is quite interesting. Anyway, fighting for the White House is a nice experience, and it's by night!

But what I prefer in Call of Duty, it's the soundtrack. These tracks are really marvellous and fitting to the dramatic war inside.

So, yeah, I don't know if the CoD that followed are as good as Modern Warfare or the WWII-era. But I know something: Modern Warfare 2 is a great sequel and a great game.
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