StrangeAK47
Adam   United Kingdom (Great Britain)
 
 
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My Ready or Not Mod
My RoN Mod [www.nexusmods.com]
RoN Mod Generator [ron.recursiveprojects.cloud]
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last played on May 27
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StrangeAK47 Mar 14 @ 1:44pm 
i can't unfortunately i've tried a few methods but couldn't find a way to alter the cost
OMGMiracle Mar 14 @ 8:06am 
hire politicians for the senate
StrangeAK47 Mar 13 @ 2:16pm 
is that hire politicians for the senate or agents/dignitaries
OMGMiracle Mar 13 @ 1:38pm 
Hello StrangeAk47. Thank you so much for your awesome mods.
I just wanted to ask if it is possible to make a mod for Rome 2 Total War.
It is reducing the recruitment cost of politicians to 0 or 1000 because I don't want to spend like 15000 to have new politicians :(
Also if possible can you make a mod that just increases birth rate (if possible compatible with Dredsen 4 Turn Per year mod)
Still I am really enjoying your mod
Thank you so much!
StrangeAK47 Feb 11 @ 1:28pm 
@Iga Ninja any changes to the base tables will effect both players and ai,
not too sure what you mean?
if making units
you can either make your own battle entity for those units or simply add bonus hp in land units tables
or
if you want to make a cheat
you would need to make a hp effect that is applied to the player,
i would suggest making a armour mod instead as there is already armour stat effects in the effect_bonus_value_ids_unit_sets, then enable the effect through campaign_difficulty_handicap_effects which has a player only option
(will not work for custom battles)
Iga Ninja Feb 11 @ 11:38am 
Hey man, cool mods. Im trying to mod my units in Attila but when I change values as such as hitpoints in battle_entitites they also affect Ai units. Where in db can I edit stats just for player units?