1 person found this review helpful
Recommended
0.0 hrs last two weeks / 0.4 hrs on record
Posted: Apr 14, 2024 @ 10:17pm

When I first saw the developer of the game, early on while playing this, I figured it was some sort of meta joke; a, "I'll come up with a real name later", and just wrote it off as the humor of the game. The more I played it, the more I appreciated that humor, with styles, and ideas ripped from dozens of stories we're all at least a little familiar with. When McNamee is being playful, he's fun, taking you into a world of endearing characters who all have something fun to say, characters who come to life in their little idiosyncrasies, from the Frog who will never stop reminding you how he has never lost at anything in his life, or the Mushroom who thinks your attempts at art are just dreadfully boring, the author manages to keep a smile on your face throughout.

But the Author isn't just trying to be playful, as the story unfolds, or really, is retold, he brings new texture to all the words he wrote earlier, little moments you didn't realize you appreciated. A sense of wonder, the smell of mystery, a feeling of dread. And by the time the story comes to an end, regardless of how you have chosen to end it, you're left with a sense of longing, to read those words for the first time again, to spend more time with those characters, to see more of this world that McNamee had so lovingly, and skillfully put together. It is rare you can finish a work of fiction, and be left only with that bittersweet feeling of loss, but McNamee manages it.

This is likely the best Visual novel I've ever read, despite its shorter length, despite its shoe string budget built on public domain art work, this is a story I will not soon forget. And Jack McNamee, is a name I will be very sure to remember, because I very much want to know what he does next.
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