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Recent reviews by Majky

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Showing 1-10 of 17 entries
No one has rated this review as helpful yet
192.8 hrs on record
Had to buy a new mouse, would recommend.
Posted July 6, 2019.
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1 person found this review helpful
4.7 hrs on record
Farming simulator.

Pigs vomit/10
Posted November 23, 2016.
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No one has rated this review as helpful yet
807.5 hrs on record (153.3 hrs at review time)
Early Access Review
MT? Cool story, bro.
Posted November 25, 2015. Last edited December 18, 2015.
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4 people found this review helpful
80.9 hrs on record (72.8 hrs at review time)
Let's just start with looking back to first Bioshock which was by the way great gaming experience for me. Splendid idea of underwater city Rapture built with vision of free mind for artist/scientists and other types of creative people that might get limited by their surroundings in world, but not in Rapture.

As all previous utopistic societies that went straight into hell - new genetic improvements so called plasmids enhances your physical/psychical abilities in cost of ruining your body and mind (as drugs). But as every addict - you want more... but supplies are limited, so you start thinking about taking some from the others. In Rapture there were two major fractions - people listening to Andrew Ryan (man who built this "paradise") and Frank Fontaine(Ryans rival). After civil war, city was in ruins and people who survived this became weak-minded mutants (splicers) demanding ADAM (genetic material for plasmids).

In Bioshock 2 not much really changes from that - except city is more ruined and remaining splicers are uglier and desperate more than ever. Story of Bioshock 2 happens many years after first Bioshock. Power vacuum was filled with new visionary - Sophia Lamb.

You play as Big Daddy (subject Delta) whom was taken a little sister (Eleanor) years ago. You wake up revived by vita chamber years after death. And because you are genetically bounded with your little sister, you must find it or you'll die.
Your journey begins here...

I must say I enjoyed discovering new locations, newly refined plasmids, improved combat system (now you can hold plasmid and gun simultanously) and mainly fact being a big daddy, that giant monster in metal diving suit wearing drill, rivet gun and all...

Unlike first Bioshock, this one experiments with multiplayer and I must say it ended half-way to success. It have same atmosphere as Bioshock 1, game modes are fun, gameplay is challenging and entertaining same time, you have a lot of singleplayer elements here (hacking turrets, vending machines etc.), but lack of dedicated servers is biggest problem here and no matter how good gameplay you can offer, absention of dedicated erver bound with horribly coded network code ruins everything.

And I don't even mention GFWL and so called "DLCs" with overpowered third gun upgrades, new maps that you could play only if everyone owned that DLC (almost imposible) - I had to struggle with that until I stopped play it from frustration. Finally after some time GFWL closed (hurray for that) Bioshock was moved to Steam platform with all multiplayer expansions for free to all! So I could finally play some nice multiplayer... until people stopped play it so much, well at least I had some quality games before that.

It's a must have for every Bioshock 1 fan, but I would recomment it for people who likes interesting FPS shooters with some STORY (not pointing at any bad-story games (lies... lies..))

One of the best games I ever played and that is a truth.
Posted August 12, 2014.
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20 people found this review helpful
0.5 hrs on record
Really just an cosmetic addition to the base game, but if you play Killing Floor a lot, you might get bored of your characters and try something new - this DLC is answer to your problem! Well... sorta... Because you won't hear new voice, all that changes is character lookout and picture that shows up when you type/speak. Also new character story is uncovered for you to create backstory and maybe relate with your character.

There isn't much to say about this skinpack, I also wouldn't recommend you to buy it without discount (summer, winter or another sale with 75% off). But better to make aesthetic DLCs that doesn't affect your gameplay if you doesn't have them than making those overpriced weapon/skills/whatever DLCs we see in some recent games (unfortunately KF has got some weapon DLCs after skinpacks).

So.. dismiss
Posted August 12, 2014.
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37 people found this review helpful
1 person found this review funny
0.2 hrs on record
The Heat - if you haven't seen this movie yet, It is time now, since Armored Transport DLC refers to it very nicely.
But let's look what is inside of this first DLC for Payday 2 (pre-orders got it for free). Armored transports - you can now rob them in five different locations (some of them are reused maps from other missions or escapes).

These heists can't be played stealthy so assault is your only option - armored transport missions are very tough especially for beginners or medium skilled players (depending on difficulty) since maps offers you limited cover and a lot of snipers with deadly aim.

Tasks are practically always same - transports are stopped, you came on the scene, C4/drill transports, pick/saw deposit boxes, loot cash/gold/jewelry and wait for escape. It gets kinda repetitive after a while and reward for completing these heists is laughably low, but there is one challenge... complete armored transports on Death Wish difficulty - almost impossible without great team and a lot of pre planning (not that from Big Bank of course ;)).

I almost forgot (because I don't play this heist since stealth update) TRAIN MISSION. If you are "lucky" enough to find military blueprints in one of the deposit boxes in transport vehicles, you are forced to play and finish train heist to finish transport mission. I won't tell you much about train mission, except you should try to avoid it (but that's just my opinion, some people might like this mission).

Armored transport brings you three new guns - assault rifle Commando 553, Gruber Kurz pistol and Swedish K SMG.
Commando 553 is a good assault rifle, but compared to AK family or Car-4 boosted with gage courier mods... It doesn't shine that much anymore. Gruber Kurz is just another pistol useless for action and moderate for stealth, but Swedish K - I used it a lot and I must admit that it's a good submachine gun and suits me fine, better than P90 (kobus SMG).

I won't go much into detail with masks because they are just essencial content and doesn't really affect your gameplay (of course if you do not want to show some SWAG hardly modifiing them for sake of YOLO). One negative thing about masks and patterns - you must drop them in order to get them and trust me.. it's a painful especially in fact you need masks to finish some achievements...

Overall I would recommend this DLC to anyone - more DLCs like this, Overkill, please?
Posted August 12, 2014.
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4 people found this review helpful
98.1 hrs on record (32.0 hrs at review time)
To me personally I've found this game very interesting, mainly because I am a big fan of Sci-Fi. FTL allowed me to control my own spaceship and travel thru deep dangerous space. Gameplay elements are interesting, but It takes time till you master them. For casuals, this game can be really hard and frustrating, but if you surpass this point, you'll be greatly rewarded and FTL shows you in entirely different perspective. ;)

Few months ago, FTL received free expansion pack delivering a lot of new content (new ships, race, quests I believe) which extends your gametime greatly.

Some people complain about graphic - I don't care, I don't need to have photorealistic 3D graphic to enjoy interesting game and to be honest - I can't imagine playing FTL with graphic described above.

Buy it or not? Hell, how come you don't have this game already? ;)
Posted August 12, 2014.
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75 people found this review helpful
4 people found this review funny
0.6 hrs on record
Gage mod courier is kinda paid alternative to card drop system - instead of playing heists and then praying for attachment you really want, you simply collect gage courier packages throughout levels and after you fulfill certain package type (five of them), you'll get some sweet modes for you to use.

I must say.. these mods are mostly better than already in-game ones. Now you can have AK with 60 rounds magazine, better damage, new optics etc.

I'd say it's very useful DLC which boosts your weapon arsenal like nothing before. If you are taking this game seriously, you should have it already, otherwise go buy it if you can. ;)
Posted July 30, 2014.
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62 people found this review helpful
3 people found this review funny
0.2 hrs on record
Gage weapon pack #1 brings you three new guns and.. grenades that I was dreaming about in first PAYDAY.

Grenades are limited to three + most maps allows you to buy grenade asset with three additional grenades for your refill.
I found them quite useful in stunning enemies, but that's honestly all they can do... Even thou grenades were boosted they are still weak in my opinion. You can use them against shields, to remove first plate from bulldozer face armor, you can use them to stun large group of enemies in close space, but in most cases you'll have to finish them with your guns.

This time Gage gives you Scar alias Eagle Heavy Rifle which is very fun to use, but only on shorter heists due it's very low ammo pool. Shooting in autofire makes your gun empty very quickly, so I suggest to shoot in bursts or most likely single fire shots.

Spec Ops submachine gun is very fun to use, It's not worthless even on bigger heists, but it depends on your skills and playstyle.

Lastly.. Signature .40 cal pistol is compromise between high damage and ammo pool - great for mastermind even for tough heists.

Getting to your masks can be very frustrating, because you need to drop them from cards - with number of masks and mask drop rate... I wish you good luck.

Guns in this Gage pack pleased me and I've been using them for a long time, expecially Eagle Rifle, since It's my favorite assault rifle from Killing Floor game. If you don't have it yet, grab one in next sale. ;)
Posted July 30, 2014.
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85 people found this review helpful
2 people found this review funny
0.2 hrs on record
What would PAYDAY: The heist be without this awesome music - Simon VIklund nailed it.
Posted July 19, 2014.
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Showing 1-10 of 17 entries