22
Products
reviewed
147
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in account

Recent reviews by lamcoder

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Showing 1-10 of 22 entries
7 people found this review helpful
80.6 hrs on record (4.7 hrs at review time)
还是给制作组说一下,之前内测的3人突袭和防守模式,以及以后可能的战役剧情合作PVE模式才是对大部分萌新玩家最适合的模式
目前游戏里用PVP地图简单带上AI的遭遇战PVE模式并不合适娱乐,那是单纯的PVP训练模式,难度偏高,且不能随心所欲的游玩
一个健康的即时战略游戏,其玩家结构应该是金字塔型的,既要照顾到上面相对偏少的PVP玩家在平衡、对抗、公平竞争等方面的游戏体验,也要照顾到下面大多数轻度、娱乐玩家
目前不推荐,等后续更新,什么时候合适了,改推荐
Let me tell the production team that the 3-player raid and defense mode in the previous internal test, as well as the possible campaign story cooperation PVE mode in the future, are the most suitable modes for most new players.
The current PVE mode in the game that uses PVP maps to simply bring AI encounters is not suitable for entertainment. It is a pure PVP training mode with a high difficulty and cannot be played as you wish.
A healthy real-time strategy game should have a pyramid-shaped player structure, which should take into account the game experience of the relatively small number of PVP players at the top in terms of balance, confrontation, fair competition, etc., and also take into account the majority of light and entertainment players at the bottom.
It is not recommended at present, and I will wait for subsequent updates. When it is suitable, I will change the recommendation
Posted June 18. Last edited June 18.
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No one has rated this review as helpful yet
12.9 hrs on record (6.4 hrs at review time)
Early Access Review
游戏还不错,耐玩度还有待后续更新后再评价
但是现在着急的一点,窗口模式低分辨率能不能调整一下UI大小,看都看不清,这还怎么上班偷偷摸鱼?
Posted May 28.
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No one has rated this review as helpful yet
6.8 hrs on record (6.6 hrs at review time)
优秀,关卡难度友好,场景风格变化大,内容体验丰富,情节发展流畅,人物个性鲜明,值得推荐
Posted December 28, 2024.
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1 person found this review helpful
69.2 hrs on record (27.8 hrs at review time)
1、还是叙利亚战争那味儿,就是你这规模怎么越来越大了,真打架1小时,搜刮1小时,整理1小时,这作因为是不对称有点打boss的感觉,可以理解,但是建议下一部还是控制一下上限,一个超编合成连就差不多,规模不够的建议再常规战役中加入联机合作PVE来代替AI队友。
2、毕竟是ip作品,有未来科幻有不对称是正常的,个人还是偏现代战争。
3、寻路相比叙利亚战争确实优化了一些,但是还是建议继续优化车队逻辑,比如把同速巡航和各奔前程明确做成按键设置,队形设置,最短直线距离线路模式和载具最佳速度线路模式的设置,单位移动时显示预计线路等等
4、单位的数据这次反而隐藏了,百科上只显示基础数值,升级的效果看不到差评,还有一些与技能关键的速度,填装等等也应该显示出来
5、队伍养成补给模式好评,大地图模式可以扩展更多玩法,装备人员整理的界面需要进一步优化
6、赶紧把新作前线端上来吧
Posted November 4, 2024. Last edited November 4, 2024.
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No one has rated this review as helpful yet
41.2 hrs on record (7.2 hrs at review time)
Early Access Review
还行,有很多问题需要解决
1.一个是单局时间长需要不能S/L的局内保存方案
2.翻译问题
3.需要敌我图鉴和显示各建筑单位数据,最简单的比如初始守护站解锁任务需要消灭一个阿拉赫诺,初看到就一脸问号,搞得好像我生下来就应该知道似的,还以为是夜间矿区出现的那些蜈蚣,但凡在后面加个小注释都好一些(位于星球深处时将会出现的巨型敌对生物)
4.矿区进一步下降后,炮塔区没有新增,怪也是凭空半路刷出,浪费攻击技能的输出空间,平衡是你制作组的事,我玩的不爽我就要说
5.同理,夜间矿厂不生产,白天提前收队跳时间矿场进度也不跟着跳不合理
6.太肝了,后面的还没体验到,体验了再改评测
5.
Posted September 15, 2024.
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No one has rated this review as helpful yet
3.7 hrs on record
还不错!未来可期!
没看主游更新日志等情况,单对这个序章demo来说
1、规模小了点,前期缺钱缺属性,一周内没有新增周转资金的(只有找客户和外派一周一次)、你说都去南美开雇佣公司了,多少还是应该整点外快吧,种点啥运点啥卖点啥的,又不是去做慈善的带动当地就业是吧,全靠上级拨款拖累CIA预算了,那多不好意思,还要给自己攒养老金呢
2、武器只能上场的小队才用配,虽然省钱,但是这一个公司就4套共享武器也太怪了,整个每种枪对每个人的永久熟练度可以考虑下,这样低级武器可以整体降点价
3、手雷次数可以多整点,平衡一下爆炸范围就行了,其他投掷物也安排上,炸弹完全靠技能+次数不合理,也可以增加配件格子数
4、4人组少了,5-6人比较合适,人多上一点就可以削弱一下医疗和盾了,各个职业都能上场
其他后期的内容这个demo也玩不到,后面再说了


Posted September 12, 2024.
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1 person found this review helpful
4.1 hrs on record (1.9 hrs at review time)
Early Access Review
窗口模式下,低分辨率情况需要增大字体,不然根本看不清楚,很重要的一个点,不然没法偷偷摸鱼了😕
Posted January 23, 2024. Last edited January 23, 2024.
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No one has rated this review as helpful yet
14.9 hrs on record (7.5 hrs at review time)
也就完了几个小时,感觉很不错,上手简单,派别清晰,体量对得起价格,期待制作组的后续
Posted March 22, 2023.
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No one has rated this review as helpful yet
2.8 hrs on record (1.1 hrs at review time)
Early Access Review
可以,6块6血赚了属于是
就是这噶漏给木式的BE严重影响我三消闯关的流畅度了
不光技术要行,情商要高,还要能揣摩出题者的逻辑思维,实在是丰富多彩的游戏体验了
Posted January 21, 2022.
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No one has rated this review as helpful yet
159.0 hrs on record (77.3 hrs at review time)
欧卡帝国正在不断扩张中,我们北跨英吉利,我们南下西西里,我们西征西班牙,我们这个冬天一定拿下莫斯科
Posted January 13, 2022.
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Showing 1-10 of 22 entries