Według 15 osób ta recenzja jest przydatna
Polecane
0.0 godz. w ciągu ost. 2 tyg. / 10.0 godz. łącznie
Zamieszczono 29 lipca 2020 o 11:00
Zaktualizowano 10 czerwca 2021 o 13:40

https://steamcommunity.com/sharedfiles/filedetails/?id=2181596467

Why you should consider having it

You don't play like the villain in games much. You don't play like anything else much, besides a brow haired male saving the day on every single game and when it isn't a white guy then it must be some hot lesbian girl, cool and all but we don't have real expanded diversity on plot or whatever in that regard, not even with triple As games.

So for once in a while, you can do things differently. Indie games got that, so don't underestimate the fact that this is a pixelated game, it is packed with fun. That's Metroidvania, for the exploration and power-ups you must find, but action packs things. Looks like simple graphics but they were given real love so it is amusing and immersive everywhere you go. This time the humans are the threat, just like in the real world, as you ravage through the underground corridors, killing, webbing, chewing, melting, crushing, drowing, every single puny homosapien and bots that were stupid enough to work on some hideous underground lab. Sometimes you even gotta force-remove some dumbass from a mecha, like a power loader kind of. Classic. Alien would even cry watching this one, revenge for a change.

Destruction would fade quickly if it wasn't for the story

Ancient side-scrolling games such as "Rampage - World Tour" used to let you play the monster. 15 minutes after ravaging an entire city while listening heavy to metal and the rest of the game was just repetitive, boring and annoying, games you're the enemy used to suck balls and fade pretty quickly.

I won't spoil anything, but I can say this isn't the case with Carrion, you will have some interesting rest from the monster you are - not to mention when you gotta stop killing and think - or when you must kill but not eat - these things are renewing the game each passing minute just to tell the secrets of the story and keeping it interesting enough, genious motherfaykr them devs are. Nearing death in most games is a game-over prediction, but here it can be a strategy, because you'd be at the size of a basketball - faster and harder to spot. When your mutated baby grows, then it's Rathtar time, corridor-squeezing and unleashing hell everywhere. The combat with complex enemies is something I don't remember seeing before in a sidescrolling game (as we're used to playing as humans) it is awesome, smart, and the difficulty depends on the best combination of when and how you use your brains and instinct, separately or at the same time. It is really fun.

https://steamcommunity.com/sharedfiles/filedetails/?id=2181595009

Cons? Where?
  • Best pro = attention to small details.

  • Artificial Intelligence behaves like two-dimensional pixelated people - no xith - just as expected, but they often react like the dumb dummies from horror movies - which is great. If you have seen all those movies you know these people can't be trusted, not even when they seem to be dead to you. A.I. falls short though, but I think it was on purpose. I would still like to hear real English saying things such as ''run'' but this is kinda of a ''mute'' game like times of old. You only hear the screams and crying of fear and pain. It is a good and bad thing at the same time, perhaps a waste of opportunity to increase plot but that wasn't the devs intention and I get it.

  • It isn't really a joystick game, that's mouse pointing for you - it will do it better so why would this thing have control support? You gotta remember, the more agile you are with the eventual powers you find, the more beautiful death will be, just like in the movies, creating incredible fun moments of horror.

https://steamcommunity.com/sharedfiles/filedetails/?id=2181593130

Final score: 8.0/10

If you enjoyed this review, please check my curator's page by clicking right here.

It all got nice drawings I like, that art should definitely be in-game. But cutscenes with it would break the immersion of ``you are the monster`` so that`s fine, you can even turn off hud. Trading isn't expensive at this time of review a week later after the release date, meaning you can level that ass quickly. I haven't found any backgrounds for Carrion, A WASTE of opportunity, at least I haven't found these so, sorry but I can't review what I can't see.
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Komentarzy: 12
🥀cyb̾eяgơȶhiкa 7 czerwca 2021 o 8:41 
Ten komentarz czeka na analizę przez nasz automatyczny system sprawdzania zawartości. Zostanie tymczasowo ukryty, póki nie zweryfikujemy, czy nie zawiera szkodliwej zawartości (np. linki do stron próbujących kraść informacje).
aquatorrent 7 czerwca 2021 o 4:08 
This looks like a nice game. Thanks for bringing it to my attention!
Maggerama 6 czerwca 2021 o 14:51 
>I thought I wasn't about to like it
I was kinda on the fence, too, but yeah, now I think "why not". Love the body horror theme, maybe the gameplay will grow on me.
AviaRa 6 czerwca 2021 o 12:40 
Done!:))
🥀cyb̾eяgơȶhiкa 6 czerwca 2021 o 12:33 
Oh yes, I thought I wasn't about to like it, then I couldn't stop playing it. Wishlist it.
AviaRa 6 czerwca 2021 o 12:29 
My friend loved this title. Definitely want to get it at some point too.
The 2nd GIF of yours looks dope.
Lucia 6 czerwca 2021 o 12:26 
:JoyPixel:
🥀cyb̾eяgơȶhiкa 6 czerwca 2021 o 12:23 
;* anything for you Lucia
Lucia 6 czerwca 2021 o 12:08 
wow - thanks for your great review and the supporting videos, Raziel :) :dp1film:
🥀cyb̾eяgơȶhiкa 6 czerwca 2021 o 10:28 
@Girl, Thank you!

@Two Clicks I agree. I finished the game - occasionally getting lost and it was a mix of metroidvania, when you're the enemy, very intuitive puzzles. I tried to make it smaller this time so I wouldn't over analyze the game, it isn't very long but the presence stays.